Player Matchup

Cerberus
Cerberus
Budly
Cerberus
Level 100
God Stats
73W - 50L
1,729 SR
Queue Stats
525W - 470L
1,621 Elo+
Solo
Tiamat
Tiamat
YallahMyGinners
Tiamat
Level 46
God Stats
5W - 6L
1,157 SR
Queue Stats
198W - 160L
1,547 Elo+
Party 1
Charybdis
Charybdis
iMercxx
Charybdis
Level 109
God Stats
1W - 3L
1,128 SR
Queue Stats
148W - 111L
1,617 Elo+
Party 1
Team Averages
Level 85
1,338 SR
1,595 Elo+

VS

Team Averages
Level 88
1,706 SR
1,543 Elo+
Horus
Horus
Dirtydurry
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,281 Elo+
Solo
Ra
Ra
Invictous
Ra
Level 157
God Stats
5W - 3L
1,700 SR
Queue Stats
253W - 118L
1,819 Elo+
Solo
Charybdis
Charybdis
JaMarcusBlack
Charybdis
Level 91
God Stats
2W - 1L
1,918 SR
Queue Stats
97W - 113L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Budly
Cerberus
12
2 / 2 / 9
8,896
741
8,586
18,985
17,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 1 / 12
9,025
752
12,975
6,413
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
iMercxx
Charybdis
14
10 / 3 / 4
9,985
832
9,536
9,659
3,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 10 / 4
7,358
613
5,753
14,328
7,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 2
8,346
696
8,837
8,903
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
JaMarcusBlack
Charybdis
11
1 / 3 / 4
7,625
635
11,064
10,242
3,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
6
6
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Budly
Cerberus
2
2
9
3.25
L
Horus
1
10
4
0.3
L
4
2
2
2.5
L
Charybdis
JaMarcusBlack
Charybdis
1
3
4
1
W
3
1
12
9
W
Charybdis
iMercxx
Charybdis
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,097
Damage
25,654
35,057
Taken
33,473
24,695
Mitigated
14,352
13,000
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Budly
Cerberus
8,586
192
0
8,906
18,985
17,334
425
4,581
14,404
16,129
0
L
Horus
5,753
3,799
922
1,253
14,328
7,991
0
8,098
5,732
0
10,375
L
8,837
958
2,219
2,735
8,903
2,846
0
5,618
3,077
39,032
0
L
Charybdis
JaMarcusBlack
Charybdis
11,064
6,940
0
1,655
10,242
3,515
0
7,096
2,934
0
18,086
W
12,975
1,882
0
2,119
6,413
3,971
986
1,184
5,229
42,400
0
W
Charybdis
iMercxx
Charybdis
9,536
4,268
0
1,975
9,659
3,390
1,042
3,612
6,047
0
40,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
23,329
161
Minions Killed
111
6
Camps Cleared
3
654,436
Distance Traveled
643,116
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,896
741
27
2
1
211,226
6
L
Horus
7,358
613
11
1
0
187,453
1
L
Ra
8,346
696
76
6
2
248,385
3
L
Charybdis
7,625
635
24
2
1
207,278
4
W
Tiamat
9,025
752
83
7
4
235,422
3
W
Charybdis
9,985
832
51
4
1
207,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role