Player Matchup

Sylvanus
Sylvanus
Womparoni
Sylvanus
Level 119
God Stats
2W - 1L
1,508 SR
Queue Stats
14W - 13L
1,411 Elo+
Party 2
Bellona
Bellona
jonnygoblin_
Bellona
Level 56
God Stats
3W - 0L
1,554 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 2
Charybdis
Charybdis
jotuuns
Charybdis
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,404 Elo+
Party 2
Zhong Kui
Zhong Kui
tractorhands
Zhong Kui
Level 47
God Stats
3W - 1L
1,825 SR
Queue Stats
5W - 6L
1,417 Elo+
Party 2
Team Averages
Level 73
1,597 SR
1,417 Elo+

VS

Team Averages
Level 60
1,416 SR
1,177 Elo+
Skadi
Skadi
Eshawn_Scooter_
Skadi
Level 61
God Stats
5W - 4L
1,630 SR
Queue Stats
65W - 80L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
Jae_muney
Baron Samedi
Level 109
God Stats
1W - 2L
1,209 SR
Queue Stats
119W - 158L
1,368 Elo+
Solo
Thor
Thor
PacificPanda
Thor
Level 21
God Stats
0W - 4L
1,273 SR
Queue Stats
0W - 4L
998 Elo+
Party 1
Neith
Neith
SeraphNScotch
Neith
Level 48
God Stats
1W - 3L
1,553 SR
Queue Stats
2W - 9L
965 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Womparoni
Sylvanus
17
4 / 2 / 10
11,513
822
11,055
19,049
22,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jonnygoblin_
Bellona
17
6 / 2 / 8
11,745
839
11,045
13,614
11,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
jotuuns
Charybdis
19
12 / 2 / 7
12,914
922
15,592
12,468
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
tractorhands
Zhong Kui
17
3 / 2 / 7
11,224
802
6,685
9,776
7,990
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 0
11,103
793
12,198
16,126
6,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Jae_muney
Baron Samedi
16
1 / 3 / 4
10,098
721
7,646
8,763
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 9 / 3
9,576
684
4,701
13,836
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 7 / 2
8,757
626
5,802
15,027
4,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
25
Kills
8
8
Deaths
25
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
6
0
1
L
Baron Samedi
Jae_muney
Baron Samedi
1
3
4
1
L
1
9
3
0.28
L
0
7
2
0.14
W
Sylvanus
Womparoni
Sylvanus
4
2
10
4.5
W
Bellona
jonnygoblin_
Bellona
6
2
8
5
W
Charybdis
jotuuns
Charybdis
12
2
7
7.75
W
Zhong Kui
tractorhands
Zhong Kui
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,377
Damage
30,347
54,907
Taken
53,752
47,955
Mitigated
23,363
22,369
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,198
5,481
295
1,129
16,126
6,806
64
5,283
10,843
0
49,862
L
Baron Samedi
Jae_muney
Baron Samedi
7,646
404
416
1,496
8,763
6,131
0
2,897
5,866
22,321
0
L
4,701
680
0
63
13,836
5,590
0
2,694
11,142
0
23,917
L
5,802
2,059
0
2,942
15,027
4,836
0
6,219
8,808
0
26,564
W
Sylvanus
Womparoni
Sylvanus
11,055
3,416
5,887
9,413
19,049
22,744
868
3,474
15,575
28,634
6,601
W
Bellona
jonnygoblin_
Bellona
11,045
1,678
0
774
13,614
11,642
999
1,507
12,107
0
34,020
W
Charybdis
jotuuns
Charybdis
15,592
9,114
0
3,321
12,468
5,579
3,198
2,420
9,259
0
54,497
W
Zhong Kui
tractorhands
Zhong Kui
6,685
625
643
2,331
9,776
7,990
2,966
701
8,793
34,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,396
Gold Earned
39,534
228
Minions Killed
197
14
Camps Cleared
7
1,067,414
Distance Traveled
738,685
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,103
793
82
6
3
196,662
0
L
Baron Samedi
10,098
721
21
2
1
177,599
1
L
Thor
9,576
684
49
4
3
186,590
3
L
Neith
8,757
626
45
3
0
177,834
1
W
Sylvanus
11,513
822
40
3
4
237,505
2
W
Bellona
11,745
839
50
4
6
322,187
2
W
Charybdis
12,914
922
79
6
3
257,853
0
W
Zhong Kui
11,224
802
59
4
1
249,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role