Player Matchup

Arachne
Arachne
CheezyRl
Arachne
Level 25
God Stats
26W - 15L
1,760 SR
Queue Stats
121W - 109L
1,730 Elo+
Party 1
Ne Zha
Ne Zha
DolphinBalls12
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,682 Elo+
Party 2
Ra
Ra
FunkotheFierce
Ra
Level 12
God Stats
0W - 1L
1,390 SR
Queue Stats
8W - 6L
1,607 Elo+
Party 2
Fafnir
Fafnir
Mrozskrat
Fafnir
Level 28
God Stats
8W - 9L
1,613 SR
Queue Stats
109W - 112L
1,599 Elo+
Solo
Charybdis
Charybdis
TheOfficerBagel
Charybdis
Level 29
God Stats
2W - 4L
1,239 SR
Queue Stats
270W - 235L
1,669 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,657 Elo+

VS

Team Averages
Level 25
1,550 SR
1,557 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DogDogsDogs
Bakasura
Level 26
God Stats
11W - 6L
1,750 SR
Queue Stats
64W - 56L
1,620 Elo+
Solo
Nu Wa
Nu Wa
HattrRJ
Nu Wa
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 84L
1,678 Elo+
Solo
Vamana
Vamana
sharkman123431
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CheezyRl
Arachne
11
0 / 2 / 0
5,851
585
5,555
8,418
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
5,317
532
4,582
7,923
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
5,491
549
4,772
5,709
1,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Mrozskrat
Fafnir
7
0 / 3 / 2
5,235
524
2,620
7,607
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
TheOfficerBagel
Charybdis
8
0 / 5 / 0
4,938
494
2,462
5,907
1,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 0 / 2
7,189
719
6,889
5,964
2,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
 
Yemoja
9
1 / 1 / 7
5,475
548
2,253
6,947
3,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
DogDogsDogs
Bakasura
12
6 / 0 / 3
6,693
669
6,811
7,893
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
HattrRJ
Nu Wa
11
1 / 1 / 6
5,878
588
4,994
4,604
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 1
5,317
532
4,854
7,024
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
16
16
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
2
7
W
Yemoja
 
Yemoja
1
1
7
4.5
L
Arachne
CheezyRl
Arachne
0
2
0
0
W
Bakasura
DogDogsDogs
Bakasura
6
0
3
7.5
L
1
4
0
0.25
L
1
2
1
0.75
W
Nu Wa
HattrRJ
Nu Wa
1
1
6
4
L
Fafnir
Mrozskrat
Fafnir
0
3
2
0.33
L
Charybdis
TheOfficerBagel
Charybdis
0
5
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,991
Damage
25,801
35,564
Taken
32,432
12,669
Mitigated
13,367
11,228
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,889
2,510
0
3,547
5,964
2,372
118
483
5,481
48,305
0
W
Yemoja
 
Yemoja
2,253
745
1,198
1,488
6,947
3,215
0
3,611
3,336
8,918
0
L
Arachne
CheezyRl
Arachne
5,555
3,085
0
3,368
8,418
3,216
0
555
7,223
0
35,143
W
Bakasura
DogDogsDogs
Bakasura
6,811
5,373
0
2,963
7,893
2,572
282
1,294
6,599
0
32,131
L
4,582
1,204
0
2,496
7,923
2,318
0
1,997
5,617
0
25,430
L
4,772
1,447
130
2,255
5,709
1,588
0
2,987
2,327
36,469
0
W
Nu Wa
HattrRJ
Nu Wa
4,994
1,263
0
952
4,604
1,339
44
1,540
3,064
38,386
0
L
Fafnir
Mrozskrat
Fafnir
2,620
287
0
2,190
7,607
4,492
0
3,601
3,488
12,168
0
L
Charybdis
TheOfficerBagel
Charybdis
2,462
1,265
0
789
5,907
1,055
0
4,771
1,100
0
23,252
W
4,854
1,863
0
3,235
7,024
3,869
200
464
6,560
0
20,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
30,552
254
Minions Killed
317
0
Camps Cleared
0
1,039,537
Distance Traveled
996,758
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,189
719
92
9
0
175,564
0
W
Yemoja
5,475
548
21
2
0
179,956
1
L
Arachne
5,851
585
62
6
0
243,225
1
W
Bakasura
6,693
669
82
8
0
241,682
5
L
Ne Zha
5,317
532
55
6
0
217,750
3
L
Ra
5,491
549
68
7
0
179,767
0
W
Nu Wa
5,878
588
78
8
0
193,173
2
L
Fafnir
5,235
524
9
1
0
211,342
4
L
Charybdis
4,938
494
60
6
0
187,453
1
W
Vamana
5,317
532
44
4
0
206,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role