Player Matchup

Kukulkan
Kukulkan
Arisarath
Kukulkan
Level 110
God Stats
15W - 11L
1,668 SR
Queue Stats
39W - 35L
1,532 Elo+
Party 2
Charybdis
Charybdis
IRLancer
Charybdis
Level 149
God Stats
20W - 13L
1,667 SR
Queue Stats
121W - 106L
1,627 Elo+
Party 2
Sobek
Sobek
IceDizzy
Sobek
Level 129
God Stats
1W - 2L
1,264 SR
Queue Stats
85W - 64L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
ManiacalTr0jan
Sun Wukong
Level 158
God Stats
4W - 2L
1,739 SR
Queue Stats
256W - 240L
1,536 Elo+
Party 2
Ravana
Ravana
Skyfysh
Ravana
Level 23
God Stats
31W - 25L
1,601 SR
Queue Stats
71W - 64L
1,538 Elo+
Party 2
Team Averages
Level 114
1,588 SR
1,574 Elo+

VS

Team Averages
Level 94
1,503 SR
1,537 Elo+
Cthulhu
Cthulhu
Darkrai2468
Cthulhu
Level 148
God Stats
5W - 5L
1,563 SR
Queue Stats
260W - 232L
1,486 Elo+
Party 1
Izanami
Izanami
KitchenKush
Izanami
Level 44
God Stats
11W - 7L
1,530 SR
Queue Stats
188W - 207L
1,449 Elo+
Solo
Apollo
Apollo
LankyCracker
Apollo
Level 127
God Stats
5W - 3L
1,631 SR
Queue Stats
240W - 223L
1,585 Elo+
Party 1
Achilles
Achilles
josclarke
Achilles
Level 116
God Stats
1W - 2L
1,293 SR
Queue Stats
193W - 165L
1,567 Elo+
Party 1
Sobek
Sobek
xSteezy
Sobek
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 131L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arisarath
Kukulkan
20
2 / 6 / 4
13,514
501
12,230
9,482
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
IRLancer
Charybdis
20
5 / 4 / 5
15,001
556
16,974
13,724
6,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
IceDizzy
Sobek
17
2 / 7 / 7
12,419
460
6,832
24,697
29,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
ManiacalTr0jan
Sun Wukong
20
0 / 3 / 9
13,472
499
11,671
26,699
26,679
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Skyfysh
Ravana
20
5 / 1 / 5
14,060
521
7,893
12,025
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkrai2468
Cthulhu
17
1 / 3 / 9
11,664
432
11,344
18,391
25,663
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
KitchenKush
Izanami
3
0 / 1 / 0
6,989
259
314
617
36
Short Bow

Short Bow

+15%
Attack Speed

Apollo
20
12 / 6 / 6
14,995
555
26,693
21,736
9,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
josclarke
Achilles
20
7 / 2 / 10
13,488
500
10,872
18,834
17,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
xSteezy
Sobek
20
1 / 2 / 9
12,382
459
6,069
20,393
23,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
14
Kills
21
21
Deaths
14
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arisarath
Kukulkan
2
6
4
0.67
L
Cthulhu
Darkrai2468
Cthulhu
1
3
9
1.83
W
Charybdis
IRLancer
Charybdis
5
4
5
1.88
W
Sobek
IceDizzy
Sobek
2
7
7
0.79
L
Izanami
KitchenKush
Izanami
0
1
0
0
L
Apollo
12
6
6
2.5
W
Sun Wukong
ManiacalTr0jan
Sun Wukong
0
3
9
1.5
W
Ravana
Skyfysh
Ravana
5
1
5
7.5
L
Achilles
josclarke
Achilles
7
2
10
6
L
Sobek
xSteezy
Sobek
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,600
Damage
55,292
86,627
Taken
79,971
73,291
Mitigated
75,799
21,128
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arisarath
Kukulkan
12,230
711
0
1,250
9,482
4,010
841
3,225
6,257
106,786
0
L
Cthulhu
Darkrai2468
Cthulhu
11,344
941
1,099
3,213
18,391
25,663
313
3,438
14,947
69,051
0
W
Charybdis
IRLancer
Charybdis
16,974
13,426
0
5,718
13,724
6,278
3,759
4,532
9,192
0
136,659
W
Sobek
IceDizzy
Sobek
6,832
1,013
0
5,387
24,697
29,617
379
5,623
19,074
23,818
0
L
Izanami
KitchenKush
Izanami
314
249
0
78
617
36
0
66
551
0
1,251
L
Apollo
26,693
15,609
0
4,396
21,736
9,472
4,940
7,301
14,435
0
131,155
W
Sun Wukong
ManiacalTr0jan
Sun Wukong
11,671
1,649
0
6,478
26,699
26,679
113
3,543
23,156
0
96,319
W
Ravana
Skyfysh
Ravana
7,893
2,050
0
2,295
12,025
6,707
2,080
2,802
9,223
0
111,995
L
Achilles
josclarke
Achilles
10,872
3,143
0
1,965
18,834
17,277
300
4,160
14,674
0
94,839
L
Sobek
xSteezy
Sobek
6,069
334
0
6,952
20,393
23,351
510
4,097
16,186
69,373
10,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,466
Gold Earned
59,518
689
Minions Killed
626
0
Camps Cleared
0
2,562,570
Distance Traveled
1,960,474
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,514
501
188
7
0
498,902
6
L
Cthulhu
11,664
432
145
5
0
494,720
5
W
Charybdis
15,001
556
208
8
0
455,178
6
W
Sobek
12,419
460
13
0
0
519,618
2
L
Izanami
6,989
259
2
0
0
20,144
0
L
Apollo
14,995
555
222
8
0
476,770
5
W
Sun Wukong
13,472
499
151
6
0
533,629
3
W
Ravana
14,060
521
129
5
0
555,243
3
L
Achilles
13,488
500
138
5
0
511,335
3
L
Sobek
12,382
459
119
4
0
457,505
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role