Player Matchup

Loki
Loki
K-norrSeaSerpent
Loki
Level 83
God Stats
0W - 2L
1,552 SR
Queue Stats
69W - 49L
1,689 Elo+
Party 1
Nox
Nox
dna1030
Nox
Level 123
God Stats
0W - 1L
1,398 SR
Queue Stats
52W - 31L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
elliestabu1219
Cthulhu
Level 148
God Stats
3W - 2L
1,515 SR
Queue Stats
116W - 72L
1,686 Elo+
Party 1
Team Averages
Level 118
1,488 SR
1,671 Elo+

VS

Team Averages
Level 124
1,674 SR
1,440 Elo+
Cthulhu
Cthulhu
Alepeno
Cthulhu
Level 146
God Stats
2W - 2L
1,522 SR
Queue Stats
11W - 9L
1,484 Elo+
Party 2
Charybdis
Charybdis
ImTrix SOS
Charybdis
Level 115
God Stats
1W - 2L
1,841 SR
Queue Stats
2W - 3L
1,405 Elo+
Party 2
Thoth
Thoth
Simba x SOS
Thoth
Level 110
God Stats
5W - 1L
1,659 SR
Queue Stats
5W - 6L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
9,330
583
10,136
14,347
4,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
12
2 / 3 / 6
9,493
593
2,720
9,643
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 5
9,760
610
14,912
20,557
25,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alepeno
Cthulhu
15
4 / 1 / 5
10,890
681
10,893
12,395
12,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ImTrix SOS
Charybdis
14
1 / 3 / 8
10,010
626
12,110
11,079
4,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 5 / 4
10,890
681
14,892
11,849
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
8
Kills
11
11
Deaths
9
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alepeno
Cthulhu
4
1
5
6.5
W
Charybdis
ImTrix SOS
Charybdis
1
3
8
1.67
L
2
5
5
0.9
W
6
5
4
1.6
L
Nox
2
3
6
1.67
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,768
Damage
37,895
44,547
Taken
35,323
32,255
Mitigated
20,277
4,852
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alepeno
Cthulhu
10,893
356
570
2,958
12,395
12,131
0
6,967
5,428
32,394
0
W
Charybdis
ImTrix SOS
Charybdis
12,110
6,761
0
1,230
11,079
4,061
1,546
6,578
4,501
0
40,094
L
10,136
253
729
2,990
14,347
4,448
0
8,806
4,686
0
33,253
W
14,892
418
0
3,926
11,849
4,085
1,094
4,631
7,218
38,472
0
L
Nox
2,720
637
0
0
9,643
2,791
196
6,863
2,264
22,665
0
L
14,912
1,337
213
920
20,557
25,016
75
7,974
11,153
36,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,583
Gold Earned
31,790
147
Minions Killed
165
5
Camps Cleared
7
880,743
Distance Traveled
843,593
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,890
681
49
3
1
307,238
3
W
Charybdis
10,010
626
43
3
4
276,273
3
L
Loki
9,330
583
38
2
4
310,736
2
W
Thoth
10,890
681
73
5
2
260,082
6
L
Nox
9,493
593
62
4
1
261,351
0
L
Cthulhu
9,760
610
47
3
0
308,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role