Player Matchup

Cthulhu
Cthulhu
ALPHA JBOB
Cthulhu
Level 14
God Stats
21W - 18L
1,350 SR
Queue Stats
35W - 32L
1,357 Elo+
Party 3
Skadi
Skadi
GodOfDragonSlyrs
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,292 Elo+
Solo
Kukulkan
Kukulkan
IRONxMAIDEN1
Kukulkan
Level 4
God Stats
3W - 6L
1,175 SR
Queue Stats
17W - 24L
1,097 Elo+
Party 3
Horus
Horus
WarRaven5991
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,132 Elo+
Solo
Neith
Neith
iEatBabyGash
Neith
Level 2
God Stats
10W - 6L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 3
Team Averages
Level 8
1,405 SR
1,276 Elo+

VS

Team Averages
Level 24
1,483 SR
1,440 Elo+
Olorun
Olorun
EM R TO
Olorun
Level 13
God Stats
20W - 19L
1,421 SR
Queue Stats
133W - 125L
1,355 Elo+
Party 2
Fenrir
Fenrir
EightRhombus536
Fenrir
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 143L
1,499 Elo+
Party 1
Thanatos
Thanatos
OLELEE
Thanatos
Level 29
God Stats
7W - 5L
1,682 SR
Queue Stats
113W - 112L
1,472 Elo+
Party 1
Apollo
Apollo
UnlinkedBreak33
Apollo
Level 17
God Stats
92W - 89L
1,453 SR
Queue Stats
135W - 123L
1,345 Elo+
Party 2
Charybdis
Charybdis
hsznnmn
Charybdis
Level 26
God Stats
2W - 3L
1,358 SR
Queue Stats
32W - 33L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALPHA JBOB
Cthulhu
17
1 / 4 / 4
10,426
869
10,763
20,448
12,715
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 12 / 2
10,947
912
11,455
23,299
7,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
IRONxMAIDEN1
Kukulkan
16
2 / 5 / 3
10,422
869
7,595
13,561
11,737
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 10 / 5
10,595
883
5,926
18,549
16,645
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 8 / 4
10,610
884
10,282
15,001
5,209
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EM R TO
Olorun
19
1 / 2 / 17
11,373
948
10,901
11,236
8,690
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 4 / 11
12,932
1,078
18,904
14,312
6,742
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
OLELEE
Thanatos
20
16 / 0 / 15
14,578
1,215
20,113
7,608
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 4 / 13
12,406
1,034
23,882
12,765
5,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
hsznnmn
Charybdis
19
4 / 0 / 16
11,963
997
12,779
9,256
6,870
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
10
Kills
39
39
Deaths
10
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALPHA JBOB
Cthulhu
1
4
4
0.75
W
Olorun
EM R TO
Olorun
1
2
17
4.75
W
10
4
11
3.88
L
5
12
2
0.5
L
Kukulkan
IRONxMAIDEN1
Kukulkan
2
5
3
0.7
W
Thanatos
OLELEE
Thanatos
16
0
15
23.5
W
8
4
13
3.63
L
1
10
5
0.35
W
Charybdis
hsznnmn
Charybdis
4
0
16
12
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,021
Damage
86,579
90,858
Taken
55,177
53,845
Mitigated
31,640
4,525
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALPHA JBOB
Cthulhu
10,763
472
65
0
20,448
12,715
0
1,938
18,289
19,582
0
W
Olorun
EM R TO
Olorun
10,901
3,444
1,176
4,642
11,236
8,690
0
2,623
8,613
28,257
0
W
18,904
3,948
0
1,107
14,312
6,742
0
4,671
9,641
0
31,827
L
11,455
6,425
0
0
23,299
7,539
0
1,215
21,936
0
21,028
L
Kukulkan
IRONxMAIDEN1
Kukulkan
7,595
1,046
0
0
13,561
11,737
0
1,139
12,082
21,650
0
W
Thanatos
OLELEE
Thanatos
20,113
8,393
0
7,217
7,608
3,704
0
2,269
5,109
0
28,110
W
23,882
13,591
0
728
12,765
5,634
0
4,226
8,539
0
54,421
L
5,926
4,213
1,685
1,780
18,549
16,645
0
2,890
15,243
0
17,825
W
Charybdis
hsznnmn
Charybdis
12,779
7,463
0
0
9,256
6,870
0
4,569
4,687
0
24,627
L
10,282
5,191
0
995
15,001
5,209
0
2,405
12,407
0
32,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,000
Gold Earned
63,252
157
Minions Killed
190
7
Camps Cleared
6
935,435
Distance Traveled
1,064,181
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,426
869
17
1
0
233,354
0
W
Olorun
11,373
948
42
4
0
192,388
4
W
Fenrir
12,932
1,078
34
3
2
233,096
0
L
Skadi
10,947
912
14
1
0
178,176
0
L
Kukulkan
10,422
869
36
3
1
175,813
3
W
Thanatos
14,578
1,215
13
1
1
249,906
0
W
Apollo
12,406
1,034
76
6
2
166,840
0
L
Horus
10,595
883
38
3
1
193,397
1
W
Charybdis
11,963
997
25
2
1
221,951
1
L
Neith
10,610
884
52
4
5
154,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role