Player Matchup

Cabrakan
Cabrakan
EzzyPalma
Cabrakan
Level 125
God Stats
2W - 0L
1,705 SR
Queue Stats
95W - 90L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
I River I3882
Baron Samedi
Level 30
God Stats
23W - 12L
1,584 SR
Queue Stats
118W - 111L
1,429 Elo+
Party 1
Ravana
Ravana
ItzSaiiy4n
Ravana
Level 69
God Stats
6W - 3L
1,416 SR
Queue Stats
151W - 125L
1,480 Elo+
Party 1
Team Averages
Level 75
1,568 SR
1,503 Elo+

VS

Team Averages
Level 81
1,613 SR
1,482 Elo+
Baron Samedi
Baron Samedi
Cthulhu6669
Baron Samedi
Level 77
God Stats
18W - 9L
1,602 SR
Queue Stats
119W - 117L
1,486 Elo+
Solo
Jormungandr
Jormungandr
Val1787
Jormungandr
Level 104
God Stats
5W - 7L
1,405 SR
Queue Stats
112W - 100L
1,517 Elo+
Solo
Pele
Pele
VicReborn
Pele
Level 63
God Stats
3W - 2L
1,833 SR
Queue Stats
64W - 65L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EzzyPalma
Cabrakan
16
6 / 0 / 8
12,074
635
16,287
17,910
23,928
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
I River I3882
Baron Samedi
16
5 / 3 / 8
11,917
627
19,477
11,868
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
ItzSaiiy4n
Ravana
14
3 / 4 / 10
11,370
598
11,176
14,284
5,824
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cthulhu6669
Baron Samedi
15
4 / 4 / 3
11,300
595
13,080
15,353
11,185
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Val1787
Jormungandr
15
2 / 3 / 5
11,887
626
12,156
22,021
28,310
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
12
1 / 7 / 3
9,965
524
10,916
15,752
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
14
Kills
7
7
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cthulhu6669
Baron Samedi
4
4
3
1.38
W
Cabrakan
EzzyPalma
Cabrakan
6
0
8
10
W
Baron Samedi
I River I3882
Baron Samedi
5
3
8
3
W
Ravana
ItzSaiiy4n
Ravana
3
4
10
2
L
Jormungandr
Val1787
Jormungandr
2
3
5
1.5
L
Pele
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,940
Damage
36,152
44,062
Taken
53,126
34,852
Mitigated
46,190
16,221
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cthulhu6669
Baron Samedi
13,080
1,011
3,006
7,474
15,353
11,185
303
10,485
4,868
49,547
0
W
Cabrakan
EzzyPalma
Cabrakan
16,287
2,295
943
3,513
17,910
23,928
475
9,733
8,177
41,942
0
W
Baron Samedi
I River I3882
Baron Samedi
19,477
2,260
5,098
4,669
11,868
5,100
819
7,155
4,713
55,765
0
W
Ravana
ItzSaiiy4n
Ravana
11,176
3,849
0
1,998
14,284
5,824
526
8,721
5,563
0
23,900
L
Jormungandr
Val1787
Jormungandr
12,156
2,150
0
3,159
22,021
28,310
121
14,043
7,520
35,879
0
L
Pele
10,916
2,637
0
3,496
15,752
6,695
0
11,185
4,470
0
30,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
33,152
172
Minions Killed
179
8
Camps Cleared
6
1,014,683
Distance Traveled
829,254
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,300
595
92
5
2
293,382
4
W
Cabrakan
12,074
635
44
2
5
339,799
1
W
Baron Samedi
11,917
627
97
5
2
312,579
1
W
Ravana
11,370
598
31
2
1
362,305
1
L
Jormungandr
11,887
626
44
2
0
301,730
4
L
Pele
9,965
524
43
2
4
234,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role