Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Tsunaro
Da Ji
Level 27
God Stats
12W - 14L
1,413 SR
Queue Stats
85W - 97L
1,500 Elo+
Solo
Artemis
Artemis
TuChiquitoMau
Artemis
Level 24
God Stats
1W - 1L
1,919 SR
Queue Stats
38W - 15L
1,759 Elo+
Solo
Scylla
Scylla
eZeGod
Scylla
Level 29
God Stats
4W - 6L
1,481 SR
Queue Stats
189W - 212L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lootlikely
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,572 Elo+
Party 1
Team Averages
Level 22
1,563 SR
1,560 Elo+

VS

Team Averages
Level 25
1,558 SR
1,593 Elo+
Nike
Nike
Dicere45
Nike
Level 29
God Stats
33W - 28L
1,626 SR
Queue Stats
156W - 171L
1,481 Elo+
Solo
King Arthur
King Arthur
NetflixEXE
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,441 Elo+
Solo
Vulcan
Vulcan
SunnyyPeaches
Vulcan
Level 25
God Stats
5W - 1L
1,833 SR
Queue Stats
63W - 37L
1,746 Elo+
Party 2
Charybdis
Charybdis
greecelightningg
Charybdis
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 39L
1,746 Elo+
Party 2
Pele
Pele
ragnaloy
Pele
Level 19
God Stats
6W - 13L
1,330 SR
Queue Stats
135W - 111L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
7 / 8 / 1
9,034
452
14,338
20,832
9,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Tsunaro
Da Ji
16
1 / 4 / 3
9,788
489
4,067
15,695
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
18
3 / 5 / 5
10,893
545
11,763
17,533
5,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
eZeGod
Scylla
15
0 / 3 / 2
8,778
439
7,588
10,851
3,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
lootlikely
Ah Muzen Cab
13
2 / 6 / 0
9,261
463
7,283
16,667
5,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 3 / 16
9,463
473
11,341
16,709
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
NetflixEXE
King Arthur
16
5 / 2 / 1
10,146
507
8,677
13,106
12,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 0 / 6
11,778
589
10,098
9,257
4,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
19
11 / 6 / 3
12,166
608
18,655
14,936
4,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
18
6 / 2 / 10
11,087
554
9,957
15,405
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
13
Kills
26
26
Deaths
13
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
7
8
1
0.94
W
Nike
1
3
16
3
W
King Arthur
NetflixEXE
King Arthur
5
2
1
2.75
W
3
0
6
6
L
Da Ji
Tsunaro
Da Ji
1
4
3
0.63
L
Artemis
3
5
5
1.1
L
Scylla
eZeGod
Scylla
0
3
2
0.33
W
Charybdis
11
6
3
2.08
L
Ah Muzen Cab
lootlikely
Ah Muzen Cab
2
6
0
0.33
W
Pele
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,039
Damage
58,728
81,578
Taken
69,413
30,446
Mitigated
43,023
21,791
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,338
2,338
514
7,975
20,832
9,968
695
3,045
17,787
52,024
0
W
Nike
11,341
663
0
4,192
16,709
14,656
0
6,818
9,891
9,400
29,394
W
King Arthur
NetflixEXE
King Arthur
8,677
1,124
0
0
13,106
12,994
301
2,447
10,659
0
56,410
W
10,098
2,844
264
3,949
9,257
4,800
0
3,727
5,530
102,234
0
L
Da Ji
Tsunaro
Da Ji
4,067
778
0
3,324
15,695
5,669
0
1,667
14,028
0
68,362
L
Artemis
11,763
5,373
0
5,341
17,533
5,181
87
1,542
15,991
0
79,377
L
Scylla
eZeGod
Scylla
7,588
301
0
2,781
10,851
3,974
0
4,147
6,704
54,908
0
W
Charybdis
18,655
10,716
0
4,490
14,936
4,878
1,249
3,613
11,323
0
87,029
L
Ah Muzen Cab
lootlikely
Ah Muzen Cab
7,283
2,408
0
1,856
16,667
5,654
1,211
1,759
14,908
0
45,308
W
Pele
9,957
1,446
0
8,366
15,405
5,695
0
5,321
10,084
0
78,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,754
Gold Earned
54,640
500
Minions Killed
622
0
Camps Cleared
0
1,845,668
Distance Traveled
2,042,479
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,034
452
70
4
0
336,597
7
W
Nike
9,463
473
62
3
0
402,896
5
W
King Arthur
10,146
507
123
6
0
388,316
4
W
Vulcan
11,778
589
183
9
0
442,442
6
L
Da Ji
9,788
489
121
6
0
389,821
7
L
Artemis
10,893
545
128
6
0
369,275
6
L
Scylla
8,778
439
98
5
0
403,039
1
W
Charybdis
12,166
608
129
6
0
377,934
2
L
Ah Muzen Cab
9,261
463
83
4
0
346,936
0
W
Pele
11,087
554
125
6
0
430,891
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role