Player Matchup

Mercury
Mercury
GubGubGubGub
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,392 Elo+
Party 3
Ao Kuang
Ao Kuang
HimariAmari
Ao Kuang
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,528 Elo+
Party 1
Khepri
Khepri
Kondou1
Khepri
Level 29
God Stats
0W - 1L
1,302 SR
Queue Stats
27W - 24L
1,529 Elo+
Party 1
Erlang Shen
Erlang Shen
ThePhobos52
Erlang Shen
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 85L
1,392 Elo+
Party 3
Ymir
Ymir
evergreentea
Ymir
Level 87
God Stats
3W - 3L
1,421 SR
Queue Stats
57W - 59L
1,525 Elo+
Party 3
Team Averages
Level 46
1,445 SR
1,473 Elo+

VS

Team Averages
Level 134
1,550 SR
1,495 Elo+
Fafnir
Fafnir
 
Fafnir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BoogleGomp
Vulcan
Level 160
God Stats
4W - 3L
1,732 SR
Queue Stats
405W - 384L
1,497 Elo+
Party 2
He Bo
He Bo
RR Leek
He Bo
Level 117
God Stats
2W - 1L
1,665 SR
Queue Stats
114W - 130L
1,470 Elo+
Solo
Tyr
Tyr
saltyskeleton
Tyr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 307L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GubGubGubGub
Mercury
12
2 / 8 / 9
7,527
836
10,040
10,576
3,996
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
HimariAmari
Ao Kuang
14
5 / 7 / 4
8,343
927
8,375
11,891
4,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
Kondou1
Khepri
13
2 / 4 / 9
7,516
835
6,195
13,962
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
ThePhobos52
Erlang Shen
12
4 / 6 / 6
7,667
852
6,149
16,108
12,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 6 / 10
7,595
844
5,383
13,533
11,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 1 / 24
10,042
1,116
6,886
16,546
17,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
 
Chiron
17
10 / 2 / 13
9,878
1,098
13,525
10,051
4,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
 
Chiron
17
10 / 2 / 13
9,878
1,098
13,525
10,051
4,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
 
Chiron
17
10 / 2 / 13
9,878
1,098
13,525
10,051
4,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
 
Chiron
17
10 / 2 / 13
9,878
1,098
13,525
10,051
4,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
BoogleGomp
Vulcan
18
13 / 2 / 12
10,510
1,168
26,354
7,095
3,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
RR Leek
He Bo
13
5 / 5 / 9
8,732
970
9,588
8,911
4,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 16
7,948
883
3,030
9,762
10,436
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
174
15
Kills
61
31
Deaths
21
38
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
24
15
W
Chiron
 
Chiron
10
2
13
8.25
W
Chiron
 
Chiron
10
2
13
8.25
W
Chiron
 
Chiron
10
2
13
8.25
W
Chiron
 
Chiron
10
2
13
8.25
W
Vulcan
BoogleGomp
Vulcan
13
2
12
9.5
L
Mercury
GubGubGubGub
Mercury
2
8
9
0.81
L
Ao Kuang
HimariAmari
Ao Kuang
5
7
4
1
L
Khepri
Kondou1
Khepri
2
4
9
1.63
W
He Bo
RR Leek
He Bo
5
5
9
1.9
L
Erlang Shen
ThePhobos52
Erlang Shen
4
6
6
1.17
L
2
6
10
1.17
W
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,142
Damage
99,958
66,070
Taken
82,518
47,792
Mitigated
53,065
16,138
Healing
42,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,886
2,173
846
9,994
16,546
17,410
355
7,130
9,416
10,158
0
W
Chiron
 
Chiron
13,525
5,259
1,548
4,762
10,051
4,407
2,192
4,121
5,930
0
28,643
W
Chiron
 
Chiron
13,525
5,259
1,548
4,762
10,051
4,407
2,192
4,121
5,930
0
28,643
W
Chiron
 
Chiron
13,525
5,259
1,548
4,762
10,051
4,407
2,192
4,121
5,930
0
28,643
W
Chiron
 
Chiron
13,525
5,259
1,548
4,762
10,051
4,407
2,192
4,121
5,930
0
28,643
W
Vulcan
BoogleGomp
Vulcan
26,354
14,072
928
1,061
7,095
3,328
1,676
3,360
3,735
47,861
0
L
Mercury
GubGubGubGub
Mercury
10,040
4,094
1,761
1,296
10,576
3,996
0
6,228
4,318
0
19,000
L
Ao Kuang
HimariAmari
Ao Kuang
8,375
3,129
264
1,415
11,891
4,655
0
7,635
4,174
11,143
0
L
Khepri
Kondou1
Khepri
6,195
1,147
892
2,006
13,962
14,628
0
8,855
4,990
14,462
0
W
He Bo
RR Leek
He Bo
9,588
602
369
2,492
8,911
4,263
332
1,928
6,983
15,974
0
L
Erlang Shen
ThePhobos52
Erlang Shen
6,149
3,445
1,372
3,256
16,108
12,570
0
10,423
5,582
0
10,096
L
5,383
589
995
2,881
13,533
11,943
0
9,240
4,178
17,511
0
W
3,030
687
235
1,218
9,762
10,436
288
3,414
6,348
0
5,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
76,744
51
Minions Killed
176
0
Camps Cleared
0
819,425
Distance Traveled
1,402,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,042
1,116
1
0
0
202,250
0
W
Chiron
9,878
1,098
25
3
0
167,049
0
W
Chiron
9,878
1,098
25
3
0
167,049
0
W
Chiron
9,878
1,098
25
3
0
167,049
0
W
Chiron
9,878
1,098
25
3
0
167,049
0
W
Vulcan
10,510
1,168
61
7
0
192,961
0
L
Mercury
7,527
836
16
2
0
173,543
0
L
Ao Kuang
8,343
927
5
1
0
165,437
0
L
Khepri
7,516
835
12
1
0
172,893
0
W
He Bo
8,732
970
10
1
0
169,372
0
L
Erlang Shen
7,667
852
5
1
0
170,980
0
L
Ymir
7,595
844
13
1
0
136,572
0
W
Tyr
7,948
883
4
0
0
169,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role