Player Matchup

Cthulhu
Cthulhu
SwampyDEADHEAD
Cthulhu
Level 58
God Stats
8W - 2L
1,772 SR
Queue Stats
10W - 4L
1,648 Elo+
Party 2
Raijin
Raijin
TCC Pathfinder
Raijin
Level 122
God Stats
3W - 1L
1,659 SR
Queue Stats
181W - 122L
1,741 Elo+
Party 2
Charybdis
Charybdis
TCC Runedragon
Charybdis
Level 127
God Stats
7W - 3L
1,798 SR
Queue Stats
173W - 126L
1,778 Elo+
Party 2
Team Averages
Level 102
1,743 SR
1,722 Elo+

VS

Team Averages
Level 138
1,512 SR
1,578 Elo+
He Bo
He Bo
ASlickBunny
He Bo
Level 149
God Stats
2W - 1L
1,517 SR
Queue Stats
17W - 11L
1,511 Elo+
Party 1
Charybdis
Charybdis
CantHateNate
Charybdis
Level 159
God Stats
1W - 1L
1,284 SR
Queue Stats
31W - 16L
1,769 Elo+
Party 1
Cthulhu
Cthulhu
SprSmshBroh
Cthulhu
Level 107
God Stats
2W - 1L
1,733 SR
Queue Stats
197W - 211L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 15
12,034
708
7,733
20,820
13,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 18
11,567
680
14,607
12,586
5,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
TCC Runedragon
Charybdis
17
13 / 0 / 7
13,062
768
18,211
11,334
4,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 1
9,773
575
6,717
13,179
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
CantHateNate
Charybdis
11
0 / 8 / 1
8,743
514
7,991
14,043
4,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SprSmshBroh
Cthulhu
14
2 / 5 / 2
10,167
598
15,724
19,026
20,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
23
Kills
4
4
Deaths
23
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
Charybdis
CantHateNate
Charybdis
0
8
1
0.06
L
Cthulhu
SprSmshBroh
Cthulhu
2
5
2
0.6
W
6
3
15
4.5
W
4
1
18
13
W
Charybdis
TCC Runedragon
Charybdis
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,551
Damage
30,432
44,740
Taken
46,248
22,772
Mitigated
30,061
15,986
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,717
74
75
395
13,179
4,747
0
9,284
3,895
27,383
0
L
Charybdis
CantHateNate
Charybdis
7,991
3,692
0
2,544
14,043
4,719
0
7,078
6,965
0
36,280
L
Cthulhu
SprSmshBroh
Cthulhu
15,724
371
123
3,295
19,026
20,595
0
7,022
12,004
28,483
0
W
7,733
652
698
6,252
20,820
13,368
275
9,516
10,279
27,397
0
W
14,607
997
0
5,309
12,586
5,371
311
5,719
6,428
41,417
0
W
Charybdis
TCC Runedragon
Charybdis
18,211
12,562
0
3,727
11,334
4,033
1,756
5,958
4,974
0
71,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,663
Gold Earned
28,683
189
Minions Killed
158
9
Camps Cleared
5
895,156
Distance Traveled
851,697
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,773
575
51
3
1
269,077
3
L
Charybdis
8,743
514
77
5
4
274,572
3
L
Cthulhu
10,167
598
30
2
0
308,048
3
W
Cthulhu
12,034
708
37
2
2
280,578
0
W
Raijin
11,567
680
56
3
3
302,601
5
W
Charybdis
13,062
768
96
6
4
311,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role