Player Matchup

Fenrir
Fenrir
Aleeblue24
Fenrir
Level 71
God Stats
5W - 5L
1,490 SR
Queue Stats
165W - 232L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
SadMachin3
Nu Wa
Level 104
God Stats
2W - 0L
1,771 SR
Queue Stats
157W - 174L
1,397 Elo+
Party 1
Charybdis
Charybdis
fumundaurmum
Charybdis
Level 81
God Stats
8W - 8L
1,184 SR
Queue Stats
201W - 210L
1,464 Elo+
Solo
Team Averages
Level 85
1,482 SR
1,421 Elo+

VS

Team Averages
Level 88
1,635 SR
1,392 Elo+
Ganesha
Ganesha
ChaseBank1204
Ganesha
Level 79
God Stats
5W - 3L
1,662 SR
Queue Stats
25W - 32L
1,383 Elo+
Party 2
Charybdis
Charybdis
Lil-ChungieXAQ
Charybdis
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 34L
1,336 Elo+
Party 2
Discordia
Discordia
culebron_pasmoso
Discordia
Level 66
God Stats
6W - 4L
1,743 SR
Queue Stats
85W - 110L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aleeblue24
Fenrir
16
7 / 0 / 10
12,538
697
11,182
14,179
11,233
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
16
5 / 4 / 17
12,855
714
16,538
16,053
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
fumundaurmum
Charybdis
17
11 / 2 / 7
13,420
746
19,692
13,840
5,019
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 6 / 4
10,961
609
7,283
22,411
25,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Lil-ChungieXAQ
Charybdis
12
1 / 13 / 2
10,345
575
7,828
19,122
6,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
16
5 / 4 / 1
12,118
673
15,819
12,153
4,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
23
Kills
6
6
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aleeblue24
Fenrir
7
0
10
12
L
Ganesha
0
6
4
0.33
L
Charybdis
Lil-ChungieXAQ
Charybdis
1
13
2
0.15
W
Nu Wa
5
4
17
3.38
L
Discordia
5
4
1
1.38
W
Charybdis
fumundaurmum
Charybdis
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,412
Damage
30,930
44,072
Taken
53,686
21,613
Mitigated
36,633
15,179
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aleeblue24
Fenrir
11,182
1,193
0
5,219
14,179
11,233
87
7,784
6,395
0
23,182
L
Ganesha
7,283
276
0
2,023
22,411
25,354
0
7,125
15,286
23,585
0
L
Charybdis
Lil-ChungieXAQ
Charybdis
7,828
3,003
0
2,271
19,122
6,443
318
5,507
13,615
0
32,498
W
Nu Wa
16,538
4,451
252
5,312
16,053
5,361
1,055
9,051
7,002
59,342
0
L
Discordia
15,819
253
939
2,583
12,153
4,836
0
4,467
7,686
60,831
0
W
Charybdis
fumundaurmum
Charybdis
19,692
12,702
0
4,396
13,840
5,019
1,989
6,852
6,988
0
74,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
33,424
209
Minions Killed
188
10
Camps Cleared
4
977,023
Distance Traveled
838,668
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,538
697
31
2
2
378,888
3
L
Ganesha
10,961
609
3
0
0
303,204
0
L
Charybdis
10,345
575
63
4
2
250,639
0
W
Nu Wa
12,855
714
74
4
3
269,547
5
L
Discordia
12,118
673
122
7
2
284,825
7
W
Charybdis
13,420
746
104
6
5
328,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role