Player Matchup

Ra
Ra
GwasIce
Ra
Level 43
God Stats
2W - 6L
1,385 SR
Queue Stats
518W - 472L
1,575 Elo+
Solo
Charybdis
Charybdis
ItsBigWik
Charybdis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,419 Elo+
Solo
Jing Wei
Jing Wei
Yumemmih
Jing Wei
Level 26
God Stats
23W - 30L
1,482 SR
Queue Stats
140W - 134L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
animalEM
Sylvanus
Level 157
God Stats
2W - 3L
1,579 SR
Queue Stats
121W - 109L
1,499 Elo+
Party 1
Ares
Ares
shiningDrk
Ares
Level 129
God Stats
5W - 5L
1,543 SR
Queue Stats
161W - 139L
1,484 Elo+
Party 1
Team Averages
Level 78
1,498 SR
1,492 Elo+

VS

Team Averages
Level 80
1,661 SR
1,552 Elo+
Cthulhu
Cthulhu
PcAx
Cthulhu
Level 143
God Stats
1W - 0L
1,913 SR
Queue Stats
178W - 172L
1,604 Elo+
Party 2
Fenrir
Fenrir
Rambard-18
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,611 Elo+
Party 2
Charybdis
Charybdis
Roadkil98
Charybdis
Level 39
God Stats
3W - 4L
1,298 SR
Queue Stats
31W - 37L
1,423 Elo+
Solo
Ra
Ra
jassen228
Ra
Level 120
God Stats
3W - 0L
1,877 SR
Queue Stats
105W - 92L
1,568 Elo+
Party 2
Odin
Odin
sesaim
Odin
Level 85
God Stats
10W - 2L
1,718 SR
Queue Stats
64W - 51L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 8
13,944
996
12,949
23,906
15,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ItsBigWik
Charybdis
20
2 / 11 / 11
12,842
917
21,757
22,043
10,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Yumemmih
Jing Wei
20
2 / 12 / 9
12,827
916
15,974
27,193
12,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
animalEM
Sylvanus
20
4 / 7 / 11
14,198
1,014
15,306
29,789
40,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 4 / 9
14,494
1,035
21,244
29,200
42,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PcAx
Cthulhu
20
13 / 3 / 20
15,650
1,118
36,304
25,935
29,913
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Rambard-18
Fenrir
20
1 / 6 / 15
12,361
883
5,988
22,762
16,190
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Roadkil98
Charybdis
20
11 / 6 / 16
14,933
1,067
24,304
16,195
7,062
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 2 / 21
15,713
1,122
30,463
16,415
7,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
sesaim
Odin
20
4 / 1 / 28
14,274
1,020
23,686
20,084
27,689
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
142
18
Kills
42
42
Deaths
18
48
Assists
100
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
L
Charybdis
ItsBigWik
Charybdis
2
11
11
0.68
W
Cthulhu
PcAx
Cthulhu
13
3
20
7.67
W
Fenrir
Rambard-18
Fenrir
1
6
15
1.42
W
Charybdis
Roadkil98
Charybdis
11
6
16
3.17
L
Jing Wei
Yumemmih
Jing Wei
2
12
9
0.54
L
Sylvanus
animalEM
Sylvanus
4
7
11
1.36
W
13
2
21
11.75
W
Odin
sesaim
Odin
4
1
28
18
L
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,230
Damage
120,745
132,131
Taken
101,391
120,465
Mitigated
88,506
18,163
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,949
1,839
3,029
4,426
23,906
15,262
0
12,088
11,384
64,735
0
L
Charybdis
ItsBigWik
Charybdis
21,757
8,249
0
910
22,043
10,275
0
10,977
10,575
0
40,140
W
Cthulhu
PcAx
Cthulhu
36,304
2,795
1,665
992
25,935
29,913
0
10,770
13,346
63,591
0
W
Fenrir
Rambard-18
Fenrir
5,988
1,016
0
139
22,762
16,190
0
12,432
8,442
0
11,306
W
Charybdis
Roadkil98
Charybdis
24,304
12,798
0
0
16,195
7,062
0
8,734
6,719
0
41,293
L
Jing Wei
Yumemmih
Jing Wei
15,974
12,349
0
0
27,193
12,101
0
14,905
11,756
0
39,199
L
Sylvanus
animalEM
Sylvanus
15,306
2,428
5,746
4,052
29,789
40,770
0
13,361
15,075
26,655
0
W
30,463
3,936
3,522
6,063
16,415
7,652
0
9,660
6,755
63,609
0
W
Odin
sesaim
Odin
23,686
3,156
0
1,595
20,084
27,689
0
7,903
10,374
0
33,946
L
21,244
966
0
0
29,200
42,057
0
14,089
13,733
40,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,305
Gold Earned
72,931
243
Minions Killed
263
4
Camps Cleared
3
1,213,318
Distance Traveled
1,333,211
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,944
996
120
9
2
258,927
1
L
Charybdis
12,842
917
46
3
2
217,252
0
W
Cthulhu
15,650
1,118
74
5
0
310,163
0
W
Fenrir
12,361
883
11
1
2
271,887
1
W
Charybdis
14,933
1,067
53
4
1
208,474
1
L
Jing Wei
12,827
916
33
2
0
226,650
0
L
Sylvanus
14,198
1,014
12
1
0
231,830
0
W
Ra
15,713
1,122
88
6
0
248,406
0
W
Odin
14,274
1,020
37
3
0
294,281
0
L
Ares
14,494
1,035
32
2
0
278,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role