Player Matchup

Ah Puch
Ah Puch
AKAjvtaylor
Ah Puch
Level 101
God Stats
16W - 11L
1,760 SR
Queue Stats
542W - 587L
1,549 Elo+
Party 2
Sobek
Sobek
ReDS_267
Sobek
Level 77
God Stats
15W - 10L
1,629 SR
Queue Stats
318W - 323L
1,518 Elo+
Party 2
Charybdis
Charybdis
XZ3R0HUNT3RX-
Charybdis
Level 53
God Stats
3W - 3L
1,814 SR
Queue Stats
24W - 38L
1,412 Elo+
Party 2
Team Averages
Level 77
1,734 SR
1,493 Elo+

VS

Team Averages
Level 49
1,660 SR
1,425 Elo+
Ra
Ra
AI_GreyGhost
Ra
Level 107
God Stats
2W - 2L
1,791 SR
Queue Stats
67W - 50L
1,576 Elo+
Party 1
Horus
Horus
Gary2502
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Charybdis
Charybdis
a_required_intel
Charybdis
Level 37
God Stats
0W - 1L
1,688 SR
Queue Stats
21W - 24L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AKAjvtaylor
Ah Puch
14
9 / 1 / 13
10,243
788
11,161
8,435
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ReDS_267
Sobek
13
4 / 0 / 18
10,499
808
7,042
13,916
17,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
XZ3R0HUNT3RX-
Charybdis
14
11 / 0 / 10
10,477
806
11,452
6,988
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
8,250
635
8,026
12,852
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Gary2502
Horus
8
0 / 11 / 0
6,741
519
1,121
12,486
7,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
11
0 / 8 / 1
7,735
595
6,762
12,421
3,978
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
24
Kills
1
1
Deaths
26
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Ah Puch
AKAjvtaylor
Ah Puch
9
1
13
15.5
L
Horus
Gary2502
Horus
0
11
0
0
W
Sobek
ReDS_267
Sobek
4
0
18
13
W
Charybdis
XZ3R0HUNT3RX-
Charybdis
11
0
10
16
L
Charybdis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,655
Damage
15,909
29,339
Taken
37,759
23,071
Mitigated
15,798
12,865
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,026
418
411
3,467
12,852
4,796
0
8,285
4,567
31,503
0
W
Ah Puch
AKAjvtaylor
Ah Puch
11,161
504
449
4,346
8,435
3,335
816
2,354
6,081
34,149
0
L
Horus
Gary2502
Horus
1,121
568
0
217
12,486
7,024
0
4,040
8,446
0
4,934
W
Sobek
ReDS_267
Sobek
7,042
241
348
7,722
13,916
17,010
258
3,141
10,775
22,111
0
W
Charybdis
XZ3R0HUNT3RX-
Charybdis
11,452
7,206
0
0
6,988
2,726
1,854
2,806
4,182
0
33,540
L
Charybdis
6,762
4,269
0
990
12,421
3,978
0
6,449
5,972
0
25,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
22,726
148
Minions Killed
114
6
Camps Cleared
4
722,297
Distance Traveled
524,129
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,250
635
66
5
2
221,236
6
W
Ah Puch
10,243
788
52
4
3
240,168
2
L
Horus
6,741
519
5
0
0
107,299
0
W
Sobek
10,499
808
26
2
1
239,962
2
W
Charybdis
10,477
806
70
5
2
242,167
0
L
Charybdis
7,735
595
43
3
2
195,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role