Player Matchup

King Arthur
King Arthur
CUONG15
King Arthur
Level 12
God Stats
2W - 2L
1,374 SR
Queue Stats
14W - 16L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Hechicero999
Nu Wa
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 27L
1,419 Elo+
Solo
Thoth
Thoth
Y404r
Thoth
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 88L
1,392 Elo+
Solo
Odin
Odin
ZOON
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,439 Elo+
Solo
Nemesis
Nemesis
beerderheer
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 137L
1,393 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,412 Elo+

VS

Team Averages
Level 22
1,533 SR
1,373 Elo+
Thor
Thor
BlueBEyes
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
OhadOhad
Danzaburou
Level 23
God Stats
1W - 3L
1,757 SR
Queue Stats
20W - 13L
1,546 Elo+
Party 2
Hera
Hera
mightian
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,188 Elo+
Party 1
Cerberus
Cerberus
mightjoti
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,188 Elo+
Party 1
Anubis
Anubis
srIpex
Anubis
Level 28
God Stats
14W - 16L
1,406 SR
Queue Stats
48W - 46L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CUONG15
King Arthur
17
2 / 3 / 7
11,219
432
4,256
16,178
11,790
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 2 / 11
12,749
490
16,297
13,205
9,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thoth
Y404r
Thoth
20
12 / 8 / 6
13,801
531
23,830
19,073
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Odin
ZOON
Odin
17
3 / 8 / 9
10,936
421
11,185
19,045
12,374
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
beerderheer
Nemesis
20
8 / 1 / 3
13,611
524
7,411
19,318
10,719
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
8 / 3 / 3
12,566
483
12,516
18,666
8,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
OhadOhad
Danzaburou
19
3 / 4 / 4
11,997
461
11,333
18,328
5,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
16
0 / 11 / 7
10,703
412
10,253
16,514
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
mightjoti
Cerberus
16
4 / 8 / 5
10,636
409
9,651
21,826
12,853
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
srIpex
Anubis
15
7 / 3 / 2
11,305
435
11,400
10,490
4,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
29
Kills
22
22
Deaths
29
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
8
3
3
3.17
W
King Arthur
CUONG15
King Arthur
2
3
7
1.83
W
4
2
11
4.75
L
Danzaburou
OhadOhad
Danzaburou
3
4
4
1.25
W
Thoth
Y404r
Thoth
12
8
6
1.88
W
Odin
ZOON
Odin
3
8
9
0.94
W
Nemesis
beerderheer
Nemesis
8
1
3
9.5
L
Hera
0
11
7
0.32
L
Cerberus
mightjoti
Cerberus
4
8
5
0.81
L
Anubis
srIpex
Anubis
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,979
Damage
55,153
86,819
Taken
85,824
49,867
Mitigated
35,207
15,613
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,516
1,799
0
453
18,666
8,685
623
6,682
11,984
0
91,328
W
King Arthur
CUONG15
King Arthur
4,256
387
0
2,607
16,178
11,790
548
4,415
11,763
0
56,223
W
16,297
4,480
1,300
5,775
13,205
9,362
743
4,457
8,748
51,756
0
L
Danzaburou
OhadOhad
Danzaburou
11,333
5,144
0
7,079
18,328
5,946
320
8,865
9,463
0
106,321
W
Thoth
Y404r
Thoth
23,830
1,831
21
3,276
19,073
5,622
680
8,196
10,877
93,253
0
W
Odin
ZOON
Odin
11,185
2,905
0
1,516
19,045
12,374
1,037
9,236
9,809
12,920
46,081
W
Nemesis
beerderheer
Nemesis
7,411
3,626
0
1,118
19,318
10,719
4,873
5,275
14,043
0
111,430
L
Hera
10,253
2,532
0
0
16,514
3,676
320
10,279
6,235
65,799
0
L
Cerberus
mightjoti
Cerberus
9,651
742
0
2,435
21,826
12,853
852
10,880
10,946
38,543
0
L
Anubis
srIpex
Anubis
11,400
1,003
0
5,320
10,490
4,047
1,598
5,348
5,142
50,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,316
Gold Earned
57,207
511
Minions Killed
557
0
Camps Cleared
0
2,294,274
Distance Traveled
2,062,027
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,566
483
119
5
0
460,350
4
W
King Arthur
11,219
432
79
3
0
486,107
0
W
Nu Wa
12,749
490
56
2
0
439,097
3
L
Danzaburou
11,997
461
160
6
0
432,310
0
W
Thoth
13,801
531
125
5
0
408,476
1
W
Odin
10,936
421
92
4
0
428,666
2
W
Nemesis
13,611
524
159
6
0
531,928
4
L
Hera
10,703
412
120
5
0
437,019
0
L
Cerberus
10,636
409
77
3
0
404,516
9
L
Anubis
11,305
435
81
3
0
327,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role