Player Matchup

Cu Chulainn
Cu Chulainn
Big_Smoke_Omega
Cu Chulainn
Level 23
God Stats
24W - 4L
1,814 SR
Queue Stats
243W - 156L
1,714 Elo+
Party 1
Charybdis
Charybdis
MasKeD_VeXiatiOn
Charybdis
Level 128
God Stats
28W - 15L
1,608 SR
Queue Stats
520W - 353L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
TheGhostLights
Cthulhu
Level 56
God Stats
11W - 3L
1,800 SR
Queue Stats
432W - 318L
1,618 Elo+
Party 1
Arachne
Arachne
ZxroTwo
Arachne
Level 88
God Stats
10W - 0L
1,815 SR
Queue Stats
417W - 340L
1,621 Elo+
Party 1
Janus
Janus
ZxroTwo-
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,551 Elo+
Party 1
Team Averages
Level 84
1,707 SR
1,622 Elo+

VS

Team Averages
Level 74
1,622 SR
1,537 Elo+
Charybdis
Charybdis
BeastMaster6999
Charybdis
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 58L
1,528 Elo+
Party 2
Ra
Ra
MadamBarkler
Ra
Level 28
God Stats
1W - 1L
1,635 SR
Queue Stats
78W - 57L
1,586 Elo+
Party 3
Fenrir
Fenrir
PsychoCatslayer
Fenrir
Level 108
God Stats
7W - 4L
1,500 SR
Queue Stats
107W - 91L
1,530 Elo+
Party 3
Izanami
Izanami
SenyaMagic69
Izanami
Level 69
God Stats
14W - 14L
1,698 SR
Queue Stats
60W - 50L
1,519 Elo+
Party 2
Ares
Ares
TtxZai
Ares
Level 46
God Stats
11W - 6L
1,776 SR
Queue Stats
58W - 51L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Big_Smoke_Omega
Cu Chulainn
14
1 / 1 / 0
8,389
559
7,615
8,301
6,881
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
13
2 / 2 / 3
7,876
525
7,258
7,961
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 8
7,754
517
6,704
8,687
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
ZxroTwo
Arachne
16
12 / 2 / 4
9,958
664
12,116
10,961
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
ZxroTwo-
Janus
16
4 / 2 / 5
9,552
637
6,293
8,736
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeastMaster6999
Charybdis
15
1 / 1 / 0
8,212
547
5,108
10,398
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 2
7,906
527
3,721
11,051
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 4 / 2
8,839
589
7,991
10,796
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SenyaMagic69
Izanami
10
1 / 6 / 1
6,348
423
5,013
11,948
3,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
TtxZai
Ares
11
1 / 4 / 2
7,240
483
3,780
12,659
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
8
8
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BeastMaster6999
Charybdis
1
1
0
1
W
Cu Chulainn
Big_Smoke_Omega
Cu Chulainn
1
1
0
1
L
1
5
2
0.4
W
Charybdis
2
2
3
1.75
L
4
4
2
1.25
L
Izanami
SenyaMagic69
Izanami
1
6
1
0.25
W
1
1
8
5
L
Ares
TtxZai
Ares
1
4
2
0.5
W
Arachne
ZxroTwo
Arachne
12
2
4
7
W
Janus
ZxroTwo-
Janus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,986
Damage
25,613
44,646
Taken
56,852
25,552
Mitigated
27,533
14,878
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BeastMaster6999
Charybdis
5,108
2,953
0
4,463
10,398
4,512
1,420
594
9,123
0
56,576
W
Cu Chulainn
Big_Smoke_Omega
Cu Chulainn
7,615
1,342
0
3,410
8,301
6,881
44
210
8,091
5,718
45,365
L
3,721
614
1,071
4,365
11,051
5,613
270
3,292
7,524
50,847
0
W
Charybdis
7,258
5,250
0
1,461
7,961
2,296
1,752
1,075
6,886
0
56,258
L
7,991
1,722
0
3,296
10,796
4,013
0
2,695
8,027
0
42,198
L
Izanami
SenyaMagic69
Izanami
5,013
2,474
9
3,419
11,948
3,256
744
3,773
8,130
0
39,805
W
6,704
800
0
1,694
8,687
7,313
0
1,607
7,080
21,968
0
L
Ares
TtxZai
Ares
3,780
96
303
1,512
12,659
10,139
165
3,177
9,440
18,569
0
W
Arachne
ZxroTwo
Arachne
12,116
7,223
0
5,308
10,961
6,386
0
2,167
8,794
0
73,424
W
Janus
ZxroTwo-
Janus
6,293
747
112
2,893
8,736
2,676
0
2,442
6,294
70,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
38,545
499
Minions Killed
384
0
Camps Cleared
0
1,555,937
Distance Traveled
1,321,086
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,212
547
120
8
0
228,441
3
W
Cu Chulainn
8,389
559
93
6
0
287,644
2
L
Ra
7,906
527
91
6
0
255,487
7
W
Charybdis
7,876
525
105
7
0
260,444
4
L
Fenrir
8,839
589
80
5
0
303,510
5
L
Izanami
6,348
423
72
5
0
261,507
7
W
Cthulhu
7,754
517
27
2
0
327,435
0
L
Ares
7,240
483
21
1
0
272,141
5
W
Arachne
9,958
664
121
8
0
357,090
0
W
Janus
9,552
637
153
10
0
323,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role