Player Matchup

Charybdis
Charybdis
DeLLiRum
Charybdis
Level 16
God Stats
0W - 1L
1,278 SR
Queue Stats
18W - 20L
1,473 Elo+
Party 2
Achilles
Achilles
SaltyDone
Achilles
Level 28
God Stats
4W - 4L
1,118 SR
Queue Stats
22W - 26L
1,480 Elo+
Party 2
Ares
Ares
killdog2025
Ares
Level 20
God Stats
10W - 8L
1,567 SR
Queue Stats
10W - 9L
1,442 Elo+
Party 2
Team Averages
Level 21
1,321 SR
1,465 Elo+

VS

Team Averages
Level 59
1,540 SR
1,544 Elo+
Cthulhu
Cthulhu
CabraCabroken
Cthulhu
Level 124
God Stats
9W - 7L
1,659 SR
Queue Stats
210W - 153L
1,683 Elo+
Party 1
Charybdis
Charybdis
DiWaBa
Charybdis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 42L
1,518 Elo+
Party 1
Bellona
Bellona
Slaaaam
Bellona
Level 27
God Stats
19W - 11L
1,460 SR
Queue Stats
46W - 39L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeLLiRum
Charybdis
9
0 / 6 / 2
6,748
562
3,201
9,053
2,731
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SaltyDone
Achilles
11
2 / 5 / 0
7,457
621
5,155
13,263
10,031
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 6 / 1
6,499
542
3,296
12,886
9,401
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
8 / 0 / 7
9,574
798
12,260
6,555
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
DiWaBa
Charybdis
11
3 / 2 / 9
8,317
693
5,717
5,492
1,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Slaaaam
Bellona
13
6 / 0 / 10
9,270
773
10,630
6,134
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
17
17
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
0
7
11.5
L
Charybdis
DeLLiRum
Charybdis
0
6
2
0.17
W
Charybdis
DiWaBa
Charybdis
3
2
9
3.75
L
Achilles
SaltyDone
Achilles
2
5
0
0.4
W
Bellona
Slaaaam
Bellona
6
0
10
11
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,652
Damage
28,607
35,202
Taken
18,181
22,163
Mitigated
12,966
3,737
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,260
593
124
1,510
6,555
5,129
390
790
5,765
35,405
0
L
Charybdis
DeLLiRum
Charybdis
3,201
1,645
0
642
9,053
2,731
0
4,133
4,437
0
13,895
W
Charybdis
DiWaBa
Charybdis
5,717
3,368
0
518
5,492
1,905
1,620
1,178
4,314
0
23,877
L
Achilles
SaltyDone
Achilles
5,155
1,713
0
1,835
13,263
10,031
0
2,891
9,571
0
28,709
W
Bellona
Slaaaam
Bellona
10,630
2,817
0
2,744
6,134
5,932
849
1,913
4,221
0
21,118
L
3,296
123
0
1,260
12,886
9,401
0
4,429
7,706
13,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,704
Gold Earned
27,161
106
Minions Killed
129
3
Camps Cleared
7
580,856
Distance Traveled
675,301
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,574
798
65
5
1
239,871
3
L
Charybdis
6,748
562
34
3
0
174,863
2
W
Charybdis
8,317
693
42
4
5
206,087
1
L
Achilles
7,457
621
51
4
2
222,413
2
W
Bellona
9,270
773
22
2
1
229,343
0
L
Ares
6,499
542
21
2
1
183,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role