Player Matchup

Loki
Loki
DeathStorm17027
Loki
Level 16
God Stats
2W - 4L
1,450 SR
Queue Stats
3W - 4L
1,344 Elo+
Solo
Thor
Thor
WARR1OROFANARKY
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,143 Elo+
Solo
Kukulkan
Kukulkan
ZaedrisGrown
Kukulkan
Level 18
God Stats
7W - 18L
1,449 SR
Queue Stats
60W - 72L
1,434 Elo+
Solo
Cerberus
Cerberus
chris5568
Cerberus
Level 26
God Stats
6W - 12L
1,695 SR
Queue Stats
96W - 94L
1,505 Elo+
Solo
Charybdis
Charybdis
pill0wtalkin65
Charybdis
Level 23
God Stats
3W - 9L
1,500 SR
Queue Stats
44W - 53L
1,439 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,373 Elo+

VS

Team Averages
Level 20
1,534 SR
1,435 Elo+
Serqet
Serqet
Ae Boogie
Serqet
Level 29
God Stats
3W - 4L
1,342 SR
Queue Stats
62W - 82L
1,297 Elo+
Party 2
Artemis
Artemis
GrandeDaddy
Artemis
Level 24
God Stats
2W - 2L
1,695 SR
Queue Stats
89W - 81L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
Sil3ntSinz
Zhong Kui
Level 18
God Stats
3W - 1L
1,659 SR
Queue Stats
70W - 105L
1,364 Elo+
Party 2
Bellona
Bellona
ThiccHoesOnly
Bellona
Level 26
God Stats
36W - 20L
1,607 SR
Queue Stats
210W - 188L
1,518 Elo+
Party 1
Fenrir
Fenrir
Ysidr0
Fenrir
Level 5
God Stats
5W - 4L
1,367 SR
Queue Stats
25W - 17L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 10
11,925
994
10,651
14,102
7,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 10 / 8
10,899
908
11,051
17,843
8,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ZaedrisGrown
Kukulkan
18
6 / 3 / 3
12,551
1,046
15,503
8,903
4,049
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
chris5568
Cerberus
18
2 / 14 / 6
10,799
900
17,453
30,137
31,470
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
pill0wtalkin65
Charybdis
17
0 / 9 / 5
10,218
852
6,814
21,394
8,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

37

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ae Boogie
Serqet
19
0 / 5 / 22
11,201
933
10,011
14,360
5,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
GrandeDaddy
Artemis
20
11 / 1 / 16
13,342
1,112
19,859
10,030
3,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Sil3ntSinz
Zhong Kui
18
8 / 4 / 15
11,553
963
16,750
17,264
10,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
20
15 / 0 / 15
14,003
1,167
27,722
17,968
19,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Ysidr0
Fenrir
19
8 / 2 / 15
13,041
1,087
12,836
10,202
10,466
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
125
12
Kills
42
42
Deaths
12
32
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Serqet
Ae Boogie
Serqet
0
5
22
2.2
L
2
6
10
1.17
W
Artemis
GrandeDaddy
Artemis
11
1
16
19
W
Zhong Kui
Sil3ntSinz
Zhong Kui
8
4
15
3.88
W
Bellona
15
0
15
22.5
L
2
10
8
0.6
W
Fenrir
Ysidr0
Fenrir
8
2
15
7.75
L
Kukulkan
ZaedrisGrown
Kukulkan
6
3
3
2.5
L
Cerberus
chris5568
Cerberus
2
14
6
0.36
L
Charybdis
pill0wtalkin65
Charybdis
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,472
Damage
87,178
92,379
Taken
69,824
59,958
Mitigated
49,551
7,053
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Ae Boogie
Serqet
10,011
5,574
0
856
14,360
5,613
0
7,406
6,954
0
15,112
L
10,651
2,086
0
985
14,102
7,863
0
2,293
11,793
0
28,183
W
Artemis
GrandeDaddy
Artemis
19,859
12,209
0
2,812
10,030
3,299
0
6,207
3,823
0
44,563
W
Zhong Kui
Sil3ntSinz
Zhong Kui
16,750
3,370
0
4,490
17,264
10,196
0
7,413
9,851
31,688
0
W
Bellona
27,722
13,683
356
7,484
17,968
19,977
0
7,154
10,814
11,786
49,065
L
11,051
2,940
0
0
17,843
8,233
0
4,374
13,384
0
18,007
W
Fenrir
Ysidr0
Fenrir
12,836
2,836
0
334
10,202
10,466
0
4,776
5,426
1,876
19,287
L
Kukulkan
ZaedrisGrown
Kukulkan
15,503
1,825
0
351
8,903
4,049
0
2,447
6,326
58,893
0
L
Cerberus
chris5568
Cerberus
17,453
975
0
4,160
30,137
31,470
0
7,583
21,966
27,271
0
L
Charybdis
pill0wtalkin65
Charybdis
6,814
3,843
0
1,557
21,394
8,343
0
4,312
16,559
0
18,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,392
Gold Earned
63,140
214
Minions Killed
206
4
Camps Cleared
9
1,040,875
Distance Traveled
1,024,102
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,201
933
12
1
2
199,085
1
L
Loki
11,925
994
32
3
1
228,331
0
W
Artemis
13,342
1,112
77
6
0
187,468
0
W
Zhong Kui
11,553
963
35
3
1
161,468
0
W
Bellona
14,003
1,167
66
6
6
264,240
0
L
Thor
10,899
908
11
1
3
189,487
2
W
Fenrir
13,041
1,087
16
1
0
211,841
0
L
Kukulkan
12,551
1,046
121
10
0
212,761
0
L
Cerberus
10,799
900
19
2
0
224,066
0
L
Charybdis
10,218
852
31
3
0
186,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role