Player Matchup

Apollo
Apollo
Fleur96
Apollo
Level 158
God Stats
4W - 12L
1,418 SR
Queue Stats
827W - 884L
1,413 Elo+
Solo
Cupid
Cupid
Pentacle Moon
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,110 Elo+
Party 1
Sobek
Sobek
ScottFamilyKilU
Sobek
Level 147
God Stats
0W - 1L
1,705 SR
Queue Stats
8W - 13L
1,351 Elo+
Party 1
Pele
Pele
Verisar
Pele
Level 84
God Stats
6W - 3L
1,578 SR
Queue Stats
333W - 359L
1,426 Elo+
Solo
Khepri
Khepri
xFinesTxAlphAx
Khepri
Level 91
God Stats
0W - 2L
1,503 SR
Queue Stats
38W - 64L
1,319 Elo+
Party 1
Team Averages
Level 110
1,541 SR
1,324 Elo+

VS

Team Averages
Level 111
1,515 SR
1,489 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Braddley98
Medusa
Level 105
God Stats
5W - 1L
1,708 SR
Queue Stats
335W - 321L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Shannaananaa
Ah Puch
Level 117
God Stats
5W - 3L
1,526 SR
Queue Stats
192W - 175L
1,478 Elo+
Solo
Neith
Neith
yulexico
Neith
Level 128
God Stats
4W - 3L
1,353 SR
Queue Stats
155W - 173L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fleur96
Apollo
13
4 / 7 / 6
8,366
761
6,628
10,493
5,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 8
8,089
735
4,487
8,377
3,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 5 / 9
8,502
773
9,218
23,639
28,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Verisar
Pele
15
7 / 4 / 5
9,134
830
9,794
11,572
9,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 13
9,096
827
4,135
17,713
21,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
7 / 4 / 14
9,962
906
11,281
9,432
4,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xbalanque
 
Xbalanque
17
7 / 4 / 14
9,962
906
11,281
9,432
4,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
 
Kukulkan
15
1 / 3 / 18
9,214
838
9,357
9,111
4,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Braddley98
Medusa
17
8 / 3 / 13
10,299
936
15,905
8,756
3,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Shannaananaa
Ah Puch
17
6 / 1 / 14
9,676
880
17,977
5,468
2,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
yulexico
Neith
14
3 / 4 / 11
8,739
794
10,206
9,492
3,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
116
15
Kills
32
25
Deaths
19
41
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
4
14
3.5
W
Xbalanque
 
Xbalanque
7
4
14
3.5
W
Kukulkan
 
Kukulkan
1
3
18
3.33
W
Medusa
Braddley98
Medusa
8
3
13
4.83
L
Apollo
Fleur96
Apollo
4
7
6
1
L
2
4
8
1.5
L
1
5
9
1.1
W
Ah Puch
Shannaananaa
Ah Puch
6
1
14
13
L
Pele
Verisar
Pele
7
4
5
2.38
L
1
5
13
1.5
W
Neith
yulexico
Neith
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,262
Damage
76,007
71,794
Taken
51,691
68,555
Mitigated
22,951
23,102
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,281
5,156
936
1,175
9,432
4,090
1,335
2,264
6,841
0
25,414
W
Xbalanque
 
Xbalanque
11,281
5,156
936
1,175
9,432
4,090
1,335
2,264
6,841
0
25,414
W
Kukulkan
 
Kukulkan
9,357
986
519
2,621
9,111
4,834
398
3,308
5,577
23,079
0
W
Medusa
Braddley98
Medusa
15,905
8,224
137
2,320
8,756
3,949
3,179
2,801
5,815
0
26,796
L
Apollo
Fleur96
Apollo
6,628
2,357
794
565
10,493
5,823
171
2,936
7,557
0
12,881
L
4,487
798
3,610
1,738
8,377
3,711
390
3,805
4,572
0
12,810
L
9,218
477
1,883
7,159
23,639
28,676
178
6,878
16,761
19,098
0
W
Ah Puch
Shannaananaa
Ah Puch
17,977
742
1,149
2,626
5,468
2,337
399
2,278
3,093
29,590
0
L
Pele
Verisar
Pele
9,794
1,107
712
3,236
11,572
9,220
80
6,279
5,293
0
18,261
L
4,135
201
1,031
2,374
17,713
21,125
156
7,436
10,277
12,981
0
W
Neith
yulexico
Neith
10,206
4,342
434
2,768
9,492
3,651
776
2,702
6,561
0
18,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
57,852
95
Minions Killed
153
0
Camps Cleared
0
1,007,323
Distance Traveled
1,233,535
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,962
906
29
3
0
185,958
0
W
Xbalanque
9,962
906
29
3
0
185,958
0
W
Kukulkan
9,214
838
33
3
0
206,786
0
W
Medusa
10,299
936
22
2
0
219,542
0
L
Apollo
8,366
761
23
2
0
158,057
0
L
Cupid
8,089
735
23
2
0
216,595
0
L
Sobek
8,502
773
20
2
0
195,299
0
W
Ah Puch
9,676
880
28
3
0
238,858
0
L
Pele
9,134
830
14
1
0
228,826
1
L
Khepri
9,096
827
15
1
0
208,546
0
W
Neith
8,739
794
12
1
0
196,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role