Player Matchup

Gilgamesh
Gilgamesh
Scorcero0609
Gilgamesh
Level 111
God Stats
2W - 0L
1,872 SR
Queue Stats
225W - 42L
1,911 Elo+
Party 2
The Morrigan
The Morrigan
UpermanZem
The Morrigan
Level 107
God Stats
2W - 1L
1,720 SR
Queue Stats
6W - 6L
1,651 Elo+
Solo
Hou Yi
Hou Yi
fronto32
Hou Yi
Level 78
God Stats
22W - 3L
1,832 SR
Queue Stats
303W - 58L
1,882 Elo+
Party 2
Team Averages
Level 99
1,808 SR
1,815 Elo+

VS

Team Averages
Level 143
1,626 SR
1,674 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DAT300PINGLIFE
Sylvanus
Level 143
God Stats
6W - 6L
1,608 SR
Queue Stats
235W - 115L
1,747 Elo+
Party 1
Nemesis
Nemesis
Foxsevam
Nemesis
Level 157
God Stats
1W - 2L
1,771 SR
Queue Stats
286W - 138L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Scorcero0609
Gilgamesh
12
4 / 1 / 8
9,251
712
11,388
13,148
9,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
UpermanZem
The Morrigan
13
4 / 2 / 8
9,436
726
8,887
6,184
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
fronto32
Hou Yi
13
6 / 0 / 6
9,548
734
10,929
7,441
2,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 2
7,293
561
5,502
7,526
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
0 / 4 / 3
7,497
577
7,445
13,370
8,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Foxsevam
Nemesis
11
3 / 5 / 0
7,968
613
9,105
14,203
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
2
0.2
L
Sylvanus
0
4
3
0.38
L
Nemesis
Foxsevam
Nemesis
3
5
0
0.6
W
Gilgamesh
Scorcero0609
Gilgamesh
4
1
8
8
W
The Morrigan
UpermanZem
The Morrigan
4
2
8
4
W
Hou Yi
fronto32
Hou Yi
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,204
Damage
22,052
26,773
Taken
35,099
13,956
Mitigated
18,238
8,774
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,502
1,821
0
190
7,526
2,713
0
1,328
6,198
28,925
0
L
Sylvanus
7,445
845
2,906
3,542
13,370
8,400
0
1,368
12,002
15,495
0
L
Nemesis
Foxsevam
Nemesis
9,105
3,966
0
3,759
14,203
7,125
0
4,052
10,151
0
26,490
W
Gilgamesh
Scorcero0609
Gilgamesh
11,388
3,875
0
3,743
13,148
9,406
0
5,431
7,717
0
26,868
W
The Morrigan
UpermanZem
The Morrigan
8,887
2,267
72
1,408
6,184
2,001
110
3,483
2,701
34,121
5,844
W
Hou Yi
fronto32
Hou Yi
10,929
6,611
0
3,551
7,441
2,549
2,427
4,380
3,061
0
39,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,235
Gold Earned
22,758
171
Minions Killed
125
7
Camps Cleared
4
767,458
Distance Traveled
723,189
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,293
561
55
4
2
226,639
10
L
Sylvanus
7,497
577
13
1
0
232,373
3
L
Nemesis
7,968
613
57
4
2
264,177
8
W
Gilgamesh
9,251
712
28
2
3
261,103
3
W
The Morrigan
9,436
726
76
6
1
262,369
5
W
Hou Yi
9,548
734
67
5
3
243,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role