Player Matchup

Janus
Janus
 
Janus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Bingo56
Ratatoskr
Level 5
God Stats
7W - 6L
1,437 SR
Queue Stats
10W - 7L
1,335 Elo+
Party 2
Yemoja
Yemoja
EcstaticWombat
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
IrishPipeBomb
Izanami
Level 29
God Stats
5W - 3L
1,504 SR
Queue Stats
110W - 110L
1,371 Elo+
Solo
Freya
Freya
JTToruSato
Freya
Level 25
God Stats
28W - 20L
1,462 SR
Queue Stats
198W - 249L
1,350 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,411 Elo+

VS

Team Averages
Level 23
1,486 SR
1,438 Elo+
Sun Wukong
Sun Wukong
CowboyFish
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,329 Elo+
Solo
Khepri
Khepri
EvilTaco6950
Khepri
Level 14
God Stats
14W - 10L
1,690 SR
Queue Stats
26W - 18L
1,660 Elo+
Party 1
Bakasura
Bakasura
HERmeneJILDo24
Bakasura
Level 28
God Stats
5W - 7L
1,319 SR
Queue Stats
176W - 209L
1,383 Elo+
Solo
Raijin
Raijin
Markuna
Raijin
Level 23
God Stats
32W - 43L
1,422 SR
Queue Stats
397W - 408L
1,339 Elo+
Solo
Hachiman
Hachiman
fartsuckerberg
Hachiman
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 137L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 2
5,996
500
2,925
5,795
1,459
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
Bingo56
Ratatoskr
9
3 / 3 / 1
6,291
524
2,609
6,127
1,529
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 6 / 0
4,570
381
1,566
5,620
3,561
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
10
1 / 5 / 1
5,871
489
5,012
7,008
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
13
2 / 0 / 0
7,023
585
3,667
4,976
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CowboyFish
Sun Wukong
11
0 / 2 / 0
6,179
515
2,561
5,789
3,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
11
1 / 0 / 10
7,207
601
2,244
5,313
3,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
11
3 / 2 / 4
6,845
570
3,064
7,721
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Markuna
Raijin
10
2 / 2 / 1
6,473
539
3,335
7,266
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
11 / 0 / 3
7,680
640
7,292
4,422
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
17
17
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
2
0.33
L
Ratatoskr
Bingo56
Ratatoskr
3
3
1
1.17
W
Sun Wukong
CowboyFish
Sun Wukong
0
2
0
0
L
0
6
0
0
W
Khepri
1
0
10
6
W
Bakasura
3
2
4
2.5
L
Izanami
1
5
1
0.3
L
Freya
2
0
0
2
W
Raijin
Markuna
Raijin
2
2
1
1.25
W
Hachiman
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,779
Damage
18,496
29,526
Taken
30,511
10,230
Mitigated
13,781
3,774
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,925
317
0
205
5,795
1,459
0
2,902
2,615
28,708
0
L
Ratatoskr
Bingo56
Ratatoskr
2,609
748
0
0
6,127
1,529
0
429
5,672
0
22,803
W
Sun Wukong
CowboyFish
Sun Wukong
2,561
593
0
1,185
5,789
3,372
105
2,392
3,397
0
27,631
L
1,566
823
95
0
5,620
3,561
25
1,197
4,423
6,002
0
W
Khepri
2,244
446
0
1,904
5,313
3,259
228
997
4,316
14,012
0
W
Bakasura
3,064
2,132
21
3,568
7,721
2,818
0
815
6,906
0
24,703
L
Izanami
5,012
4,149
228
1,126
7,008
1,456
0
767
6,186
0
33,783
L
Freya
3,667
1,176
0
2,120
4,976
2,225
552
0
4,895
33,392
3,504
W
Raijin
Markuna
Raijin
3,335
530
0
1,601
7,266
2,352
0
2,925
4,341
34,016
0
W
Hachiman
7,292
3,777
0
1,968
4,422
1,980
712
569
3,853
0
47,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
34,384
267
Minions Killed
319
0
Camps Cleared
0
973,513
Distance Traveled
1,126,229
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,996
500
60
5
0
193,644
2
L
Ratatoskr
6,291
524
48
4
0
217,354
0
W
Sun Wukong
6,179
515
67
6
0
236,622
2
L
Yemoja
4,570
381
17
1
0
176,441
0
W
Khepri
7,207
601
27
2
0
219,834
0
W
Bakasura
6,845
570
77
6
0
244,192
0
L
Izanami
5,871
489
57
5
0
179,378
1
L
Freya
7,023
585
85
7
0
206,696
4
W
Raijin
6,473
539
65
5
0
207,562
0
W
Hachiman
7,680
640
83
7
0
218,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role