Player Matchup

Fafnir
Fafnir
PsychicBeatle
Fafnir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,431 Elo+
Party 1
Merlin
Merlin
TNJTER
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,347 Elo+
Solo
Charybdis
Charybdis
TheStarLordxX72
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToxicBased
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,367 Elo+
Party 1
Sylvanus
Sylvanus
zavswavy
Sylvanus
Level 34
God Stats
1W - 1L
1,652 SR
Queue Stats
30W - 30L
1,456 Elo+
Party 1
Team Averages
Level 44
1,530 SR
1,400 Elo+

VS

Team Averages
Level 58
1,423 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
AlpineOpossum93
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Vulcan
Vulcan
CRAZYnavajo4
Vulcan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Lalii_Chu
Bacchus
Level 38
God Stats
1W - 1L
1,242 SR
Queue Stats
168W - 179L
1,312 Elo+
Solo
Medusa
Medusa
MiasmaticFaith
Medusa
Level 22
God Stats
1W - 0L
1,302 SR
Queue Stats
6W - 11L
1,296 Elo+
Solo
Danzaburou
Danzaburou
ShipwrecK1979
Danzaburou
Level 130
God Stats
7W - 3L
1,573 SR
Queue Stats
315W - 317L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 12
10,722
670
7,210
22,902
23,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
TNJTER
Merlin
20
5 / 7 / 6
11,822
739
16,935
16,438
10,365
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
TheStarLordxX72
Charybdis
18
5 / 9 / 5
10,966
685
14,825
15,915
7,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ToxicBased
Morgan Le Fay
17
0 / 9 / 8
9,822
614
12,173
16,432
8,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
zavswavy
Sylvanus
18
3 / 9 / 8
11,093
693
7,632
28,296
32,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlpineOpossum93
Tsukuyomi
20
5 / 5 / 27
12,147
759
15,733
18,572
12,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
20
13 / 1 / 19
14,253
891
29,408
16,237
8,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Lalii_Chu
Bacchus
17
7 / 4 / 23
11,544
722
11,055
16,909
25,172
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 5 / 15
11,598
725
15,630
13,447
4,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
ShipwrecK1979
Danzaburou
20
12 / 1 / 23
13,593
850
20,252
12,947
5,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
149
15
Kills
42
42
Deaths
16
39
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlpineOpossum93
Tsukuyomi
5
5
27
3.7
W
Vulcan
13
1
19
22.5
W
Bacchus
Lalii_Chu
Bacchus
7
4
23
4.63
W
5
5
15
2.5
L
2
8
12
1
W
Danzaburou
ShipwrecK1979
Danzaburou
12
1
23
23.5
L
Merlin
TNJTER
Merlin
5
7
6
1.14
L
Charybdis
TheStarLordxX72
Charybdis
5
9
5
0.83
L
Morgan Le Fay
ToxicBased
Morgan Le Fay
0
9
8
0.44
L
Sylvanus
zavswavy
Sylvanus
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,775
Damage
92,078
99,983
Taken
78,112
82,142
Mitigated
56,404
20,313
Healing
31,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlpineOpossum93
Tsukuyomi
15,733
3,766
1,889
5,616
18,572
12,491
949
8,188
10,384
0
28,992
W
Vulcan
29,408
11,540
1,552
2,774
16,237
8,645
1,696
9,501
6,736
63,992
0
W
Bacchus
Lalii_Chu
Bacchus
11,055
865
1,845
2,829
16,909
25,172
38
8,528
8,381
17,034
0
W
15,630
6,879
122
2,074
13,447
4,857
450
8,774
4,673
0
29,522
L
7,210
2,120
682
3,478
22,902
23,124
224
5,838
17,064
15,606
0
W
Danzaburou
ShipwrecK1979
Danzaburou
20,252
6,957
5,391
7,244
12,947
5,239
1,501
8,959
3,988
0
46,464
L
Merlin
TNJTER
Merlin
16,935
1,610
989
1,418
16,438
10,365
691
8,309
8,129
45,725
0
L
Charybdis
TheStarLordxX72
Charybdis
14,825
5,144
1,312
1,811
15,915
7,336
751
6,994
8,921
0
23,384
L
Morgan Le Fay
ToxicBased
Morgan Le Fay
12,173
467
1,756
1,735
16,432
8,337
0
8,463
7,969
31,880
0
L
Sylvanus
zavswavy
Sylvanus
7,632
1,899
3,305
3,827
28,296
32,980
54
10,859
17,437
14,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,425
Gold Earned
63,135
154
Minions Killed
196
0
Camps Cleared
0
1,217,790
Distance Traveled
1,560,846
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,147
759
21
1
0
315,381
0
W
Vulcan
14,253
891
59
4
0
367,570
0
W
Bacchus
11,544
722
11
1
0
306,318
0
W
Medusa
11,598
725
36
2
0
275,708
0
L
Fafnir
10,722
670
12
1
0
264,209
0
W
Danzaburou
13,593
850
69
4
0
295,869
0
L
Merlin
11,822
739
47
3
0
264,904
2
L
Charybdis
10,966
685
27
2
0
241,060
0
L
Morgan Le Fay
9,822
614
53
3
0
249,122
0
L
Sylvanus
11,093
693
15
1
0
198,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role