Player Matchup

Cerberus
Cerberus
ArcadiusPlay03
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,169 Elo+
Party 3
Ra
Ra
SirLeonKenzie
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,015 Elo+
Party 3
Skadi
Skadi
Valendrial
Skadi
Level 6
God Stats
2W - 3L
1,307 SR
Queue Stats
2W - 4L
1,007 Elo+
Solo
Ares
Ares
erskin8
Ares
Level 23
God Stats
28W - 31L
1,408 SR
Queue Stats
67W - 98L
1,277 Elo+
Party 2
Izanami
Izanami
mr0bojanglez
Izanami
Level 36
God Stats
63W - 56L
1,514 SR
Queue Stats
185W - 243L
1,315 Elo+
Party 2
Team Averages
Level 16
1,446 SR
1,156 Elo+

VS

Team Averages
Level 26
1,489 SR
1,393 Elo+
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DesolatedEarth
Neith
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
QueenCrimson34
Charybdis
Level 67
God Stats
6W - 6L
1,335 SR
Queue Stats
28W - 35L
1,336 Elo+
Party 1
Arachne
Arachne
Silver65
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,237 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZhyroG
Morgan Le Fay
Level 17
God Stats
4W - 5L
1,608 SR
Queue Stats
12W - 16L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 3 / 0
4,184
418
1,714
6,265
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 2 / 0
4,096
410
386
2,566
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
8
0 / 4 / 0
4,674
467
1,984
6,542
1,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
erskin8
Ares
7
1 / 3 / 0
4,615
462
1,500
6,141
3,409
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
mr0bojanglez
Izanami
6
0 / 3 / 0
4,327
433
1,738
4,609
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
2
0 / 0 / 0
3,683
368
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

11
5 / 0 / 0
6,574
657
3,838
2,986
998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
QueenCrimson34
Charybdis
10
7 / 1 / 0
6,040
604
5,921
5,091
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Silver65
Arachne
6
0 / 0 / 3
4,598
460
1,622
3,229
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ZhyroG
Morgan Le Fay
10
3 / 0 / 0
5,996
600
3,175
3,242
1,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
15
15
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
0
0
L
Cerberus
0
3
0
0
W
5
0
0
5
W
Charybdis
QueenCrimson34
Charybdis
7
1
0
7
W
Arachne
Silver65
Arachne
0
0
3
1.5
L
0
2
0
0
L
Skadi
0
4
0
0
W
Morgan Le Fay
ZhyroG
Morgan Le Fay
3
0
0
3
L
Ares
erskin8
Ares
1
3
0
0.33
L
Izanami
mr0bojanglez
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,322
Damage
14,556
26,123
Taken
14,548
8,684
Mitigated
4,422
5,826
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
1,714
231
0
2,055
6,265
1,724
0
1,124
5,141
14,546
0
W
3,838
1,663
0
824
2,986
998
2,526
231
2,755
0
28,835
W
Charybdis
QueenCrimson34
Charybdis
5,921
3,731
0
1,421
5,091
1,308
0
1,334
3,757
0
27,319
W
Arachne
Silver65
Arachne
1,622
1,385
0
604
3,229
1,107
378
583
2,646
0
11,456
L
386
106
20
73
2,566
492
0
2,051
515
6,095
0
L
Skadi
1,984
710
0
2,004
6,542
1,802
0
0
6,542
0
17,741
W
Morgan Le Fay
ZhyroG
Morgan Le Fay
3,175
185
0
1,123
3,242
1,009
1,150
1,452
1,790
27,334
0
L
Ares
erskin8
Ares
1,500
21
0
910
6,141
3,409
393
0
6,141
12,694
0
L
Izanami
mr0bojanglez
Izanami
1,738
1,530
0
764
4,609
1,257
563
0
4,609
0
22,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,896
Gold Earned
26,891
181
Minions Killed
183
0
Camps Cleared
0
714,493
Distance Traveled
706,912
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,683
368
0
0
0
7,644
0
L
Cerberus
4,184
418
53
5
0
122,577
0
W
Neith
6,574
657
55
6
0
153,451
2
W
Charybdis
6,040
604
55
6
0
165,955
0
W
Arachne
4,598
460
21
2
0
200,454
0
L
Ra
4,096
410
17
2
0
105,323
1
L
Skadi
4,674
467
37
4
0
166,904
1
W
Morgan Le Fay
5,996
600
52
5
0
179,408
0
L
Ares
4,615
462
22
2
0
159,548
2
L
Izanami
4,327
433
52
5
0
160,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role