Player Matchup

Scylla
Scylla
By_Luix
Scylla
Level 58
God Stats
8W - 10L
1,497 SR
Queue Stats
73W - 70L
1,333 Elo+
Solo
Charybdis
Charybdis
Jstock
Charybdis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,442 Elo+
Party 2
Yemoja
Yemoja
SYKtkd
Yemoja
Level 30
God Stats
14W - 6L
1,655 SR
Queue Stats
27W - 24L
1,465 Elo+
Party 2
Team Averages
Level 45
1,551 SR
1,413 Elo+

VS

Team Averages
Level 28
1,618 SR
1,288 Elo+
Zhong Kui
Zhong Kui
AI_Izanagi
Zhong Kui
Level 29
God Stats
7W - 3L
1,727 SR
Queue Stats
41W - 49L
1,364 Elo+
Party 1
Olorun
Olorun
TTV-JayGrindz-YT
Olorun
Level 17
God Stats
2W - 3L
1,604 SR
Queue Stats
3W - 4L
1,248 Elo+
Party 1
Horus
Horus
a_required_intel
Horus
Level 37
God Stats
2W - 3L
1,522 SR
Queue Stats
21W - 24L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
By_Luix
Scylla
18
18 / 2 / 9
15,388
810
28,603
15,312
7,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Jstock
Charybdis
15
4 / 8 / 21
12,919
680
14,665
18,625
7,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
SYKtkd
Yemoja
18
8 / 3 / 21
14,925
786
18,587
20,440
22,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AI_Izanagi
Zhong Kui
15
6 / 11 / 6
12,721
670
19,194
21,002
14,121
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 11 / 4
12,017
632
13,726
21,168
4,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 8 / 10
12,167
640
10,505
27,082
20,281
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
30
Kills
13
13
Deaths
30
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AI_Izanagi
Zhong Kui
6
11
6
0.82
W
Scylla
By_Luix
Scylla
18
2
9
11.25
W
Charybdis
Jstock
Charybdis
4
8
21
1.81
W
Yemoja
SYKtkd
Yemoja
8
3
21
6.17
L
4
11
4
0.55
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,855
Damage
43,425
54,377
Taken
69,252
36,980
Mitigated
39,251
15,375
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AI_Izanagi
Zhong Kui
19,194
3,767
0
900
21,002
14,121
0
13,070
7,656
40,654
0
W
Scylla
By_Luix
Scylla
28,603
2,624
554
3,389
15,312
7,099
552
10,321
4,991
78,389
0
W
Charybdis
Jstock
Charybdis
14,665
10,206
0
1,080
18,625
7,783
1,688
11,543
7,082
0
30,807
W
Yemoja
SYKtkd
Yemoja
18,587
4,154
3,424
6,928
20,440
22,098
422
11,368
9,072
45,834
0
L
13,726
9,018
1,066
3,735
21,168
4,849
0
17,400
3,465
57,967
0
L
10,505
6,269
2,169
5,087
27,082
20,281
0
16,459
10,306
0
28,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
36,905
215
Minions Killed
194
4
Camps Cleared
8
939,308
Distance Traveled
824,505
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,721
670
52
3
1
253,511
3
W
Scylla
15,388
810
113
6
2
341,992
2
W
Charybdis
12,919
680
53
3
2
285,601
2
W
Yemoja
14,925
786
49
3
0
311,715
2
L
Olorun
12,017
632
116
6
3
259,097
0
L
Horus
12,167
640
26
1
4
311,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role