Player Matchup

Xing Tian
Xing Tian
FrankBruhGuy
Xing Tian
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 59L
1,502 Elo+
Party 3
Danzaburou
Danzaburou
Jonasthetoenail
Danzaburou
Level 67
God Stats
3W - 2L
1,614 SR
Queue Stats
59W - 59L
1,502 Elo+
Party 3
Ra
Ra
RaZeSlaughter
Ra
Level 103
God Stats
2W - 3L
1,347 SR
Queue Stats
152W - 144L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TONIO93until
Tsukuyomi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,771 Elo+
Party 1
Gilgamesh
Gilgamesh
TheUpSyndrome27
Gilgamesh
Level 124
God Stats
2W - 1L
1,674 SR
Queue Stats
18W - 18L
1,451 Elo+
Party 1
Team Averages
Level 94
1,527 SR
1,527 Elo+

VS

Team Averages
Level 92
1,546 SR
1,529 Elo+
Arachne
Arachne
DankestHerb2
Arachne
Level 64
God Stats
0W - 2L
1,388 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dominus Sal
Morgan Le Fay
Level 109
God Stats
3W - 2L
1,715 SR
Queue Stats
76W - 69L
1,559 Elo+
Party 2
Olorun
Olorun
Eversneak
Olorun
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,468 Elo+
Solo
Ymir
Ymir
Groh Khan
Ymir
Level 81
God Stats
1W - 2L
1,628 SR
Queue Stats
61W - 63L
1,559 Elo+
Party 2
Charybdis
Charybdis
PremumRegim
Charybdis
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FrankBruhGuy
Xing Tian
14
3 / 0 / 6
8,918
892
5,128
8,463
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Jonasthetoenail
Danzaburou
14
4 / 0 / 5
8,709
871
8,595
6,597
2,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 4
8,011
801
5,749
4,216
1,622
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TONIO93until
Tsukuyomi
11
1 / 5 / 3
6,576
658
5,290
8,053
3,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
TheUpSyndrome27
Gilgamesh
15
5 / 3 / 8
9,147
915
9,569
9,885
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DankestHerb2
Arachne
14
3 / 1 / 3
7,474
747
3,939
6,304
2,444
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Dominus Sal
Morgan Le Fay
13
2 / 5 / 3
7,093
709
8,584
8,405
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Eversneak
Olorun
14
2 / 4 / 2
7,231
723
5,992
9,694
4,085
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
2 / 0 / 6
7,253
725
5,460
8,913
9,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
PremumRegim
Charybdis
13
1 / 4 / 5
7,056
706
3,240
9,264
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
14
Kills
10
10
Deaths
14
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
DankestHerb2
Arachne
3
1
3
4.5
L
Morgan Le Fay
Dominus Sal
Morgan Le Fay
2
5
3
0.7
L
Olorun
Eversneak
Olorun
2
4
2
0.75
W
Xing Tian
FrankBruhGuy
Xing Tian
3
0
6
6
L
Ymir
2
0
6
5
W
Danzaburou
Jonasthetoenail
Danzaburou
4
0
5
6.5
L
Charybdis
PremumRegim
Charybdis
1
4
5
0.88
W
1
2
4
1.5
W
Tsukuyomi
TONIO93until
Tsukuyomi
1
5
3
0.5
W
Gilgamesh
TheUpSyndrome27
Gilgamesh
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,331
Damage
27,215
37,214
Taken
42,580
22,792
Mitigated
23,146
8,976
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DankestHerb2
Arachne
3,939
2,011
350
1,536
6,304
2,444
0
2,004
4,268
0
13,401
L
Morgan Le Fay
Dominus Sal
Morgan Le Fay
8,584
1,442
0
1,160
8,405
3,140
150
2,544
5,735
25,830
0
L
Olorun
Eversneak
Olorun
5,992
4,061
246
3,436
9,694
4,085
0
2,679
6,921
26,910
0
W
Xing Tian
FrankBruhGuy
Xing Tian
5,128
353
475
2,828
8,463
9,882
0
4,755
3,708
13,081
0
L
Ymir
5,460
447
540
767
8,913
9,973
22
2,828
6,036
14,012
0
W
Danzaburou
Jonasthetoenail
Danzaburou
8,595
3,589
0
1,514
6,597
2,832
986
3,511
3,086
0
27,662
L
Charybdis
PremumRegim
Charybdis
3,240
1,118
0
2,562
9,264
3,504
333
1,096
8,168
0
24,180
W
5,749
376
521
1,055
4,216
1,622
805
2,706
1,510
36,744
0
W
Tsukuyomi
TONIO93until
Tsukuyomi
5,290
732
0
1,140
8,053
3,428
0
3,921
4,132
0
13,913
W
Gilgamesh
TheUpSyndrome27
Gilgamesh
9,569
3,210
0
1,443
9,885
5,028
0
5,636
4,249
0
30,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,361
Gold Earned
36,107
231
Minions Killed
206
10
Camps Cleared
7
947,006
Distance Traveled
897,574
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,474
747
28
3
0
210,616
0
L
Morgan Le Fay
7,093
709
43
4
1
178,627
0
L
Olorun
7,231
723
50
5
4
154,700
1
W
Xing Tian
8,918
892
16
2
0
216,817
1
L
Ymir
7,253
725
23
2
0
192,654
5
W
Danzaburou
8,709
871
55
6
1
166,438
1
L
Charybdis
7,056
706
62
6
2
160,977
3
W
Ra
8,011
801
86
9
3
208,704
2
W
Tsukuyomi
6,576
658
17
2
1
163,047
0
W
Gilgamesh
9,147
915
57
6
5
192,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role