Player Matchup

Neith
Neith
DrCoom69
Neith
Level 8
God Stats
2W - 1L
1,715 SR
Queue Stats
14W - 15L
1,364 Elo+
Party 2
Sylvanus
Sylvanus
LordCrab
Sylvanus
Level 80
God Stats
3W - 1L
1,387 SR
Queue Stats
54W - 48L
1,470 Elo+
Party 2
Arachne
Arachne
SerAlexandros
Arachne
Level 4
God Stats
16W - 19L
1,445 SR
Queue Stats
174W - 218L
1,306 Elo+
Party 1
Bellona
Bellona
ShotterUS
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheRedCometUC
Morgan Le Fay
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 167L
1,422 Elo+
Party 1
Team Averages
Level 21
1,509 SR
1,397 Elo+

VS

Team Averages
Level 3
1,453 SR
1,230 Elo+
Bellona
Bellona
FisheyeVoid
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,163 Elo+
Party 3
Olorun
Olorun
RiceKrispies00
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,163 Elo+
Party 3
Jing Wei
Jing Wei
WinterDarling
Jing Wei
Level 3
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 3L
1,163 Elo+
Party 3
Yemoja
Yemoja
jonesiexo
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,163 Elo+
Party 3
Nemesis
Nemesis
ze97grudento
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrCoom69
Neith
17
14 / 1 / 9
11,179
621
22,273
14,869
5,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
LordCrab
Sylvanus
14
5 / 0 / 8
8,881
493
3,870
8,685
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
11
7 / 5 / 3
8,904
495
5,568
9,703
4,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
ShotterUS
Bellona
14
4 / 2 / 8
9,032
502
5,547
10,740
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
TheRedCometUC
Morgan Le Fay
13
1 / 4 / 8
8,727
485
6,655
7,374
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FisheyeVoid
Bellona
12
1 / 6 / 3
7,897
439
6,189
13,862
10,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 9 / 2
7,961
442
6,572
12,886
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
WinterDarling
Jing Wei
13
2 / 6 / 4
8,251
458
9,274
12,992
4,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
jonesiexo
Yemoja
11
3 / 4 / 3
7,506
417
5,755
8,951
9,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
ze97grudento
Nemesis
11
1 / 7 / 1
7,249
403
2,939
10,944
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
31
Kills
11
12
Deaths
32
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
DrCoom69
Neith
14
1
9
18.5
L
Bellona
FisheyeVoid
Bellona
1
6
3
0.42
W
Sylvanus
LordCrab
Sylvanus
5
0
8
9
L
4
9
2
0.56
W
Arachne
7
5
3
1.7
W
Bellona
ShotterUS
Bellona
4
2
8
4
W
Morgan Le Fay
TheRedCometUC
Morgan Le Fay
1
4
8
1.25
L
Jing Wei
WinterDarling
Jing Wei
2
6
4
0.67
L
Yemoja
jonesiexo
Yemoja
3
4
3
1.13
L
Nemesis
ze97grudento
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,913
Damage
30,729
51,371
Taken
59,635
28,115
Mitigated
34,616
16,336
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DrCoom69
Neith
22,273
13,654
238
7,751
14,869
5,774
1,652
2,643
12,226
0
72,825
L
Bellona
FisheyeVoid
Bellona
6,189
2,034
0
2,073
13,862
10,836
471
1,381
11,901
0
36,291
W
Sylvanus
LordCrab
Sylvanus
3,870
796
2,456
3,356
8,685
7,321
619
1,517
7,168
23,418
7,012
L
6,572
3,051
380
2,249
12,886
5,170
841
5,168
7,718
39,714
3,999
W
Arachne
5,568
4,337
0
563
9,703
4,142
302
2,132
7,571
0
23,769
W
Bellona
ShotterUS
Bellona
5,547
1,457
0
1,472
10,740
8,220
1,274
2,732
8,008
0
29,843
W
Morgan Le Fay
TheRedCometUC
Morgan Le Fay
6,655
744
0
500
7,374
2,658
2,218
2,378
4,996
44,887
0
L
Jing Wei
WinterDarling
Jing Wei
9,274
6,445
0
1,443
12,992
4,566
888
1,640
11,259
0
46,422
L
Yemoja
jonesiexo
Yemoja
5,755
897
577
86
8,951
9,159
577
683
8,125
20,733
0
L
Nemesis
ze97grudento
Nemesis
2,939
330
0
1,432
10,944
4,885
53
1,440
9,457
0
27,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
38,864
361
Minions Killed
321
0
Camps Cleared
0
1,679,312
Distance Traveled
1,581,982
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,179
621
123
7
0
322,391
0
L
Bellona
7,897
439
66
4
0
321,990
0
W
Sylvanus
8,881
493
57
3
0
344,933
0
L
Olorun
7,961
442
91
5
0
295,552
3
W
Arachne
8,904
495
36
2
0
344,926
0
W
Bellona
9,032
502
55
3
0
359,385
0
W
Morgan Le Fay
8,727
485
90
5
0
307,677
0
L
Jing Wei
8,251
458
85
5
0
342,045
1
L
Yemoja
7,506
417
16
1
0
359,490
0
L
Nemesis
7,249
403
63
4
0
262,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role