Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
NoEmxT_zZ
Hercules
Level 118
God Stats
4W - 5L
1,206 SR
Queue Stats
164W - 135L
1,502 Elo+
Solo
Chaac
Chaac
VeXzi-69
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Janus
Janus
pavel lagunov
Janus
Level 109
God Stats
14W - 18L
1,506 SR
Queue Stats
382W - 362L
1,521 Elo+
Solo
Team Averages
Level 104
1,442 SR
1,504 Elo+

VS

Team Averages
Level 106
1,668 SR
1,489 Elo+
Bacchus
Bacchus
App_stoore
Bacchus
Level 134
God Stats
4W - 3L
1,679 SR
Queue Stats
26W - 31L
1,481 Elo+
Party 1
Arachne
Arachne
Bat9_Damir19090
Arachne
Level 66
God Stats
8W - 3L
2,006 SR
Queue Stats
580W - 577L
1,519 Elo+
Party 1
King Arthur
King Arthur
JanikJR
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,327 Elo+
Solo
Vulcan
Vulcan
Mr_TOm20
Vulcan
Level 160
God Stats
7W - 5L
1,656 SR
Queue Stats
219W - 192L
1,569 Elo+
Party 1
Charybdis
Charybdis
O_LeGend-4ever_O
Charybdis
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
331W - 350L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 4 / 6
11,249
592
6,411
13,263
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
 
Susano
16
9 / 3 / 11
11,020
580
13,025
13,744
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
NoEmxT_zZ
Hercules
15
6 / 0 / 8
10,573
556
9,569
10,851
9,728
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
VeXzi-69
Chaac
14
2 / 5 / 14
8,888
468
5,817
17,290
13,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 1 / 15
11,356
598
15,714
8,288
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
App_stoore
Bacchus
11
2 / 4 / 6
7,847
413
7,161
17,175
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 2
8,741
460
6,622
17,909
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
JanikJR
King Arthur
12
1 / 7 / 0
7,765
409
4,277
14,007
8,749
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Mr_TOm20
Vulcan
14
1 / 3 / 2
8,409
443
8,635
11,285
4,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
15
6 / 8 / 2
9,758
514
11,579
15,665
4,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
29
Kills
13
13
Deaths
29
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
4
6
2.25
W
Susano
 
Susano
9
3
11
4.83
L
Bacchus
App_stoore
Bacchus
2
4
6
1.25
L
3
7
2
0.57
L
King Arthur
JanikJR
King Arthur
1
7
0
0.14
L
Vulcan
Mr_TOm20
Vulcan
1
3
2
0.67
W
Hercules
NoEmxT_zZ
Hercules
6
0
8
10
L
Charybdis
6
8
2
0.88
W
Chaac
VeXzi-69
Chaac
2
5
14
1.8
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,536
Damage
38,274
63,436
Taken
76,041
35,927
Mitigated
37,414
24,801
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,411
2,686
0
6,776
13,263
4,811
3,013
1,919
11,344
0
77,796
W
Susano
 
Susano
13,025
2,137
0
3,360
13,744
5,322
0
4,582
9,162
0
71,559
L
Bacchus
App_stoore
Bacchus
7,161
709
409
1,426
17,175
13,445
0
2,853
14,160
28,115
0
L
6,622
4,594
0
2,180
17,909
6,158
0
4,601
13,098
0
53,921
L
King Arthur
JanikJR
King Arthur
4,277
894
0
520
14,007
8,749
159
2,362
11,625
0
35,013
L
Vulcan
Mr_TOm20
Vulcan
8,635
1,235
15
995
11,285
4,305
0
2,698
8,399
60,026
0
W
Hercules
NoEmxT_zZ
Hercules
9,569
1,917
0
4,001
10,851
9,728
375
1,741
9,110
3,841
49,133
L
Charybdis
11,579
5,399
0
3,312
15,665
4,757
954
3,807
11,680
0
64,288
W
Chaac
VeXzi-69
Chaac
5,817
1,676
949
6,932
17,290
13,081
321
3,881
13,409
0
36,961
W
15,714
825
218
2,565
8,288
2,985
0
3,673
4,615
78,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,086
Gold Earned
42,520
526
Minions Killed
394
0
Camps Cleared
0
1,942,999
Distance Traveled
1,739,457
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,249
592
116
6
0
341,052
3
W
Susano
11,020
580
112
6
0
413,188
1
L
Bacchus
7,847
413
34
2
0
333,060
0
L
Arachne
8,741
460
89
5
0
390,008
0
L
King Arthur
7,765
409
66
3
0
335,896
0
L
Vulcan
8,409
443
87
5
0
381,995
2
W
Hercules
10,573
556
108
6
0
396,037
3
L
Charybdis
9,758
514
118
6
0
298,498
2
W
Chaac
8,888
468
52
3
0
370,455
5
W
Janus
11,356
598
138
7
0
422,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role