Player Matchup

Serqet
Serqet
Ree-Tha-God
Serqet
Level 149
God Stats
12W - 15L
1,250 SR
Queue Stats
190W - 193L
1,606 Elo+
Party 2
Zhong Kui
Zhong Kui
STAIN_BANG
Zhong Kui
Level 160
God Stats
3W - 0L
1,695 SR
Queue Stats
438W - 389L
1,610 Elo+
Party 2
Cerberus
Cerberus
SheFeltMyDende
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 140L
1,466 Elo+
Solo
Team Averages
Level 112
1,482 SR
1,561 Elo+

VS

Team Averages
Level 59
1,624 SR
1,423 Elo+
Ymir
Ymir
Foxcold-Cloud
Ymir
Level 106
God Stats
144W - 89L
1,656 SR
Queue Stats
519W - 585L
1,531 Elo+
Party 1
Bellona
Bellona
GarrisonFresh
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
Zhong Kui
Zhong Kui
sebmar11
Zhong Kui
Level 66
God Stats
9W - 10L
1,716 SR
Queue Stats
317W - 364L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
10 / 0 / 4
8,830
883
8,131
7,249
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
STAIN_BANG
Zhong Kui
13
4 / 4 / 6
8,084
808
11,300
11,468
8,203
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
11
1 / 1 / 11
7,595
760
5,058
10,617
7,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
7,100
710
3,918
10,374
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
9
2 / 8 / 2
6,584
658
5,850
12,243
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
sebmar11
Zhong Kui
10
2 / 4 / 3
6,770
677
7,464
7,939
4,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
5
5
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Bellona
2
8
2
0.38
W
Serqet
10
0
4
12
W
Zhong Kui
STAIN_BANG
Zhong Kui
4
4
6
1.75
W
Cerberus
1
1
11
6.5
L
Zhong Kui
sebmar11
Zhong Kui
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,489
Damage
17,232
29,334
Taken
30,556
18,992
Mitigated
17,711
8,711
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,918
1,212
0
1,716
10,374
6,034
0
6,122
4,016
14,017
0
L
Bellona
5,850
2,212
0
615
12,243
6,845
89
6,833
4,702
0
10,764
W
Serqet
8,131
1,095
0
2,748
7,249
3,755
0
2,614
4,551
0
18,198
W
Zhong Kui
STAIN_BANG
Zhong Kui
11,300
1,281
0
3,468
11,468
8,203
1,706
6,067
5,115
42,509
0
W
Cerberus
5,058
571
0
2,495
10,617
7,034
250
3,187
7,062
16,887
0
L
Zhong Kui
sebmar11
Zhong Kui
7,464
998
0
2,078
7,939
4,832
0
3,632
3,940
19,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,509
Gold Earned
20,454
127
Minions Killed
69
6
Camps Cleared
3
544,576
Distance Traveled
454,168
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,100
710
18
2
0
139,786
1
L
Bellona
6,584
658
9
1
1
168,052
0
W
Serqet
8,830
883
16
2
0
208,305
0
W
Zhong Kui
8,084
808
73
7
5
149,081
0
W
Cerberus
7,595
760
38
4
1
187,190
4
L
Zhong Kui
6,770
677
42
4
2
146,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role