Player Matchup

Danzaburou
Danzaburou
Andrez Uzumaki
Danzaburou
Level 149
God Stats
3W - 1L
1,470 SR
Queue Stats
66W - 54L
1,623 Elo+
Party 2
Ra
Ra
ChiefMendez
Ra
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,366 Elo+
Party 2
Achilles
Achilles
iConceded
Achilles
Level 126
God Stats
2W - 4L
1,680 SR
Queue Stats
71W - 64L
1,599 Elo+
Party 2
Team Averages
Level 100
1,550 SR
1,529 Elo+

VS

Team Averages
Level 97
1,547 SR
1,641 Elo+
Charybdis
Charybdis
Exalted86
Charybdis
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 126L
1,662 Elo+
Party 1
Ares
Ares
Itzzack97
Ares
Level 29
God Stats
85W - 39L
1,675 SR
Queue Stats
107W - 70L
1,727 Elo+
Party 1
Chang'e
Chang'e
iHarli
Chang'e
Level 140
God Stats
0W - 5L
1,465 SR
Queue Stats
53W - 50L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrez Uzumaki
Danzaburou
14
8 / 3 / 8
10,714
893
18,296
12,799
5,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 5 / 9
7,998
667
1,412
6,869
4,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
iConceded
Achilles
14
8 / 3 / 7
9,896
825
11,518
14,729
12,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Exalted86
Charybdis
12
5 / 6 / 4
9,251
771
10,041
11,324
3,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
12
2 / 6 / 9
8,646
721
7,039
13,397
12,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
iHarli
Chang'e
12
3 / 4 / 4
8,736
728
6,122
12,613
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
10
11
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andrez Uzumaki
Danzaburou
8
3
8
4
W
0
5
9
0.9
L
Charybdis
Exalted86
Charybdis
5
6
4
1.17
L
Ares
2
6
9
1.08
W
Achilles
iConceded
Achilles
8
3
7
3.83
L
Chang'e
iHarli
Chang'e
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
23,202
34,397
Taken
37,334
22,529
Mitigated
20,072
9,156
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andrez Uzumaki
Danzaburou
18,296
8,556
0
4,131
12,799
5,056
2,097
5,456
7,343
0
58,021
W
1,412
350
637
194
6,869
4,614
396
2,750
4,119
14,031
0
L
Charybdis
Exalted86
Charybdis
10,041
6,310
0
1,146
11,324
3,570
206
273
10,713
0
36,597
L
Ares
7,039
416
0
0
13,397
12,380
0
1,065
12,052
13,600
0
W
Achilles
iConceded
Achilles
11,518
2,335
0
4,194
14,729
12,859
355
5,624
8,518
0
21,529
L
Chang'e
iHarli
Chang'e
6,122
182
2,424
4,606
12,613
4,122
0
202
11,898
24,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
26,633
119
Minions Killed
120
6
Camps Cleared
3
614,457
Distance Traveled
649,375
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,714
893
66
6
1
189,143
2
W
Ra
7,998
667
24
2
3
191,398
0
L
Charybdis
9,251
771
65
5
2
198,778
0
L
Ares
8,646
721
11
1
0
218,358
1
W
Achilles
9,896
825
29
2
2
233,916
3
L
Chang'e
8,736
728
44
4
1
232,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role