Player Matchup

Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Fenris Wolfram
Charybdis
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 72L
1,667 Elo+
Party 1
Yemoja
Yemoja
Laveia
Yemoja
Level 25
God Stats
40W - 16L
1,387 SR
Queue Stats
78W - 54L
1,538 Elo+
Party 3
Sun Wukong
Sun Wukong
MiniOreo
Sun Wukong
Level 125
God Stats
5W - 4L
1,657 SR
Queue Stats
215W - 141L
1,588 Elo+
Party 1
Thanatos
Thanatos
WECKEDCHUCKYBEAR
Thanatos
Level 119
God Stats
25W - 18L
1,498 SR
Queue Stats
261W - 235L
1,545 Elo+
Party 3
Team Averages
Level 88
1,509 SR
1,567 Elo+

VS

Team Averages
Level 82
1,547 SR
1,545 Elo+
Charybdis
Charybdis
PcAx
Charybdis
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 172L
1,612 Elo+
Party 2
Ares
Ares
Rambard-18
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,623 Elo+
Party 2
Poseidon
Poseidon
SquidJew
Poseidon
Level 50
God Stats
0W - 2L
1,405 SR
Queue Stats
12W - 18L
1,351 Elo+
Solo
Tyr
Tyr
jassen228
Tyr
Level 120
God Stats
4W - 2L
1,540 SR
Queue Stats
105W - 92L
1,577 Elo+
Party 2
Arachne
Arachne
sesaim
Arachne
Level 85
God Stats
2W - 1L
1,789 SR
Queue Stats
64W - 51L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 0 / 4
9,526
953
12,135
4,452
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Fenris Wolfram
Charybdis
15
0 / 0 / 5
8,731
873
7,702
3,039
1,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Laveia
Yemoja
16
1 / 1 / 5
9,852
985
4,171
6,142
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MiniOreo
Sun Wukong
15
2 / 0 / 3
9,244
924
11,333
13,273
13,624
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 1
9,566
957
4,427
4,521
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

285

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PcAx
Charybdis
15
0 / 1 / 1
8,738
874
7,815
9,332
3,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 3 / 1
8,507
851
2,756
12,548
11,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
SquidJew
Poseidon
15
0 / 3 / 1
8,432
843
3,624
6,565
2,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 0 / 0
8,840
884
7,328
6,243
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
sesaim
Arachne
15
0 / 0 / 1
8,415
842
6,204
7,818
3,321
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
7
Kills
1
1
Deaths
7
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
4
3
W
Charybdis
Fenris Wolfram
Charybdis
0
0
5
2.5
W
Yemoja
Laveia
Yemoja
1
1
5
3.5
W
Sun Wukong
MiniOreo
Sun Wukong
2
0
3
3.5
L
Charybdis
PcAx
Charybdis
0
1
1
0.5
L
0
3
1
0.17
L
Poseidon
SquidJew
Poseidon
0
3
1
0.17
W
3
0
1
3.5
L
1
0
0
1
L
Arachne
sesaim
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,768
Damage
27,727
31,427
Taken
42,506
24,494
Mitigated
26,914
12,238
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,135
356
0
1,914
4,452
1,671
0
1,282
3,170
37,358
0
W
Charybdis
Fenris Wolfram
Charybdis
7,702
4,082
0
385
3,039
1,113
0
558
2,432
0
27,972
W
Yemoja
Laveia
Yemoja
4,171
1,324
5,278
1,122
6,142
5,619
0
783
5,127
10,109
0
W
Sun Wukong
MiniOreo
Sun Wukong
11,333
885
0
653
13,273
13,624
0
3,340
9,706
0
32,571
L
Charybdis
PcAx
Charybdis
7,815
3,002
0
907
9,332
3,913
0
2,504
6,715
0
39,520
L
2,756
181
0
0
12,548
11,339
0
7,636
4,912
5,773
0
L
Poseidon
SquidJew
Poseidon
3,624
559
0
518
6,565
2,875
0
2,049
4,516
26,484
0
W
4,427
350
0
2,886
4,521
2,467
0
417
4,104
0
17,214
L
7,328
750
0
1,511
6,243
5,466
0
2,238
3,849
0
18,925
L
Arachne
sesaim
Arachne
6,204
4,412
0
1,739
7,818
3,321
0
1,879
5,939
0
12,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,919
Gold Earned
42,932
201
Minions Killed
186
8
Camps Cleared
5
971,419
Distance Traveled
983,749
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,526
953
65
7
0
185,306
0
W
Charybdis
8,731
873
46
5
1
177,828
0
W
Yemoja
9,852
985
27
3
0
165,769
0
W
Sun Wukong
9,244
924
42
4
4
229,185
1
L
Charybdis
8,738
874
90
9
0
205,199
0
L
Ares
8,507
851
6
1
1
192,992
0
L
Poseidon
8,432
843
51
5
2
165,186
0
W
Thanatos
9,566
957
21
2
3
213,331
0
L
Tyr
8,840
884
28
3
1
195,610
0
L
Arachne
8,415
842
11
1
1
224,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role