Player Matchup

Freya
Freya
EoGGoldenBoy
Freya
Level 18
God Stats
5W - 2L
1,676 SR
Queue Stats
58W - 54L
1,548 Elo+
Party 1
Fenrir
Fenrir
JakeScrub
Fenrir
Level 85
God Stats
1W - 1L
1,509 SR
Queue Stats
17W - 16L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
JayTheCasual
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,690 Elo+
Party 1
Cernunnos
Cernunnos
PablosBell
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,521 Elo+
Solo
Artio
Artio
goatsofwar
Artio
Level 66
God Stats
6W - 5L
1,653 SR
Queue Stats
59W - 61L
1,524 Elo+
Party 1
Team Averages
Level 38
1,568 SR
1,558 Elo+

VS

Team Averages
Level 20
1,593 SR
1,524 Elo+
Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ANKQWJNAUHN
Charybdis
Level 29
God Stats
5W - 5L
1,640 SR
Queue Stats
305W - 287L
1,539 Elo+
Solo
Nu Wa
Nu Wa
AliceGreyson
Nu Wa
Level 26
God Stats
6W - 2L
1,694 SR
Queue Stats
119W - 110L
1,538 Elo+
Solo
Discordia
Discordia
CelestialFerret
Discordia
Level 8
God Stats
9W - 6L
1,630 SR
Queue Stats
16W - 12L
1,567 Elo+
Solo
Jormungandr
Jormungandr
WingusMcDingus
Jormungandr
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 67L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 8
14,592
1,216
24,038
23,343
7,521
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
JakeScrub
Fenrir
19
8 / 6 / 7
13,855
1,155
13,325
21,222
17,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
JayTheCasual
Guan Yu
19
0 / 10 / 9
11,323
944
5,521
23,422
18,198
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
PablosBell
Cernunnos
17
1 / 17 / 2
10,410
868
2,587
34,052
7,491
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
20
1 / 1 / 17
12,457
1,038
7,894
22,946
17,245
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
15 / 1 / 13
13,472
1,123
12,977
9,149
3,468
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
ANKQWJNAUHN
Charybdis
19
9 / 5 / 11
13,263
1,105
24,117
13,743
5,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 13
12,395
1,033
21,253
8,836
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
CelestialFerret
Discordia
20
4 / 4 / 18
12,806
1,067
19,213
10,739
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
WingusMcDingus
Jormungandr
19
4 / 5 / 12
12,197
1,016
14,566
15,989
13,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
102
19
Kills
35
41
Deaths
19
43
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
15
1
13
21.5
W
Charybdis
ANKQWJNAUHN
Charybdis
9
5
11
2.9
W
3
4
13
2.38
W
Discordia
CelestialFerret
Discordia
4
4
18
3.25
L
9
7
8
1.86
L
Fenrir
JakeScrub
Fenrir
8
6
7
1.92
L
Guan Yu
JayTheCasual
Guan Yu
0
10
9
0.45
L
Cernunnos
PablosBell
Cernunnos
1
17
2
0.12
W
Jormungandr
WingusMcDingus
Jormungandr
4
5
12
2
L
Artio
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,365
Damage
92,126
124,985
Taken
58,456
68,077
Mitigated
31,087
18,608
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,977
5,688
0
1,425
9,149
3,468
0
4,908
4,241
0
23,632
W
Charybdis
ANKQWJNAUHN
Charybdis
24,117
16,089
0
2,071
13,743
5,937
0
6,139
7,604
0
40,958
W
21,253
7,938
0
0
8,836
3,542
0
4,635
4,201
55,549
0
W
Discordia
CelestialFerret
Discordia
19,213
1,839
0
371
10,739
4,543
0
6,088
4,651
34,801
0
L
24,038
7,176
0
7,715
23,343
7,521
0
14,702
8,354
78,672
0
L
Fenrir
JakeScrub
Fenrir
13,325
2,442
0
1,773
21,222
17,622
0
8,704
12,430
0
40,600
L
Guan Yu
JayTheCasual
Guan Yu
5,521
1,148
2,484
2,438
23,422
18,198
0
13,664
9,613
0
18,047
L
Cernunnos
PablosBell
Cernunnos
2,587
821
0
100
34,052
7,491
0
4,365
11,382
0
13,501
W
Jormungandr
WingusMcDingus
Jormungandr
14,566
4,791
0
732
15,989
13,597
0
10,162
5,827
34,799
0
L
Artio
7,894
1,692
678
3,420
22,946
17,245
0
12,558
9,911
26,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,637
Gold Earned
64,133
238
Minions Killed
219
8
Camps Cleared
9
1,210,717
Distance Traveled
1,078,672
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,472
1,123
18
2
6
290,224
0
W
Charybdis
13,263
1,105
47
4
1
175,268
0
W
Nu Wa
12,395
1,033
79
7
1
195,123
0
W
Discordia
12,806
1,067
36
3
1
226,830
0
L
Freya
14,592
1,216
115
10
2
223,731
0
L
Fenrir
13,855
1,155
57
5
1
256,502
2
L
Guan Yu
11,323
944
17
1
1
218,905
0
L
Cernunnos
10,410
868
21
2
4
262,164
0
W
Jormungandr
12,197
1,016
39
3
0
191,227
0
L
Artio
12,457
1,038
28
2
0
249,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role