Player Matchup

Charybdis
Charybdis
CheddaOG
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
585W - 662L
1,428 Elo+
Solo
Arachne
Arachne
JuAnGoTeM
Arachne
Level 140
God Stats
14W - 11L
1,552 SR
Queue Stats
98W - 87L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Ripcitypilot
Cthulhu
Level 57
God Stats
30W - 37L
1,320 SR
Queue Stats
435W - 551L
1,415 Elo+
Party 1
Achilles
Achilles
Zizyip
Achilles
Level 109
God Stats
5W - 6L
1,558 SR
Queue Stats
322W - 326L
1,459 Elo+
Solo
Sol
Sol
xTylan
Sol
Level 105
God Stats
25W - 18L
1,591 SR
Queue Stats
666W - 774L
1,430 Elo+
Party 1
Team Averages
Level 104
1,504 SR
1,443 Elo+

VS

Team Averages
Level 79
1,519 SR
1,455 Elo+
Charybdis
Charybdis
Craze3505
Charybdis
Level 88
God Stats
3W - 0L
1,704 SR
Queue Stats
379W - 379L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
Royal Iceblaze
Jormungandr
Level 102
God Stats
7W - 7L
1,477 SR
Queue Stats
287W - 313L
1,477 Elo+
Solo
Hou Yi
Hou Yi
kkb3an_1
Hou Yi
Level 89
God Stats
2W - 6L
1,228 SR
Queue Stats
272W - 248L
1,452 Elo+
Solo
Anubis
Anubis
mia_ev07
Anubis
Level 67
God Stats
1W - 0L
1,686 SR
Queue Stats
148W - 156L
1,445 Elo+
Party 2
Horus
Horus
tjp52730
Horus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CheddaOG
Charybdis
15
4 / 10 / 4
10,136
441
6,536
16,932
4,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
JuAnGoTeM
Arachne
16
8 / 6 / 5
10,979
477
7,899
19,175
8,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Ripcitypilot
Cthulhu
13
1 / 6 / 4
9,315
405
6,586
18,478
16,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Zizyip
Achilles
17
7 / 9 / 6
11,650
507
17,314
22,541
10,194
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
xTylan
Sol
15
4 / 1 / 2
10,569
460
10,360
12,852
4,179
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Craze3505
Charybdis
20
8 / 4 / 5
13,826
601
15,633
18,089
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Royal Iceblaze
Jormungandr
18
3 / 6 / 9
12,610
548
11,797
18,334
15,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
kkb3an_1
Hou Yi
20
15 / 3 / 6
13,624
592
17,997
15,432
6,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
mia_ev07
Anubis
19
3 / 5 / 4
12,420
540
12,891
13,531
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Horus
tjp52730
Horus
16
3 / 6 / 17
11,683
508
7,749
21,181
17,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
24
Kills
32
32
Deaths
24
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CheddaOG
Charybdis
4
10
4
0.6
W
Charybdis
Craze3505
Charybdis
8
4
5
2.63
L
Arachne
JuAnGoTeM
Arachne
8
6
5
1.75
L
Cthulhu
Ripcitypilot
Cthulhu
1
6
4
0.5
W
Jormungandr
Royal Iceblaze
Jormungandr
3
6
9
1.25
L
Achilles
Zizyip
Achilles
7
9
6
1.11
W
Hou Yi
kkb3an_1
Hou Yi
15
3
6
6
W
Anubis
mia_ev07
Anubis
3
5
4
1
W
Horus
tjp52730
Horus
3
6
17
1.92
L
Sol
xTylan
Sol
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,695
Damage
66,067
89,978
Taken
86,567
43,710
Mitigated
54,228
16,888
Healing
25,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CheddaOG
Charybdis
6,536
4,051
0
1,572
16,932
4,306
702
3,750
13,167
0
43,316
W
Charybdis
Craze3505
Charybdis
15,633
5,908
0
6,461
18,089
8,393
5,591
3,904
14,185
0
120,617
L
Arachne
JuAnGoTeM
Arachne
7,899
3,929
0
5,403
19,175
8,826
314
4,360
14,585
0
58,728
L
Cthulhu
Ripcitypilot
Cthulhu
6,586
412
138
862
18,478
16,205
280
3,501
14,921
37,437
0
W
Jormungandr
Royal Iceblaze
Jormungandr
11,797
2,508
0
3,036
18,334
15,055
998
1,345
16,989
77,514
0
L
Achilles
Zizyip
Achilles
17,314
6,976
0
4,586
22,541
10,194
510
7,836
14,223
0
61,443
W
Hou Yi
kkb3an_1
Hou Yi
17,997
8,322
0
3,871
15,432
6,809
2,947
3,678
11,754
0
96,209
W
Anubis
mia_ev07
Anubis
12,891
630
0
5,889
13,531
6,496
1,257
6,595
6,936
92,017
0
W
Horus
tjp52730
Horus
7,749
2,994
1,414
4,357
21,181
17,475
900
3,686
17,495
634
30,913
L
Sol
xTylan
Sol
10,360
1,651
0
4,327
12,852
4,179
1,052
4,460
8,250
47,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
64,163
368
Minions Killed
592
0
Camps Cleared
0
2,019,427
Distance Traveled
2,041,047
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,136
441
77
3
0
397,291
0
W
Charybdis
13,826
601
159
7
0
395,810
4
L
Arachne
10,979
477
88
4
0
448,645
1
L
Cthulhu
9,315
405
49
2
0
342,224
0
W
Jormungandr
12,610
548
123
5
0
398,546
6
L
Achilles
11,650
507
88
4
0
441,304
8
W
Hou Yi
13,624
592
133
6
0
414,910
0
W
Anubis
12,420
540
146
6
0
405,370
0
W
Horus
11,683
508
31
1
0
426,411
4
L
Sol
10,569
460
66
3
0
389,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role