Player Matchup

Ne Zha
Ne Zha
Balanced123
Ne Zha
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,496 Elo+
Party 1
Hachiman
Hachiman
ETHANLAFON
Hachiman
Level 5
God Stats
3W - 7L
1,278 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 3
Charybdis
Charybdis
Heinske
Charybdis
Level 25
God Stats
3W - 3L
1,502 SR
Queue Stats
52W - 52L
1,503 Elo+
Party 1
Fafnir
Fafnir
RiggenBotJR
Fafnir
Level 5
God Stats
4W - 5L
1,203 SR
Queue Stats
46W - 36L
1,255 Elo+
Party 3
Fenrir
Fenrir
gewbard
Fenrir
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 29L
1,372 Elo+
Party 3
Team Averages
Level 10
1,397 SR
1,425 Elo+

VS

Team Averages
Level 44
1,397 SR
1,475 Elo+
Tiamat
Tiamat
DestroBlade
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,625 Elo+
Party 2
Zeus
Zeus
Evil21
Zeus
Level 142
God Stats
0W - 1L
1,215 SR
Queue Stats
35W - 26L
1,537 Elo+
Party 2
Scylla
Scylla
Kikaider00
Scylla
Level 14
God Stats
3W - 6L
1,308 SR
Queue Stats
37W - 49L
1,334 Elo+
Solo
Charybdis
Charybdis
Phan27
Charybdis
Level 28
God Stats
6W - 3L
1,462 SR
Queue Stats
94W - 112L
1,412 Elo+
Solo
Neith
Neith
bluefoxthefurry
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
1 / 4 / 25
12,227
1,019
11,125
16,360
7,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
ETHANLAFON
Hachiman
20
7 / 4 / 19
12,758
1,063
15,244
14,308
5,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Heinske
Charybdis
20
19 / 1 / 16
16,577
1,381
37,201
14,654
6,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
20
3 / 4 / 28
13,423
1,119
7,951
19,895
30,477
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
gewbard
Fenrir
20
14 / 7 / 15
13,124
1,094
18,119
23,540
16,443
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
4 / 4 / 13
12,788
1,066
12,310
13,986
9,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Evil21
Zeus
20
9 / 5 / 8
14,749
1,229
31,964
12,554
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Kikaider00
Scylla
18
1 / 10 / 13
11,415
951
8,668
18,403
6,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Phan27
Charybdis
19
5 / 11 / 10
12,473
1,039
22,695
23,039
8,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 14 / 10
10,814
901
8,197
24,621
9,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
74
44
Kills
20
20
Deaths
44
103
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
4
25
3.38
L
Tiamat
4
4
13
2.63
W
Hachiman
ETHANLAFON
Hachiman
7
4
19
4.13
L
Zeus
Evil21
Zeus
9
5
8
2.6
W
Charybdis
Heinske
Charybdis
19
1
16
27
L
Scylla
Kikaider00
Scylla
1
10
13
0.75
L
Charybdis
Phan27
Charybdis
5
11
10
0.91
W
Fafnir
3
4
28
4.25
L
1
14
10
0.43
W
Fenrir
gewbard
Fenrir
14
7
15
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,640
Damage
83,834
88,757
Taken
92,603
67,316
Mitigated
37,521
10,517
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,125
2,095
0
503
16,360
7,866
0
8,620
7,740
0
19,289
L
Tiamat
12,310
1,338
0
1,530
13,986
9,262
0
1,463
12,523
26,291
0
W
Hachiman
ETHANLAFON
Hachiman
15,244
6,654
0
2,745
14,308
5,992
0
9,150
5,158
0
29,997
L
Zeus
Evil21
Zeus
31,964
2,009
0
0
12,554
3,855
0
1,063
11,491
82,019
0
W
Charybdis
Heinske
Charybdis
37,201
21,979
0
2,648
14,654
6,538
0
8,563
6,091
0
100,570
L
Scylla
Kikaider00
Scylla
8,668
2,029
0
0
18,403
6,718
0
1,325
17,078
22,481
0
L
Charybdis
Phan27
Charybdis
22,695
13,045
0
1,058
23,039
8,330
0
1,782
21,257
0
45,709
W
Fafnir
7,951
1,972
0
2,882
19,895
30,477
0
11,921
7,974
22,954
0
L
8,197
3,966
0
1,083
24,621
9,356
0
2,318
22,303
0
21,967
W
Fenrir
gewbard
Fenrir
18,119
4,529
0
1,739
23,540
16,443
0
14,688
8,852
0
24,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,109
Gold Earned
62,239
247
Minions Killed
244
11
Camps Cleared
5
1,153,929
Distance Traveled
1,060,205
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,227
1,019
12
1
2
234,186
0
L
Tiamat
12,788
1,066
29
2
0
245,293
0
W
Hachiman
12,758
1,063
42
4
0
198,453
1
L
Zeus
14,749
1,229
123
10
4
218,969
10
W
Charybdis
16,577
1,381
143
12
8
225,088
0
L
Scylla
11,415
951
35
3
0
222,726
1
L
Charybdis
12,473
1,039
34
3
1
205,587
0
W
Fafnir
13,423
1,119
30
3
0
254,227
0
L
Neith
10,814
901
23
2
0
167,630
0
W
Fenrir
13,124
1,094
20
2
1
241,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role