Player Matchup

Sol
Sol
Cae30
Sol
Level 36
God Stats
4W - 8L
1,311 SR
Queue Stats
89W - 125L
1,278 Elo+
Solo
Charybdis
Charybdis
Dark_Wolf_846
Charybdis
Level 28
God Stats
4W - 6L
1,427 SR
Queue Stats
143W - 310L
1,158 Elo+
Party 2
Athena
Athena
ToasterBath_OwO
Athena
Level 49
God Stats
2W - 2L
1,304 SR
Queue Stats
249W - 481L
1,215 Elo+
Party 2
Team Averages
Level 38
1,348 SR
1,217 Elo+

VS

Team Averages
Level 29
1,246 SR
1,354 Elo+
Ganesha
Ganesha
Andolini_11
Ganesha
Level 58
God Stats
0W - 2L
1,238 SR
Queue Stats
172W - 230L
1,337 Elo+
Party 1
Charybdis
Charybdis
ShadowShrrg
Charybdis
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
27W - 41L
1,224 Elo+
Solo
Thor
Thor
vexedgun
Thor
Level 3
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cae30
Sol
16
12 / 0 / 8
12,042
860
19,107
11,484
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Dark_Wolf_846
Charybdis
14
11 / 4 / 11
11,391
814
19,158
14,256
4,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 6 / 16
10,448
746
7,420
19,332
7,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Andolini_11
Ganesha
13
1 / 5 / 7
9,408
672
7,405
19,178
18,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
ShadowShrrg
Charybdis
13
7 / 7 / 1
10,472
748
13,502
15,557
5,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
11
1 / 15 / 6
8,614
615
10,168
18,094
11,556
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
27
Kills
9
10
Deaths
27
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Andolini_11
Ganesha
1
5
7
0.9
W
Sol
Cae30
Sol
12
0
8
16
W
Charybdis
Dark_Wolf_846
Charybdis
11
4
11
4.13
L
Charybdis
ShadowShrrg
Charybdis
7
7
1
1.07
W
4
6
16
2
L
Thor
1
15
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,685
Damage
31,075
45,072
Taken
52,829
15,303
Mitigated
35,622
11,841
Healing
4,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Andolini_11
Ganesha
7,405
895
0
949
19,178
18,793
0
11,327
7,419
18,632
0
W
Sol
Cae30
Sol
19,107
7,408
0
6,174
11,484
3,380
2,077
2,601
8,883
67,205
0
W
Charybdis
Dark_Wolf_846
Charybdis
19,158
13,278
0
2,363
14,256
4,234
692
2,773
11,483
0
32,905
L
Charybdis
ShadowShrrg
Charybdis
13,502
8,069
0
3,607
15,557
5,273
0
5,713
9,556
0
29,033
W
7,420
1,854
437
2,867
19,332
7,689
583
2,743
16,589
22,819
0
L
Thor
10,168
3,705
0
0
18,094
11,556
0
9,035
8,823
0
24,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
28,494
174
Minions Killed
90
7
Camps Cleared
1
703,803
Distance Traveled
657,633
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,408
672
2
0
1
243,020
0
W
Sol
12,042
860
107
8
7
252,401
1
W
Charybdis
11,391
814
35
3
0
231,660
0
L
Charybdis
10,472
748
51
4
0
224,258
1
W
Athena
10,448
746
32
2
0
219,742
0
L
Thor
8,614
615
37
3
0
190,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role