Player Matchup

Olorun
Olorun
Arando
Olorun
Level 4
God Stats
3W - 5L
1,479 SR
Queue Stats
3W - 8L
1,376 Elo+
Solo
Thanatos
Thanatos
Crolancelo
Thanatos
Level 14
God Stats
31W - 40L
1,547 SR
Queue Stats
105W - 107L
1,613 Elo+
Solo
Sylvanus
Sylvanus
DolphinBalls12
Sylvanus
Level 6
God Stats
1W - 0L
1,694 SR
Queue Stats
4W - 3L
1,504 Elo+
Party 2
Neith
Neith
FunkotheFierce
Neith
Level 12
God Stats
1W - 0L
1,858 SR
Queue Stats
8W - 6L
1,510 Elo+
Party 2
Thor
Thor
That1Panther
Thor
Level 8
God Stats
25W - 12L
1,484 SR
Queue Stats
165W - 107L
1,726 Elo+
Solo
Team Averages
Level 9
1,612 SR
1,546 Elo+

VS

Team Averages
Level 21
1,534 SR
1,575 Elo+
Yemoja
Yemoja
CharybdisMain
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,614 Elo+
Solo
Fenrir
Fenrir
JU4AN-C424
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,584 Elo+
Party 1
Charybdis
Charybdis
Shanntheman123
Charybdis
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 76L
1,637 Elo+
Solo
Aphrodite
Aphrodite
UhHuhSureBich
Aphrodite
Level 17
God Stats
23W - 22L
1,670 SR
Queue Stats
35W - 42L
1,493 Elo+
Solo
Ra
Ra
alezReed
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arando
Olorun
20
6 / 5 / 6
14,025
638
8,491
15,632
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Crolancelo
Thanatos
18
10 / 9 / 4
12,719
578
15,355
23,523
12,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
18
4 / 3 / 9
11,790
536
8,413
18,211
19,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 2 / 8
12,541
570
9,458
7,627
2,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 1 / 6
14,264
648
14,531
16,288
13,791
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 6
8,319
378
3,403
17,624
11,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
JU4AN-C424
Fenrir
18
14 / 6 / 3
12,736
579
16,736
19,111
11,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Shanntheman123
Charybdis
17
1 / 5 / 4
9,905
450
4,504
11,870
3,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
UhHuhSureBich
Aphrodite
19
0 / 2 / 0
11,049
502
2,481
8,873
8,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 9 / 7
11,624
528
17,329
18,941
7,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
33
Kills
20
20
Deaths
33
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
Arando
Olorun
6
5
6
1.8
L
0
11
6
0.27
W
Thanatos
Crolancelo
Thanatos
10
9
4
1.33
W
Sylvanus
4
3
9
2.83
W
6
2
8
5
L
Fenrir
JU4AN-C424
Fenrir
14
6
3
2.58
L
Charybdis
Shanntheman123
Charybdis
1
5
4
0.6
W
7
1
6
10
L
Aphrodite
UhHuhSureBich
Aphrodite
0
2
0
0
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,248
Damage
44,453
81,281
Taken
76,419
55,171
Mitigated
42,301
40,849
Healing
20,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Arando
Olorun
8,491
4,114
166
6,917
15,632
6,726
1,149
5,611
10,021
78,866
6,744
L
3,403
938
1,464
1,020
17,624
11,287
192
2,897
14,727
11,089
0
W
Thanatos
Crolancelo
Thanatos
15,355
5,469
0
19,146
23,523
12,162
0
9,228
14,295
0
89,446
W
Sylvanus
8,413
2,222
1,889
7,225
18,211
19,558
965
3,985
14,226
44,979
16,218
W
9,458
6,055
0
3,220
7,627
2,934
3,528
1,755
5,872
0
83,983
L
Fenrir
JU4AN-C424
Fenrir
16,736
4,719
0
2,502
19,111
11,707
288
3,848
15,263
0
73,824
L
Charybdis
Shanntheman123
Charybdis
4,504
2,628
0
1,930
11,870
3,581
617
3,313
8,557
0
65,539
W
14,531
3,749
0
2,286
16,288
13,791
314
6,600
9,688
0
92,541
L
Aphrodite
UhHuhSureBich
Aphrodite
2,481
321
0
5,982
8,873
8,484
0
0
8,873
79,812
0
L
17,329
2,317
2,072
5,550
18,941
7,242
586
5,241
13,700
86,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,339
Gold Earned
53,633
599
Minions Killed
559
0
Camps Cleared
0
1,965,489
Distance Traveled
2,007,655
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,025
638
142
6
0
401,845
0
L
Yemoja
8,319
378
12
1
0
372,940
0
W
Thanatos
12,719
578
101
5
0
389,840
1
W
Sylvanus
11,790
536
75
3
0
399,971
4
W
Neith
12,541
570
129
6
0
388,928
2
L
Fenrir
12,736
579
103
5
0
439,905
1
L
Charybdis
9,905
450
117
5
0
382,035
7
W
Thor
14,264
648
152
7
0
384,905
6
L
Aphrodite
11,049
502
180
8
0
406,628
2
L
Ra
11,624
528
147
7
0
406,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role