Player Matchup

Cthulhu
Cthulhu
AngryFairy
Cthulhu
Level 160
God Stats
6W - 3L
1,783 SR
Queue Stats
357W - 187L
1,734 Elo+
Party 1
Tiamat
Tiamat
DepthDragon
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,820 Elo+
Party 1
Charybdis
Charybdis
OkayPhine
Charybdis
Level 160
God Stats
3W - 2L
1,966 SR
Queue Stats
222W - 158L
1,711 Elo+
Party 1
Team Averages
Level 115
1,750 SR
1,755 Elo+

VS

Team Averages
Level 22
1,567 SR
1,496 Elo+
Thor
Thor
ENormousPeater
Thor
Level 24
God Stats
0W - 1L
1,588 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Neith
Neith
Melchi05
Neith
Level 14
God Stats
2W - 3L
1,525 SR
Queue Stats
28W - 39L
1,382 Elo+
Solo
Agni
Agni
tevoshu
Agni
Level 29
God Stats
2W - 4L
1,590 SR
Queue Stats
142W - 110L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngryFairy
Cthulhu
12
3 / 1 / 6
9,040
822
6,557
11,500
12,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
11
2 / 1 / 4
8,096
736
7,389
8,052
4,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
OkayPhine
Charybdis
13
4 / 2 / 5
8,824
802
8,298
9,592
3,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
7,244
659
1,500
3,239
1,828
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Neith
Melchi05
Neith
10
0 / 5 / 4
6,822
620
5,110
10,979
3,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
tevoshu
Agni
12
3 / 4 / 1
7,964
724
9,850
12,077
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AngryFairy
Cthulhu
3
1
6
6
W
Tiamat
2
1
4
4
L
1
0
2
2
L
Neith
Melchi05
Neith
0
5
4
0.4
W
Charybdis
OkayPhine
Charybdis
4
2
5
3.25
L
Agni
tevoshu
Agni
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,244
Damage
16,460
29,144
Taken
26,295
19,761
Mitigated
9,052
11,307
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AngryFairy
Cthulhu
6,557
506
270
3,634
11,500
12,091
539
2,959
8,541
19,556
0
W
Tiamat
7,389
531
0
2,955
8,052
4,428
571
3,598
4,454
18,304
0
L
1,500
298
121
734
3,239
1,828
0
1,784
1,455
0
3,002
L
Neith
Melchi05
Neith
5,110
1,217
0
2,028
10,979
3,429
0
6,797
4,182
0
15,637
W
Charybdis
OkayPhine
Charybdis
8,298
4,505
0
4,448
9,592
3,242
909
4,004
5,588
0
42,229
L
Agni
tevoshu
Agni
9,850
673
72
2,610
12,077
3,795
0
5,786
6,291
39,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
22,030
125
Minions Killed
80
7
Camps Cleared
2
659,649
Distance Traveled
503,981
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,040
822
16
1
1
234,687
4
W
Tiamat
8,096
736
25
2
4
224,983
0
L
Thor
7,244
659
0
0
0
122,500
2
L
Neith
6,822
620
22
2
1
181,051
1
W
Charybdis
8,824
802
84
8
2
199,979
2
L
Agni
7,964
724
58
5
1
200,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role