Player Matchup

Sobek
Sobek
Gold V
MIGHTYMIGHTY86
Sobek
Gold V
Level 82
God Stats
4W - 9L
1,441 SR
Queue Stats
205W - 196L
1,446 MMR
Solo
Tiamat
Tiamat
Gold III
NocturnalPeace
Tiamat
Gold III
Level 122
God Stats
1W - 3L
1,420 SR
Queue Stats
95W - 101L
1,571 MMR
Solo
Thanatos
Thanatos
Bronze III
PaNdAWaNdA7368
Thanatos
Bronze III
Level 31
God Stats
0W - 1L
1,460 SR
Queue Stats
40W - 30L
1,500 MMR
Solo
Sol
Sol
Gold II
Style Render
Sol
Gold II
Level 155
God Stats
6W - 8L
1,593 SR
Queue Stats
373W - 375L
1,563 MMR
Solo
Tyr
Tyr
Gold III
Wholeflame93518
Tyr
Gold III
Level 112
God Stats
0W - 2L
1,199 SR
Queue Stats
11W - 15L
1,516 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,423 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,632 SR
1,520 MMR
Tsukuyomi
Tsukuyomi
Gold II
SiilentKillr42
Tsukuyomi
Gold II
Level 122
God Stats
15W - 14L
1,825 SR
Queue Stats
79W - 78L
1,561 MMR
Solo
Hun Batz
Hun Batz
Gold III
SuperDave5532
Hun Batz
Gold III
Level 148
God Stats
10W - 3L
1,661 SR
Queue Stats
107W - 111L
1,495 MMR
Solo
Izanami
Izanami
Gold V
TheMacManusBros
Izanami
Gold V
Level 69
God Stats
10W - 6L
1,580 SR
Queue Stats
109W - 103L
1,546 MMR
Solo
Kukulkan
Kukulkan
Gold I
ToGxGh0st
Kukulkan
Gold I
Level 160
God Stats
28W - 17L
1,693 SR
Queue Stats
261W - 255L
1,561 MMR
Solo
Cthulhu
Cthulhu
Gold II
XpectDefects
Cthulhu
Gold II
Level 146
God Stats
9W - 12L
1,399 SR
Queue Stats
1,064W - 1,070L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 7
10,892
419
6,202
26,108
29,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 7 / 5
11,739
452
14,993
20,961
15,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
7 / 6 / 5
12,922
497
11,262
20,910
8,929
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
1 / 3 / 6
12,795
492
12,722
20,058
8,467
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 8 / 6
11,908
458
8,652
28,699
33,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
GilgameshMorgan Le FayAthenaPersephoneSet

VS

Bans
Cu ChulainnKumbhakarnaArtemisKhepriCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SiilentKillr42
Tsukuyomi
20
13 / 6 / 4
15,765
606
26,462
23,924
10,306
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
SuperDave5532
Hun Batz
18
3 / 1 / 16
13,236
509
10,740
18,184
23,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 1 / 7
14,113
543
12,360
15,059
6,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ToGxGh0st
Kukulkan
20
6 / 5 / 9
14,608
562
26,294
15,126
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
XpectDefects
Cthulhu
20
6 / 2 / 9
14,398
554
13,878
20,073
27,102
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
14
Kills
30
30
Deaths
15
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
3
7
5
0.79
L
Thanatos
7
6
5
1.58
W
Tsukuyomi
SiilentKillr42
Tsukuyomi
13
6
4
2.5
L
1
3
6
1.33
W
Hun Batz
SuperDave5532
Hun Batz
3
1
16
11
W
2
1
7
5.5
W
Kukulkan
ToGxGh0st
Kukulkan
6
5
9
2.1
L
1
8
6
0.5
W
Cthulhu
XpectDefects
Cthulhu
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,831
Damage
89,734
116,736
Taken
92,366
96,270
Mitigated
72,685
35,967
Healing
27,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,202
444
0
5,427
26,108
29,856
0
8,865
17,210
19,129
0
L
14,993
639
0
4,071
20,961
15,545
0
8,557
12,404
74,669
0
L
Thanatos
11,262
1,827
0
13,896
20,910
8,929
0
6,048
14,862
0
105,635
W
Tsukuyomi
SiilentKillr42
Tsukuyomi
26,462
6,197
0
11,575
23,924
10,306
1,851
8,058
15,866
0
123,704
L
12,722
4,274
0
8,633
20,058
8,467
690
6,579
13,479
105,274
0
W
Hun Batz
SuperDave5532
Hun Batz
10,740
2,228
0
2,588
18,184
23,117
401
7,992
10,192
0
36,402
W
12,360
8,924
0
3,260
15,059
6,250
5,217
5,086
9,973
0
156,065
W
Kukulkan
ToGxGh0st
Kukulkan
26,294
923
0
4,071
15,126
5,910
1,507
5,686
9,440
118,435
0
L
8,652
735
0
3,940
28,699
33,473
440
10,521
17,858
1,162
65,372
W
Cthulhu
XpectDefects
Cthulhu
13,878
377
1,014
5,190
20,073
27,102
0
8,885
11,188
80,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,256
Gold Earned
72,120
594
Minions Killed
727
0
Camps Cleared
0
2,295,543
Distance Traveled
2,550,347
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,892
419
31
1
0
456,976
11
L
Tiamat
11,739
452
110
4
0
460,512
7
L
Thanatos
12,922
497
150
6
0
490,614
5
W
Tsukuyomi
15,765
606
165
6
0
500,139
0
L
Sol
12,795
492
168
6
0
421,144
5
W
Hun Batz
13,236
509
33
1
0
545,740
5
W
Izanami
14,113
543
207
8
0
523,858
2
W
Kukulkan
14,608
562
176
7
0
473,331
4
L
Tyr
11,908
458
135
5
0
466,297
4
W
Cthulhu
14,398
554
146
6
0
507,279
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role