Player Matchup

Fenrir
Fenrir
BuizelWolf
Fenrir
Level 16
God Stats
8W - 4L
1,729 SR
Queue Stats
67W - 23L
1,753 Elo+
Party 1
Merlin
Merlin
DelNoche
Merlin
Level 126
God Stats
1W - 1L
1,722 SR
Queue Stats
43W - 27L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
Flush
Gilgamesh
Level 142
God Stats
2W - 1L
1,352 SR
Queue Stats
75W - 45L
1,635 Elo+
Party 1
Charybdis
Charybdis
GentlePenguin
Charybdis
Level 109
God Stats
21W - 8L
1,550 SR
Queue Stats
153W - 82L
1,716 Elo+
Party 1
Eset
Eset
diarmuid16
Eset
Level 15
God Stats
2W - 0L
1,716 SR
Queue Stats
37W - 10L
1,638 Elo+
Party 1
Team Averages
Level 82
1,614 SR
1,667 Elo+

VS

Team Averages
Level 49
1,571 SR
1,481 Elo+
Gilgamesh
Gilgamesh
BeardedBrother
Gilgamesh
Level 58
God Stats
19W - 15L
1,625 SR
Queue Stats
54W - 54L
1,515 Elo+
Party 3
King Arthur
King Arthur
DigBickAsian
King Arthur
Level 5
God Stats
2W - 2L
1,735 SR
Queue Stats
20W - 11L
1,534 Elo+
Party 2
Ne Zha
Ne Zha
Godric22
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,506 Elo+
Party 2
Thoth
Thoth
RagingDrunk
Thoth
Level 29
God Stats
10W - 19L
1,482 SR
Queue Stats
40W - 55L
1,491 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SheentheKidd
Morgan Le Fay
Level 64
God Stats
0W - 2L
1,512 SR
Queue Stats
5W - 11L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuizelWolf
Fenrir
20
6 / 4 / 24
13,270
1,021
15,956
16,444
27,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
DelNoche
Merlin
20
9 / 0 / 19
14,143
1,088
19,906
5,983
2,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Flush
Gilgamesh
20
17 / 2 / 11
15,889
1,222
31,010
21,400
27,562
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
GentlePenguin
Charybdis
20
6 / 3 / 17
13,241
1,019
30,622
18,493
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 6 / 15
11,485
883
11,838
12,611
4,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

186

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeardedBrother
Gilgamesh
18
3 / 5 / 9
13,062
1,005
12,204
25,383
38,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
DigBickAsian
King Arthur
19
3 / 5 / 8
11,924
917
7,403
32,179
27,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Godric22
Ne Zha
19
4 / 13 / 7
12,508
962
19,273
23,895
11,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 4 / 10
11,659
897
15,881
13,347
6,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
SheentheKidd
Morgan Le Fay
18
3 / 12 / 7
11,954
920
12,581
22,555
10,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
55
39
Kills
14
15
Deaths
39
86
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeardedBrother
Gilgamesh
3
5
9
1.5
W
Fenrir
BuizelWolf
Fenrir
6
4
24
4.5
W
Merlin
DelNoche
Merlin
9
0
19
18.5
L
King Arthur
DigBickAsian
King Arthur
3
5
8
1.4
W
Gilgamesh
Flush
Gilgamesh
17
2
11
11.25
W
Charybdis
GentlePenguin
Charybdis
6
3
17
4.83
L
Ne Zha
Godric22
Ne Zha
4
13
7
0.58
L
1
4
10
1.5
L
Morgan Le Fay
SheentheKidd
Morgan Le Fay
3
12
7
0.54
W
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,332
Damage
67,342
74,931
Taken
117,359
71,815
Mitigated
94,821
8,054
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeardedBrother
Gilgamesh
12,204
2,519
0
1,106
25,383
38,713
0
10,170
15,213
644
28,804
W
Fenrir
BuizelWolf
Fenrir
15,956
2,701
0
535
16,444
27,942
0
8,016
8,428
3,632
15,972
W
Merlin
DelNoche
Merlin
19,906
903
0
1,211
5,983
2,622
0
2,786
3,197
50,764
0
L
King Arthur
DigBickAsian
King Arthur
7,403
178
889
6,920
32,179
27,610
0
10,739
21,440
0
20,052
W
Gilgamesh
Flush
Gilgamesh
31,010
6,379
0
363
21,400
27,562
0
9,590
10,733
14,339
43,558
W
Charybdis
GentlePenguin
Charybdis
30,622
18,777
0
3,314
18,493
8,938
0
5,201
13,292
0
47,931
L
Ne Zha
Godric22
Ne Zha
19,273
4,539
0
3,249
23,895
11,765
0
5,742
18,153
0
55,336
L
15,881
323
0
627
13,347
6,063
0
4,269
9,078
38,296
0
L
Morgan Le Fay
SheentheKidd
Morgan Le Fay
12,581
2,549
0
2,143
22,555
10,670
0
10,754
11,801
29,164
0
W
11,838
514
1,436
1,195
12,611
4,751
0
3,181
9,430
27,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,028
Gold Earned
61,107
209
Minions Killed
219
9
Camps Cleared
7
1,201,022
Distance Traveled
1,209,023
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,062
1,005
33
3
0
265,088
0
W
Fenrir
13,270
1,021
7
1
0
227,542
1
W
Merlin
14,143
1,088
78
6
4
269,377
0
L
King Arthur
11,924
917
18
1
1
256,292
0
W
Gilgamesh
15,889
1,222
57
4
1
267,429
0
W
Charybdis
13,241
1,019
28
2
2
236,831
0
L
Ne Zha
12,508
962
73
6
4
240,975
0
L
Thoth
11,659
897
51
4
0
244,786
1
L
Morgan Le Fay
11,954
920
44
3
2
201,882
0
W
Eset
11,485
883
39
3
2
199,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role