Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Crash Test Dumy
Sol
Level 154
God Stats
97W - 89L
1,461 SR
Queue Stats
378W - 427L
1,477 Elo+
Party 1
Arachne
Arachne
xxRUbeSRuSxx
Arachne
Level 27
God Stats
14W - 14L
1,496 SR
Queue Stats
39W - 51L
1,400 Elo+
Solo
Team Averages
Level 94
1,486 SR
1,459 Elo+

VS

Team Averages
Level 104
1,491 SR
1,465 Elo+
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Bers3rkeR-813
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,505 Elo+
Solo
Zeus
Zeus
xnxrgx
Zeus
Level 129
God Stats
8W - 7L
1,474 SR
Queue Stats
79W - 112L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
7 / 3 / 5
11,408
761
12,842
12,552
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 9
10,785
719
11,698
10,002
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
xxRUbeSRuSxx
Arachne
13
3 / 2 / 7
10,011
667
5,723
10,716
6,467
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 4 / 6
10,610
707
6,012
20,871
28,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
Bers3rkeR-813
Charybdis
6
0 / 2 / 2
7,865
524
239
1,614
413
Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
xnxrgx
Zeus
15
7 / 7 / 2
11,532
769
14,177
13,439
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
9
9
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
3
5
3.17
L
Ares
 
Ares
2
4
6
1.25
L
Charybdis
Bers3rkeR-813
Charybdis
0
2
2
0.5
W
3
4
9
1.88
L
Zeus
xnxrgx
Zeus
7
7
2
1.14
W
Arachne
xxRUbeSRuSxx
Arachne
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
20,428
33,270
Taken
35,924
14,235
Mitigated
34,644
8,024
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,842
9,894
0
828
12,552
4,463
1,193
7,180
5,372
0
50,754
L
Ares
 
Ares
6,012
115
0
2,556
20,871
28,096
438
6,336
14,535
29,286
0
L
Charybdis
Bers3rkeR-813
Charybdis
239
207
0
10
1,614
413
0
256
1,358
0
1,168
W
11,698
2,566
0
4,053
10,002
3,305
1,055
6,916
3,086
53,270
0
L
Zeus
xnxrgx
Zeus
14,177
266
505
2,641
13,439
6,135
764
5,304
8,135
57,627
0
W
Arachne
xxRUbeSRuSxx
Arachne
5,723
4,159
369
2,774
10,716
6,467
732
6,413
4,303
0
11,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
30,007
177
Minions Killed
139
11
Camps Cleared
2
807,087
Distance Traveled
514,967
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,408
761
91
6
4
260,011
2
L
Ares
10,610
707
30
2
0
269,817
7
L
Charybdis
7,865
524
1
0
0
15,497
0
W
Sol
10,785
719
75
5
6
267,938
2
L
Zeus
11,532
769
108
7
2
229,653
2
W
Arachne
10,011
667
11
1
1
279,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role