Player Matchup

Chaac
Chaac
A1 iid Monster
Chaac
Level 89
God Stats
11W - 36L
1,400 SR
Queue Stats
305W - 599L
1,130 Elo+
Party 2
Scylla
Scylla
OG Nicholas
Scylla
Level 69
God Stats
12W - 35L
1,296 SR
Queue Stats
176W - 354L
1,149 Elo+
Party 2
Medusa
Medusa
eb4g
Medusa
Level 67
God Stats
43W - 64L
1,393 SR
Queue Stats
117W - 226L
1,185 Elo+
Party 2
Team Averages
Level 75
1,363 SR
1,155 Elo+

VS

Team Averages
Level 15
1,411 SR
1,060 Elo+
Erlang Shen
Erlang Shen
CA_FerJom
Erlang Shen
Level 26
God Stats
5W - 8L
1,455 SR
Queue Stats
22W - 41L
1,168 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Splash_BGA
Morgan Le Fay
Level 16
God Stats
1W - 8L
1,449 SR
Queue Stats
1W - 9L
977 Elo+
Party 1
Rama
Rama
Zae_jf
Rama
Level 4
God Stats
3W - 5L
1,329 SR
Queue Stats
4W - 7L
1,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 14
12,921
718
10,785
19,524
16,290
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
14
3 / 3 / 15
11,834
657
12,409
11,551
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
eb4g
Medusa
16
15 / 2 / 8
14,172
787
15,286
12,495
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CA_FerJom
Erlang Shen
15
1 / 6 / 4
11,183
621
7,428
16,393
9,042
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Splash_BGA
Morgan Le Fay
14
2 / 9 / 2
10,740
597
12,527
18,058
7,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Zae_jf
Rama
14
2 / 10 / 3
10,651
592
11,185
18,319
6,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
25
Kills
5
7
Deaths
25
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
L
Erlang Shen
CA_FerJom
Erlang Shen
1
6
4
0.5
W
Scylla
3
3
15
3.5
L
Morgan Le Fay
Splash_BGA
Morgan Le Fay
2
9
2
0.33
L
Rama
Zae_jf
Rama
2
10
3
0.35
W
Medusa
eb4g
Medusa
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,480
Damage
31,140
43,570
Taken
52,770
25,442
Mitigated
23,082
10,034
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,785
1,832
0
4,858
19,524
16,290
828
4,238
15,286
0
30,150
L
Erlang Shen
CA_FerJom
Erlang Shen
7,428
3,805
0
1,939
16,393
9,042
0
4,360
12,033
0
48,411
W
Scylla
12,409
247
134
3,459
11,551
3,808
989
4,049
7,502
30,934
0
L
Morgan Le Fay
Splash_BGA
Morgan Le Fay
12,527
1,335
78
2,255
18,058
7,381
0
6,424
11,634
39,316
0
L
Rama
Zae_jf
Rama
11,185
8,144
0
5,231
18,319
6,659
35
2,933
15,386
0
46,422
W
Medusa
eb4g
Medusa
15,286
8,036
0
1,583
12,495
5,344
1,843
4,486
8,009
0
41,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
32,574
138
Minions Killed
183
4
Camps Cleared
8
1,110,210
Distance Traveled
742,737
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,921
718
28
2
3
380,985
4
L
Erlang Shen
11,183
621
65
4
8
270,637
4
W
Scylla
11,834
657
60
3
0
335,579
0
L
Morgan Le Fay
10,740
597
60
3
0
257,177
0
L
Rama
10,651
592
58
3
0
214,923
0
W
Medusa
14,172
787
50
3
1
393,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role