Player Matchup

Heimdallr
Heimdallr
BlueBomber26
Heimdallr
Level 27
God Stats
21W - 16L
1,593 SR
Queue Stats
58W - 74L
1,328 Elo+
Party 1
Nemesis
Nemesis
ItsBomber56
Nemesis
Level 25
God Stats
6W - 7L
1,416 SR
Queue Stats
38W - 44L
1,298 Elo+
Party 1
Bellona
Bellona
Link626
Bellona
Level 7
God Stats
2W - 2L
1,544 SR
Queue Stats
5W - 6L
1,293 Elo+
Solo
Cthulhu
Cthulhu
epic elf 91
Cthulhu
Level 33
God Stats
29W - 21L
1,602 SR
Queue Stats
102W - 120L
1,431 Elo+
Party 1
Fenrir
Fenrir
xSNMxUSMC
Fenrir
Level 25
God Stats
35W - 31L
1,597 SR
Queue Stats
42W - 40L
1,441 Elo+
Party 1
Team Averages
Level 23
1,550 SR
1,358 Elo+

VS

Team Averages
Level 18
1,426 SR
1,283 Elo+
Arachne
Arachne
ChicoGodzilla
Arachne
Level 22
God Stats
23W - 24L
1,479 SR
Queue Stats
119W - 103L
1,360 Elo+
Solo
Kukulkan
Kukulkan
WHITEVGB
Kukulkan
Level 7
God Stats
1W - 1L
1,355 SR
Queue Stats
2W - 7L
1,183 Elo+
Solo
Neith
Neith
Warlordkhadgar89
Neith
Level 2
God Stats
4W - 10L
1,295 SR
Queue Stats
4W - 11L
999 Elo+
Solo
Cerberus
Cerberus
miamiboy2000
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,423 Elo+
Solo
Jormungandr
Jormungandr
snulax
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueBomber26
Heimdallr
18
11 / 9 / 14
13,106
524
28,018
20,326
7,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ItsBomber56
Nemesis
20
8 / 3 / 2
14,010
560
10,835
13,043
10,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Link626
Bellona
16
5 / 8 / 5
11,608
464
10,057
19,246
15,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
epic elf 91
Cthulhu
20
8 / 2 / 11
13,515
541
18,766
25,111
26,547
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
xSNMxUSMC
Fenrir
18
12 / 7 / 6
13,215
529
16,626
20,713
11,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
14 / 5 / 4
14,891
596
23,028
27,961
15,510
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
WHITEVGB
Kukulkan
17
5 / 10 / 9
11,350
454
16,959
14,389
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 10 / 1
6,701
268
0
7,836
1,850
Cerberus
miamiboy2000
Cerberus
17
8 / 13 / 10
12,491
500
14,209
28,956
22,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
snulax
Jormungandr
15
1 / 12 / 13
10,937
437
12,520
29,009
25,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
65
44
Kills
28
29
Deaths
50
38
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlueBomber26
Heimdallr
11
9
14
2
L
Arachne
14
5
4
3.2
W
Nemesis
ItsBomber56
Nemesis
8
3
2
3
W
Bellona
Link626
Bellona
5
8
5
0.94
L
Kukulkan
WHITEVGB
Kukulkan
5
10
9
0.95
L
0
10
1
0.05
W
Cthulhu
epic elf 91
Cthulhu
8
2
11
6.75
L
Cerberus
miamiboy2000
Cerberus
8
13
10
1
L
Jormungandr
snulax
Jormungandr
1
12
13
0.63
W
Fenrir
xSNMxUSMC
Fenrir
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,302
Damage
66,716
98,439
Taken
108,151
70,800
Mitigated
71,717
22,477
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlueBomber26
Heimdallr
28,018
22,948
611
1,449
20,326
7,616
5,798
11,556
8,770
0
73,868
L
Arachne
23,028
14,323
0
10,356
27,961
15,510
3,995
4,117
23,844
0
123,591
W
Nemesis
ItsBomber56
Nemesis
10,835
6,463
0
1,252
13,043
10,161
6,036
2,328
10,715
0
103,581
W
Bellona
Link626
Bellona
10,057
5,573
0
2,509
19,246
15,033
1,449
8,580
10,666
1,752
43,689
L
Kukulkan
WHITEVGB
Kukulkan
16,959
2,545
0
331
14,389
6,869
268
4,634
9,755
57,920
0
L
0
0
0
0
7,836
1,850
0
613
7,223
0
1,000
W
Cthulhu
epic elf 91
Cthulhu
18,766
2,049
2,373
10,234
25,111
26,547
1,138
9,568
15,163
106,033
0
L
Cerberus
miamiboy2000
Cerberus
14,209
785
0
6,524
28,956
22,180
0
3,832
25,121
32,736
0
L
Jormungandr
snulax
Jormungandr
12,520
2,998
0
530
29,009
25,308
358
6,247
22,762
47,280
0
W
Fenrir
xSNMxUSMC
Fenrir
16,626
8,332
81
3,968
20,713
11,443
2,788
11,403
9,310
0
55,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,454
Gold Earned
56,370
609
Minions Killed
379
0
Camps Cleared
0
2,180,482
Distance Traveled
2,089,028
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,106
524
119
5
0
396,316
3
L
Arachne
14,891
596
154
6
0
494,436
0
W
Nemesis
14,010
560
178
7
0
463,062
0
W
Bellona
11,608
464
85
3
0
334,041
0
L
Kukulkan
11,350
454
96
4
0
392,610
1
L
Neith
6,701
268
1
0
0
304,274
1
W
Cthulhu
13,515
541
147
6
0
513,081
0
L
Cerberus
12,491
500
64
3
0
487,448
8
L
Jormungandr
10,937
437
64
3
0
410,260
1
W
Fenrir
13,215
529
80
3
0
473,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role