Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Reportme212
Ra
Level 14
God Stats
2W - 0L
1,781 SR
Queue Stats
6W - 4L
1,588 Elo+
Party 1
Charybdis
Charybdis
SlyThaGod-
Charybdis
Level 149
God Stats
12W - 8L
1,353 SR
Queue Stats
320W - 264L
1,675 Elo+
Party 1
Scylla
Scylla
StormKing_Meruem
Scylla
Level 160
God Stats
12W - 16L
1,479 SR
Queue Stats
705W - 702L
1,664 Elo+
Party 1
Persephone
Persephone
Taikousen0
Persephone
Level 160
God Stats
14W - 10L
1,687 SR
Queue Stats
415W - 404L
1,683 Elo+
Party 1
Team Averages
Level 129
1,560 SR
1,622 Elo+

VS

Team Averages
Level 108
1,661 SR
1,654 Elo+
Susano
Susano
Hex_Thaddeus_
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
1,654 Elo+
Party 2
Discordia
Discordia
PooLizard
Discordia
Level 105
God Stats
5W - 4L
1,778 SR
Queue Stats
217W - 144L
1,665 Elo+
Party 2
Charybdis
Charybdis
Solace Fear
Charybdis
Level 160
God Stats
9W - 14L
1,455 SR
Queue Stats
382W - 302L
1,655 Elo+
Party 2
King Arthur
King Arthur
Sparhten
King Arthur
Level 119
God Stats
4W - 2L
1,675 SR
Queue Stats
247W - 166L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
Terpha
Cthulhu
Level 128
God Stats
2W - 1L
1,895 SR
Queue Stats
229W - 195L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 0 / 8
5,935
594
3,783
8,518
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 1 / 2
5,931
593
3,153
5,718
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SlyThaGod-
Charybdis
11
4 / 1 / 4
6,213
621
5,479
4,926
1,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 1 / 1
5,707
571
4,017
6,699
2,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Taikousen0
Persephone
10
3 / 2 / 4
6,130
613
4,965
6,177
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,870
487
1,806
7,513
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
PooLizard
Discordia
9
1 / 4 / 1
5,062
506
4,717
5,470
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Solace Fear
Charybdis
10
3 / 3 / 0
6,089
609
4,691
6,518
1,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Sparhten
King Arthur
9
1 / 0 / 0
5,214
521
5,326
6,918
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Terpha
Cthulhu
7
0 / 3 / 1
4,698
470
2,141
8,103
2,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
5
5
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
8
6
L
0
4
2
0.25
L
Discordia
PooLizard
Discordia
1
4
1
0.38
W
4
1
2
5
W
Charybdis
SlyThaGod-
Charybdis
4
1
4
6
L
Charybdis
Solace Fear
Charybdis
3
3
0
1
L
King Arthur
Sparhten
King Arthur
1
0
0
1
W
1
1
1
1.5
W
Persephone
Taikousen0
Persephone
3
2
4
2.5
L
Cthulhu
Terpha
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,397
Damage
18,681
32,038
Taken
34,522
13,985
Mitigated
11,905
13,356
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,783
1,183
1,058
4,659
8,518
6,191
21
2,691
5,827
0
7,684
L
1,806
334
0
2,445
7,513
2,001
0
2,984
4,529
0
20,652
L
Discordia
PooLizard
Discordia
4,717
258
0
769
5,470
1,662
0
3,687
1,783
29,419
0
W
3,153
402
0
971
5,718
1,674
0
211
5,338
29,789
0
W
Charybdis
SlyThaGod-
Charybdis
5,479
3,725
0
1,763
4,926
1,419
0
941
3,985
0
40,323
L
Charybdis
Solace Fear
Charybdis
4,691
2,542
0
1,563
6,518
1,219
0
477
6,041
0
35,217
L
King Arthur
Sparhten
King Arthur
5,326
387
0
3,529
6,918
4,312
0
2,755
4,163
0
23,438
W
4,017
1,180
0
2,852
6,699
2,543
168
128
6,010
31,716
0
W
Persephone
Taikousen0
Persephone
4,965
140
0
2,053
6,177
2,158
861
2,886
3,289
32,486
0
L
Cthulhu
Terpha
Cthulhu
2,141
163
0
960
8,103
2,711
0
2,295
5,808
14,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,916
Gold Earned
25,933
278
Minions Killed
226
0
Camps Cleared
0
943,021
Distance Traveled
917,123
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,935
594
5
1
0
166,069
3
L
Susano
4,870
487
42
4
0
175,804
1
L
Discordia
5,062
506
52
5
0
181,603
2
W
Ra
5,931
593
64
6
0
220,155
1
W
Charybdis
6,213
621
72
7
0
187,855
3
L
Charybdis
6,089
609
61
6
0
169,687
4
L
King Arthur
5,214
521
43
4
0
201,177
3
W
Scylla
5,707
571
63
6
0
170,912
0
W
Persephone
6,130
613
74
7
0
198,030
3
L
Cthulhu
4,698
470
28
3
0
188,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role