Player Matchup

Thor
Thor
Capgun_outlaw
Thor
Level 148
God Stats
9W - 9L
1,746 SR
Queue Stats
153W - 158L
1,481 Elo+
Party 1
Charybdis
Charybdis
NwOxUnLIMITeDx
Charybdis
Level 93
God Stats
0W - 1L
1,235 SR
Queue Stats
46W - 58L
1,413 Elo+
Party 3
Chaac
Chaac
Unpoppedcorn
Chaac
Level 93
God Stats
4W - 4L
1,675 SR
Queue Stats
106W - 114L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
an4523
Cthulhu
Level 87
God Stats
1W - 2L
1,596 SR
Queue Stats
37W - 51L
1,391 Elo+
Party 3
Discordia
Discordia
fidito
Discordia
Level 124
God Stats
12W - 10L
1,527 SR
Queue Stats
29W - 35L
1,352 Elo+
Solo
Team Averages
Level 109
1,556 SR
1,411 Elo+

VS

Team Averages
Level 102
1,498 SR
1,378 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DimitriDash
Cthulhu
Level 100
God Stats
28W - 23L
1,572 SR
Queue Stats
76W - 108L
1,318 Elo+
Party 2
Anubis
Anubis
Legit_Haiku
Anubis
Level 123
God Stats
1W - 0L
1,805 SR
Queue Stats
4W - 5L
1,374 Elo+
Party 2
Neith
Neith
TheCatMerchant
Neith
Level 66
God Stats
4W - 6L
1,204 SR
Queue Stats
136W - 167L
1,354 Elo+
Party 2
Bacchus
Bacchus
Yohenheim
Bacchus
Level 68
God Stats
13W - 6L
1,408 SR
Queue Stats
72W - 81L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,032
730
8,420
11,652
8,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
NwOxUnLIMITeDx
Charybdis
13
1 / 5 / 1
7,089
644
5,083
9,114
2,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 5
6,970
634
7,937
14,352
12,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
an4523
Cthulhu
14
2 / 4 / 1
7,462
678
8,539
12,778
13,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
fidito
Discordia
13
0 / 4 / 3
7,118
647
11,564
7,721
1,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 1 / 9
9,481
862
10,176
12,957
9,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
DimitriDash
Cthulhu
13
0 / 1 / 7
7,694
699
5,836
13,066
11,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
18
10 / 3 / 6
11,439
1,040
18,886
15,646
9,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 10
8,740
795
7,155
8,628
4,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Yohenheim
Bacchus
15
6 / 0 / 9
9,598
873
6,625
10,244
12,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
5
Kills
23
23
Deaths
5
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
9
9.5
L
2
4
2
0.75
W
Cthulhu
DimitriDash
Cthulhu
0
1
7
3.5
W
Anubis
10
3
6
4.33
L
Charybdis
NwOxUnLIMITeDx
Charybdis
1
5
1
0.3
W
2
0
10
7
L
0
6
5
0.42
W
Bacchus
Yohenheim
Bacchus
6
0
9
10.5
L
Cthulhu
an4523
Cthulhu
2
4
1
0.63
L
Discordia
fidito
Discordia
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,543
Damage
48,678
55,617
Taken
60,541
38,599
Mitigated
47,679
6,607
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,176
2,304
342
1,645
12,957
9,524
14
1,984
10,226
6,420
17,441
L
8,420
2,140
0
1,060
11,652
8,830
0
5,466
6,186
0
16,598
W
Cthulhu
DimitriDash
Cthulhu
5,836
589
1,370
1,566
13,066
11,650
1
5,835
6,929
16,627
0
W
Anubis
18,886
1,572
0
7,398
15,646
9,633
2,030
5,491
9,678
49,628
0
L
Charybdis
NwOxUnLIMITeDx
Charybdis
5,083
2,169
0
998
9,114
2,301
0
7,332
1,782
0
26,059
W
7,155
1,947
919
4,101
8,628
4,463
1,606
4,415
3,938
0
32,557
L
7,937
1,449
88
3,303
14,352
12,778
0
6,484
7,868
0
15,671
W
Bacchus
Yohenheim
Bacchus
6,625
666
1,317
367
10,244
12,409
295
2,869
6,953
11,787
0
L
Cthulhu
an4523
Cthulhu
8,539
1,281
244
0
12,778
13,119
0
7,452
5,326
23,262
0
L
Discordia
fidito
Discordia
11,564
391
302
612
7,721
1,571
56
6,430
1,291
28,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,671
Gold Earned
46,952
192
Minions Killed
230
6
Camps Cleared
9
901,346
Distance Traveled
1,054,098
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,481
862
30
3
2
206,126
0
L
Thor
8,032
730
17
2
1
184,101
0
W
Cthulhu
7,694
699
22
2
0
236,079
3
W
Anubis
11,439
1,040
76
7
5
176,385
1
L
Charybdis
7,089
644
61
6
4
153,099
2
W
Neith
8,740
795
89
8
1
212,413
2
L
Chaac
6,970
634
19
2
0
179,862
0
W
Bacchus
9,598
873
13
1
1
223,095
1
L
Cthulhu
7,462
678
36
3
0
191,800
7
L
Discordia
7,118
647
59
5
1
192,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role