Player Matchup

Chaac
Chaac
Chino_Quemao_PR
Chaac
Level 32
God Stats
8W - 3L
1,500 SR
Queue Stats
135W - 89L
1,582 Elo+
Party 1
Scylla
Scylla
c-Asphyxiation
Scylla
Level 155
God Stats
21W - 5L
1,755 SR
Queue Stats
267W - 220L
1,580 Elo+
Party 1
Charybdis
Charybdis
heartlessdissa
Charybdis
Level 127
God Stats
20W - 29L
1,421 SR
Queue Stats
2,193W - 2,335L
1,475 Elo+
Solo
Team Averages
Level 105
1,559 SR
1,546 Elo+

VS

Team Averages
Level 80
1,378 SR
1,456 Elo+
Ares
Ares
Asura Shinryu
Ares
Level 88
God Stats
19W - 22L
1,508 SR
Queue Stats
193W - 202L
1,464 Elo+
Solo
Charybdis
Charybdis
FOWLCyclops
Charybdis
Level 86
God Stats
2W - 4L
1,301 SR
Queue Stats
54W - 67L
1,433 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mc-Scrubs
Morgan Le Fay
Level 67
God Stats
1W - 2L
1,324 SR
Queue Stats
41W - 41L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 7
10,171
636
9,334
23,154
16,578
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
10 / 3 / 2
12,051
753
20,259
8,465
3,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
heartlessdissa
Charybdis
13
1 / 3 / 10
10,230
639
6,781
8,893
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 6
9,292
581
4,929
15,586
14,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
FOWLCyclops
Charybdis
16
7 / 3 / 6
11,667
729
12,513
10,405
3,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Mc-Scrubs
Morgan Le Fay
14
5 / 3 / 8
10,324
645
12,578
15,198
5,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
13
Kills
14
14
Deaths
13
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
2
8
7
0.69
L
Charybdis
FOWLCyclops
Charybdis
7
3
6
3.33
L
Morgan Le Fay
Mc-Scrubs
Morgan Le Fay
5
3
8
3
W
10
3
2
3.67
W
Charybdis
heartlessdissa
Charybdis
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,374
Damage
30,020
40,512
Taken
41,189
23,402
Mitigated
24,020
12,258
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,929
39
715
710
15,586
14,772
0
9,926
5,660
17,708
0
W
9,334
2,195
382
8,237
23,154
16,578
179
10,612
12,542
0
26,690
L
Charybdis
FOWLCyclops
Charybdis
12,513
7,621
0
1,328
10,405
3,847
90
3,511
6,894
0
51,752
L
Morgan Le Fay
Mc-Scrubs
Morgan Le Fay
12,578
1,030
404
3,795
15,198
5,401
0
7,058
8,140
40,110
0
W
20,259
1,135
0
362
8,465
3,056
1,139
3,152
5,313
49,015
0
W
Charybdis
heartlessdissa
Charybdis
6,781
2,533
0
3,277
8,893
3,768
1,405
4,346
4,547
0
28,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
31,283
166
Minions Killed
168
4
Camps Cleared
8
844,142
Distance Traveled
791,442
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,292
581
25
2
2
249,846
4
W
Chaac
10,171
636
29
2
0
267,968
0
L
Charybdis
11,667
729
87
5
1
264,473
2
L
Morgan Le Fay
10,324
645
56
4
5
277,123
3
W
Scylla
12,051
753
87
5
1
283,931
3
W
Charybdis
10,230
639
50
3
3
292,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role