Player Matchup

Charybdis
Charybdis
JD_N_08
Charybdis
Level 29
God Stats
4W - 4L
1,473 SR
Queue Stats
47W - 62L
1,291 Elo+
Solo
Ra
Ra
ToraOtakuGamer
Ra
Level 20
God Stats
0W - 2L
1,314 SR
Queue Stats
24W - 55L
1,056 Elo+
Party 1
Scylla
Scylla
YangXalong
Scylla
Level 16
God Stats
1W - 1L
1,266 SR
Queue Stats
7W - 13L
1,127 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zelefaroid
Morgan Le Fay
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
36W - 60L
1,500 Elo+
Party 1
Pele
Pele
chrisrice2
Pele
Level 14
God Stats
5W - 16L
1,111 SR
Queue Stats
23W - 50L
1,058 Elo+
Party 1
Team Averages
Level 19
1,333 SR
1,206 Elo+

VS

Team Averages
Level 22
1,519 SR
1,275 Elo+
Ymir
Ymir
Bolognadawg420
Ymir
Level 27
God Stats
30W - 22L
1,526 SR
Queue Stats
105W - 155L
1,222 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gabbyiscool8947
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,085 Elo+
Solo
Zhong Kui
Zhong Kui
M4455-3563
Zhong Kui
Level 11
God Stats
1W - 0L
1,681 SR
Queue Stats
5W - 12L
1,214 Elo+
Solo
Arachne
Arachne
NightmareHood842
Arachne
Level 28
God Stats
3W - 5L
1,386 SR
Queue Stats
337W - 308L
1,431 Elo+
Solo
Charybdis
Charybdis
reflex-confetti
Charybdis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 7L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JD_N_08
Charybdis
20
3 / 8 / 3
13,901
448
12,175
19,653
11,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 10 / 7
13,781
445
12,353
20,172
13,453
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
YangXalong
Scylla
16
0 / 12 / 4
10,957
353
8,616
18,940
5,966
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Zelefaroid
Morgan Le Fay
20
5 / 7 / 4
15,331
495
17,359
25,382
10,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 14 / 3
14,519
468
15,719
27,647
11,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 8
16,212
523
13,865
24,146
24,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Gabbyiscool8947
Ah Muzen Cab
10
2 / 2 / 0
10,782
348
1,634
3,614
1,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
M4455-3563
Zhong Kui
20
10 / 6 / 5
16,604
536
28,738
28,801
21,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
21 / 7 / 3
18,737
604
29,310
28,972
15,966
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charybdis
reflex-confetti
Charybdis
20
11 / 3 / 8
15,906
513
20,564
26,463
12,078
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
17
Kills
50
51
Deaths
18
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Ah Muzen Cab
Gabbyiscool8947
Ah Muzen Cab
2
2
0
1
L
Charybdis
JD_N_08
Charybdis
3
8
3
0.56
W
Zhong Kui
M4455-3563
Zhong Kui
10
6
5
2.08
W
21
7
3
3.21
L
3
10
7
0.65
L
Scylla
YangXalong
Scylla
0
12
4
0.17
L
Morgan Le Fay
Zelefaroid
Morgan Le Fay
5
7
4
1
L
6
14
3
0.54
W
Charybdis
reflex-confetti
Charybdis
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,222
Damage
94,111
111,794
Taken
111,996
53,303
Mitigated
75,306
16,780
Healing
39,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,865
2,229
0
3,028
24,146
24,871
1,247
9,227
14,919
85,199
0
W
Ah Muzen Cab
Gabbyiscool8947
Ah Muzen Cab
1,634
651
0
1,252
3,614
1,118
0
1,245
2,369
0
16,317
L
Charybdis
JD_N_08
Charybdis
12,175
6,162
0
4,064
19,653
11,563
2,415
5,368
14,285
0
77,566
W
Zhong Kui
M4455-3563
Zhong Kui
28,738
1,236
94
12,959
28,801
21,273
3,283
13,655
15,146
106,580
0
W
29,310
22,632
0
12,678
28,972
15,966
6,226
6,122
22,850
0
133,736
L
12,353
2,452
471
2,113
20,172
13,453
726
12,769
7,403
57,117
0
L
Scylla
YangXalong
Scylla
8,616
1,971
0
2,154
18,940
5,966
635
5,624
13,316
36,788
0
L
Morgan Le Fay
Zelefaroid
Morgan Le Fay
17,359
2,055
426
5,447
25,382
10,429
3,113
6,944
18,438
81,952
0
L
15,719
4,624
0
2,105
27,647
11,892
1,246
11,898
15,749
0
63,356
W
Charybdis
reflex-confetti
Charybdis
20,564
7,538
0
9,964
26,463
12,078
5,645
8,079
18,384
0
114,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,489
Gold Earned
78,241
512
Minions Killed
589
0
Camps Cleared
0
2,265,516
Distance Traveled
2,321,659
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,212
523
125
4
0
606,950
3
W
Ah Muzen Cab
10,782
348
27
1
0
162,939
2
L
Charybdis
13,901
448
132
4
0
530,544
0
W
Zhong Kui
16,604
536
158
5
0
473,311
0
W
Arachne
18,737
604
148
5
0
583,628
0
L
Ra
13,781
445
90
3
0
400,981
0
L
Scylla
10,957
353
60
2
0
428,327
0
L
Morgan Le Fay
15,331
495
130
4
0
471,446
0
L
Pele
14,519
468
100
3
0
434,218
0
W
Charybdis
15,906
513
131
4
0
494,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role