Player Matchup

Freya
Freya
 
Freya
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DNA DeMoNz
Erlang Shen
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,516 Elo+
Party 2
Scylla
Scylla
Escanor2622
Scylla
Level 126
God Stats
1W - 3L
1,250 SR
Queue Stats
98W - 114L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
SilverBack354
Cthulhu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,638 Elo+
Party 1
Persephone
Persephone
kevoooooo
Persephone
Level 149
God Stats
1W - 2L
1,581 SR
Queue Stats
189W - 225L
1,549 Elo+
Party 2
Team Averages
Level 124
1,466 SR
1,545 Elo+

VS

Team Averages
Level 119
1,605 SR
1,533 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Emrysdalek
Mulan
Level 118
God Stats
1W - 2L
1,536 SR
Queue Stats
489W - 492L
1,511 Elo+
Solo
Danzaburou
Danzaburou
KirawrUwU
Danzaburou
Level 124
God Stats
0W - 2L
1,634 SR
Queue Stats
135W - 110L
1,537 Elo+
Solo
He Bo
He Bo
Skullz772
He Bo
Level 84
God Stats
1W - 2L
1,544 SR
Queue Stats
181W - 159L
1,600 Elo+
Solo
Hades
Hades
weritogamer
Hades
Level 111
God Stats
2W - 1L
1,809 SR
Queue Stats
60W - 69L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
5 / 1 / 13
11,145
743
16,804
11,261
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
DNA DeMoNz
Erlang Shen
17
3 / 2 / 14
10,454
697
8,463
16,836
16,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
19
9 / 4 / 6
11,869
791
18,475
11,211
5,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
18
2 / 2 / 11
11,269
751
13,628
28,222
20,445
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
kevoooooo
Persephone
18
2 / 2 / 17
11,117
741
15,982
11,744
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 5 / 7
9,061
604
12,304
17,220
24,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
16
1 / 4 / 6
9,094
606
11,677
23,933
20,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
KirawrUwU
Danzaburou
17
1 / 2 / 5
9,842
656
15,270
10,794
5,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Skullz772
He Bo
17
3 / 6 / 6
10,110
674
14,979
11,492
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 5
10,507
700
11,100
17,831
10,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
21
Kills
11
11
Deaths
21
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
1
13
11.5
L
Hercules
 
Hercules
1
5
7
0.9
W
Erlang Shen
DNA DeMoNz
Erlang Shen
3
2
14
5
L
Mulan
1
4
6
1
W
Scylla
9
4
6
3
L
Danzaburou
KirawrUwU
Danzaburou
1
2
5
1.75
W
Cthulhu
2
2
11
3.75
L
He Bo
Skullz772
He Bo
3
6
6
1
W
Persephone
kevoooooo
Persephone
2
2
17
5.25
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,352
Damage
65,330
79,274
Taken
81,270
54,833
Mitigated
64,416
29,429
Healing
37,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,804
6,034
834
3,300
11,261
6,244
1,267
3,986
7,275
29,610
0
L
Hercules
 
Hercules
12,304
1,529
1,984
3,421
17,220
24,303
0
12,567
4,653
0
18,429
W
Erlang Shen
DNA DeMoNz
Erlang Shen
8,463
1,996
822
2,863
16,836
16,596
518
6,582
10,254
0
20,019
L
Mulan
11,677
1,672
1,603
9,293
23,933
20,006
0
20,379
3,554
0
16,936
W
Scylla
18,475
1,437
368
1,140
11,211
5,626
1,850
3,198
8,013
34,054
0
L
Danzaburou
KirawrUwU
Danzaburou
15,270
2,649
2,669
4,867
10,794
5,087
180
8,185
2,609
0
39,166
W
Cthulhu
13,628
341
1,081
11,207
28,222
20,445
402
9,491
18,731
22,568
0
L
He Bo
Skullz772
He Bo
14,979
816
1,781
1,171
11,492
4,771
342
9,397
2,095
27,938
0
W
Persephone
kevoooooo
Persephone
15,982
1,486
3,666
4,148
11,744
5,922
1,285
2,820
8,922
43,486
0
L
11,100
545
2,873
7,475
17,831
10,249
0
14,361
3,470
29,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,854
Gold Earned
48,614
181
Minions Killed
157
0
Camps Cleared
0
1,379,077
Distance Traveled
1,368,056
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,145
743
29
2
0
235,028
0
L
Hercules
9,061
604
8
1
0
242,510
5
W
Erlang Shen
10,454
697
15
1
0
277,418
2
L
Mulan
9,094
606
10
1
0
273,250
0
W
Scylla
11,869
791
46
3
0
265,150
3
L
Danzaburou
9,842
656
40
3
0
296,816
2
W
Cthulhu
11,269
751
40
3
0
317,874
0
L
He Bo
10,110
674
51
3
0
255,265
4
W
Persephone
11,117
741
51
3
0
283,607
4
L
Hades
10,507
700
48
3
0
300,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role