Player Matchup

Sobek
Sobek
Diamond IV
Rohacks
Sobek
Diamond IV
Level 121
God Stats
2W - 4L
1,712 SR
Queue Stats
167W - 206L
2,188 MMR
Party 1
Eset
Eset
Masters
ThePrizmParadox
Eset
Masters
Level 160
God Stats
167W - 194L
1,640 SR
Queue Stats
1,419W - 1,701L
2,233 MMR
Solo
Mulan
Mulan
Diamond IV
Tschazam
Mulan
Diamond IV
Level 140
God Stats
10W - 11L
1,542 SR
Queue Stats
209W - 244L
2,298 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,631 SR
2,240 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 93
1,745 SR
1,987 MMR
Fenrir
Fenrir
Diamond V
CombatLevi
Fenrir
Diamond V
Level 128
God Stats
35W - 22L
1,709 SR
Queue Stats
565W - 599L
1,985 MMR
Party 2
Sol
Sol
Diamond III
Juicy_Fani
Sol
Diamond III
Level 38
God Stats
9W - 2L
1,937 SR
Queue Stats
38W - 9L
2,318 MMR
Party 2
Chaac
Chaac
Platinum III
maxandrubyy
Chaac
Platinum III
Level 113
God Stats
8W - 9L
1,589 SR
Queue Stats
194W - 180L
1,657 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Rohacks
Sobek
16
3 / 4 / 13
13,691
685
13,015
28,190
38,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 4 / 8
14,070
704
22,265
15,807
7,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Tschazam
Mulan
17
8 / 9 / 8
14,049
702
26,518
30,343
32,216
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Baron SamediPersephoneHou YiMorgan Le FayTiamat

VS

Bans
GilgameshAresAnhurAthenaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CombatLevi
Fenrir
15
5 / 6 / 10
12,666
633
13,147
24,898
24,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 6 / 7
13,432
672
27,419
19,181
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 12
12,390
620
17,329
28,349
29,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
18
Kills
17
17
Deaths
18
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CombatLevi
Fenrir
5
6
10
1.67
L
9
6
7
2.08
W
Sobek
Rohacks
Sobek
3
4
13
2.38
W
7
4
8
2.75
W
Mulan
Tschazam
Mulan
8
9
8
1.33
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,798
Damage
57,895
74,340
Taken
72,428
78,171
Mitigated
61,443
22,988
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CombatLevi
Fenrir
13,147
2,175
0
2,518
24,898
24,690
0
12,316
12,171
11,391
26,216
L
27,419
9,298
0
8,126
19,181
6,859
95
9,456
9,463
73,354
0
W
Sobek
Rohacks
Sobek
13,015
1,337
0
7,950
28,190
38,471
226
12,887
14,615
37,897
0
W
22,265
1,787
2,091
4,015
15,807
7,484
1,378
5,316
10,257
64,687
0
W
Mulan
Tschazam
Mulan
26,518
3,662
0
8,932
30,343
32,216
562
11,949
17,888
0
59,787
L
17,329
3,277
0
8,723
28,349
29,894
160
12,786
15,015
0
46,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
38,488
214
Minions Killed
212
9
Camps Cleared
9
1,085,694
Distance Traveled
1,045,482
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,666
633
44
2
4
379,140
2
L
Sol
13,432
672
113
6
4
321,314
4
W
Sobek
13,691
685
46
2
2
373,894
1
W
Eset
14,070
704
111
6
3
357,888
0
W
Mulan
14,049
702
57
3
4
353,912
3
L
Chaac
12,390
620
55
3
1
345,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role