Player Matchup

Artemis
Artemis
ALEXmsterX
Artemis
Level 29
God Stats
6W - 8L
1,581 SR
Queue Stats
112W - 101L
1,618 Elo+
Solo
Ymir
Ymir
Oddsquatch
Ymir
Level 27
God Stats
7W - 5L
1,616 SR
Queue Stats
99W - 62L
1,637 Elo+
Solo
Serqet
Serqet
ReneMdz
Serqet
Level 25
God Stats
6W - 8L
1,580 SR
Queue Stats
89W - 83L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
StrideRoyalty
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,706 Elo+
Solo
Cerberus
Cerberus
lieutenanttrash
Cerberus
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 25L
1,663 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,639 Elo+

VS

Team Averages
Level 24
1,602 SR
1,583 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Crolancelo
Loki
Level 14
God Stats
19W - 15L
1,855 SR
Queue Stats
105W - 107L
1,581 Elo+
Solo
Thor
Thor
ESCΑNΦR
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 128L
1,548 Elo+
Solo
Charybdis
Charybdis
Lizzum
Charybdis
Level 27
God Stats
4W - 6L
1,515 SR
Queue Stats
177W - 191L
1,592 Elo+
Solo
King Arthur
King Arthur
shmozhow
King Arthur
Level 29
God Stats
55W - 40L
1,639 SR
Queue Stats
303W - 246L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALEXmsterX
Artemis
8
6 / 3 / 0
5,906
492
5,238
6,796
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 5
5,540
462
4,930
11,180
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
ReneMdz
Serqet
10
0 / 3 / 0
5,692
474
4,122
8,127
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
StrideRoyalty
Zhong Kui
7
0 / 4 / 1
4,821
402
1,305
7,011
3,929
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
2
0 / 1 / 0
3,859
322
136
853
346

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 3
7,356
613
6,679
8,147
4,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
3 / 5 / 3
6,230
519
3,119
6,808
1,580
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thor
12
3 / 1 / 3
7,242
604
7,063
6,973
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Lizzum
Charybdis
10
1 / 1 / 3
6,207
517
3,158
6,590
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
shmozhow
King Arthur
14
3 / 0 / 0
8,459
705
3,593
9,360
5,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
14
14
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
3
5.5
L
Artemis
ALEXmsterX
Artemis
6
3
0
2
W
3
5
3
0.9
W
Thor
3
1
3
4.5
W
Charybdis
Lizzum
Charybdis
1
1
3
2.5
L
0
3
5
0.83
L
Serqet
ReneMdz
Serqet
0
3
0
0
L
Zhong Kui
StrideRoyalty
Zhong Kui
0
4
1
0.13
L
Cerberus
0
1
0
0
W
King Arthur
shmozhow
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,731
Damage
23,612
33,967
Taken
37,878
15,714
Mitigated
15,349
8,118
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,679
1,639
1,054
4,649
8,147
4,195
1,357
1,205
6,893
40,770
0
L
Artemis
ALEXmsterX
Artemis
5,238
2,772
0
2,472
6,796
1,557
220
1,109
5,687
0
25,614
W
3,119
946
0
878
6,808
1,580
0
639
6,169
0
23,652
W
Thor
7,063
2,756
0
3,309
6,973
1,915
94
1,904
4,939
0
41,454
W
Charybdis
Lizzum
Charybdis
3,158
2,470
0
1,730
6,590
1,716
1,668
2,338
4,182
0
23,988
L
4,930
1,505
0
1,547
11,180
7,314
0
3,226
7,954
16,261
0
L
Serqet
ReneMdz
Serqet
4,122
1,005
0
3,308
8,127
2,568
0
320
7,807
0
30,253
L
Zhong Kui
StrideRoyalty
Zhong Kui
1,305
581
0
725
7,011
3,929
299
2,024
4,987
14,903
0
L
Cerberus
136
0
0
66
853
346
0
0
853
1,679
0
W
King Arthur
shmozhow
King Arthur
3,593
1,298
0
4,869
9,360
5,943
26
136
8,751
0
60,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,818
Gold Earned
35,494
187
Minions Killed
372
0
Camps Cleared
0
780,816
Distance Traveled
1,112,196
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,356
613
84
7
0
206,256
4
L
Artemis
5,906
492
50
4
0
137,807
0
W
Loki
6,230
519
38
3
0
223,343
1
W
Thor
7,242
604
82
7
0
227,438
5
W
Charybdis
6,207
517
36
3
0
206,878
0
L
Ymir
5,540
462
18
2
0
205,806
5
L
Serqet
5,692
474
79
7
0
243,282
0
L
Zhong Kui
4,821
402
32
3
0
175,786
0
L
Cerberus
3,859
322
8
1
0
18,135
0
W
King Arthur
8,459
705
132
11
0
248,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role