Player Matchup

Ganesha
Ganesha
Jonnyj38
Ganesha
Level 149
God Stats
1W - 0L
1,624 SR
Queue Stats
32W - 22L
1,647 Elo+
Party 1
Mercury
Mercury
PTNW41
Mercury
Level 145
God Stats
4W - 6L
1,315 SR
Queue Stats
238W - 222L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
Pepin21
Cthulhu
Level 109
God Stats
5W - 4L
1,623 SR
Queue Stats
47W - 30L
1,580 Elo+
Party 1
Eset
Eset
SexTractor
Eset
Level 48
God Stats
9W - 1L
1,500 SR
Queue Stats
131W - 59L
1,757 Elo+
Party 1
Charybdis
Charybdis
ikikturtles
Charybdis
Level 129
God Stats
15W - 4L
1,857 SR
Queue Stats
104W - 73L
1,527 Elo+
Party 1
Team Averages
Level 116
1,584 SR
1,621 Elo+

VS

Team Averages
Level 87
1,575 SR
1,520 Elo+
Apollo
Apollo
DrCanadaBC
Apollo
Level 117
God Stats
1W - 2L
1,566 SR
Queue Stats
240W - 199L
1,646 Elo+
Party 2
Chang'e
Chang'e
Emberisk
Chang'e
Level 109
God Stats
134W - 75L
1,665 SR
Queue Stats
432W - 442L
1,455 Elo+
Party 3
Athena
Athena
KeyNexus1058
Athena
Level 18
God Stats
3W - 7L
1,486 SR
Queue Stats
44W - 52L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
Krikles
Cthulhu
Level 44
God Stats
15W - 14L
1,550 SR
Queue Stats
88W - 85L
1,549 Elo+
Party 2
Ravana
Ravana
im not a synth
Ravana
Level 145
God Stats
38W - 35L
1,608 SR
Queue Stats
485W - 505L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jonnyj38
Ganesha
16
0 / 2 / 16
10,303
491
5,011
14,130
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
PTNW41
Mercury
19
10 / 1 / 10
12,297
586
10,806
15,727
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Pepin21
Cthulhu
18
3 / 1 / 3
11,720
558
10,860
14,419
12,366
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 1 / 11
12,727
606
22,330
12,438
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ikikturtles
Charybdis
18
3 / 2 / 2
11,527
549
7,365
10,390
3,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DrCanadaBC
Apollo
17
2 / 2 / 1
10,252
488
7,145
12,230
4,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Emberisk
Chang'e
15
0 / 9 / 1
9,190
438
8,122
15,831
6,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
14
0 / 7 / 2
8,237
392
4,035
21,493
14,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Krikles
Cthulhu
17
1 / 2 / 1
10,706
510
8,707
17,383
15,205
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 6 / 1
10,585
504
5,625
11,461
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
26
Kills
7
7
Deaths
26
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
DrCanadaBC
Apollo
2
2
1
1.25
L
Chang'e
Emberisk
Chang'e
0
9
1
0.06
W
Ganesha
Jonnyj38
Ganesha
0
2
16
4
L
Athena
0
7
2
0.14
L
Cthulhu
Krikles
Cthulhu
1
2
1
0.75
W
Mercury
PTNW41
Mercury
10
1
10
15
W
Cthulhu
Pepin21
Cthulhu
3
1
3
4.5
W
10
1
11
15.5
W
Charybdis
ikikturtles
Charybdis
3
2
2
2
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,372
Damage
33,634
67,104
Taken
78,398
40,136
Mitigated
45,813
15,133
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DrCanadaBC
Apollo
7,145
4,116
0
5,004
12,230
4,417
288
2,550
9,648
0
99,805
L
Chang'e
Emberisk
Chang'e
8,122
293
1,052
4,294
15,831
6,644
0
9,241
6,246
66,864
0
W
Ganesha
Jonnyj38
Ganesha
5,011
567
0
2,764
14,130
12,567
739
4,797
9,333
24,225
0
L
Athena
4,035
661
45
1,078
21,493
14,224
270
12,153
9,100
31,208
0
L
Cthulhu
Krikles
Cthulhu
8,707
552
0
5,016
17,383
15,205
0
10,050
7,317
65,234
0
W
Mercury
PTNW41
Mercury
10,806
6,144
0
808
15,727
6,605
2,029
4,365
11,362
0
85,937
W
Cthulhu
Pepin21
Cthulhu
10,860
259
286
2,505
14,419
12,366
0
6,860
7,559
79,189
0
W
22,330
3,676
1,943
3,739
12,438
5,031
635
4,709
7,729
103,597
0
W
Charybdis
ikikturtles
Charybdis
7,365
4,848
0
3,088
10,390
3,567
860
314
10,076
0
96,086
L
5,625
1,329
0
3,121
11,461
5,323
0
3,720
7,588
0
67,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,574
Gold Earned
48,970
628
Minions Killed
637
0
Camps Cleared
0
2,148,455
Distance Traveled
1,907,891
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,252
488
177
8
0
398,311
10
L
Chang'e
9,190
438
133
6
0
354,818
2
W
Ganesha
10,303
491
6
0
0
427,166
0
L
Athena
8,237
392
58
3
0
388,932
1
L
Cthulhu
10,706
510
153
7
0
333,621
6
W
Mercury
12,297
586
114
5
0
482,205
7
W
Cthulhu
11,720
558
159
8
0
420,297
2
W
Eset
12,727
606
192
9
0
426,213
5
W
Charybdis
11,527
549
157
7
0
392,574
9
L
Ravana
10,585
504
116
6
0
432,209
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role