Player Matchup

Gilgamesh
Gilgamesh
TomDOMINATION
Gilgamesh
Level 67
God Stats
12W - 9L
1,505 SR
Queue Stats
133W - 97L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
VANLUEX1
Baron Samedi
Level 113
God Stats
7W - 3L
1,629 SR
Queue Stats
311W - 287L
1,480 Elo+
Party 1
Bacchus
Bacchus
VANLUEX2
Bacchus
Level 44
God Stats
37W - 32L
1,461 SR
Queue Stats
136W - 142L
1,437 Elo+
Party 1
Team Averages
Level 75
1,532 SR
1,471 Elo+

VS

Team Averages
Level 78
1,332 SR
1,381 Elo+
Anubis
Anubis
NAG Slimjim
Anubis
Level 89
God Stats
5W - 10L
1,307 SR
Queue Stats
93W - 88L
1,470 Elo+
Party 2
Charybdis
Charybdis
Roy_LastGuardian
Charybdis
Level 26
God Stats
3W - 15L
1,378 SR
Queue Stats
30W - 62L
1,196 Elo+
Solo
Artio
Artio
TheSacredCow157
Artio
Level 118
God Stats
7W - 10L
1,311 SR
Queue Stats
281W - 301L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TomDOMINATION
Gilgamesh
11
7 / 2 / 4
7,855
786
7,614
7,270
3,603
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
VANLUEX1
Baron Samedi
12
5 / 0 / 7
7,624
762
8,739
5,387
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
VANLUEX2
Bacchus
10
1 / 2 / 9
7,341
734
3,720
6,823
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 3 / 2
6,304
630
6,570
5,518
2,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
7
0 / 7 / 3
5,811
581
1,175
7,701
3,445
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 3 / 2
5,945
595
2,800
10,785
5,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
3
4
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
3
2
1
L
Charybdis
0
7
3
0.21
L
1
3
2
0.67
W
Gilgamesh
TomDOMINATION
Gilgamesh
7
2
4
4.5
W
Baron Samedi
VANLUEX1
Baron Samedi
5
0
7
8.5
W
Bacchus
VANLUEX2
Bacchus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
10,545
19,480
Taken
24,004
12,782
Mitigated
11,486
6,558
Healing
3,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,570
319
0
1,438
5,518
2,318
0
2,825
2,430
16,932
0
L
Charybdis
1,175
989
0
89
7,701
3,445
0
4,291
3,058
0
8,499
L
2,800
567
65
1,555
10,785
5,723
0
4,602
5,841
11,042
0
W
Gilgamesh
TomDOMINATION
Gilgamesh
7,614
1,238
0
1,078
7,270
3,603
0
2,690
4,580
0
16,322
W
Baron Samedi
VANLUEX1
Baron Samedi
8,739
1,132
752
3,856
5,387
3,220
304
3,409
1,978
31,572
0
W
Bacchus
VANLUEX2
Bacchus
3,720
191
0
872
6,823
5,959
173
4,142
2,681
10,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,820
Gold Earned
18,060
80
Minions Killed
57
5
Camps Cleared
2
521,490
Distance Traveled
433,463
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,304
630
28
3
0
146,133
1
L
Charybdis
5,811
581
16
2
1
114,653
0
L
Artio
5,945
595
13
1
1
172,677
1
W
Gilgamesh
7,855
786
13
1
2
183,104
2
W
Baron Samedi
7,624
762
51
5
3
164,274
0
W
Bacchus
7,341
734
16
2
0
174,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role