Player Matchup

Gilgamesh
Gilgamesh
Dundyblurr
Gilgamesh
Level 124
God Stats
1W - 1L
1,561 SR
Queue Stats
62W - 38L
1,629 Elo+
Party 1
Yemoja
Yemoja
FrostyXP
Yemoja
Level 106
God Stats
2W - 0L
1,526 SR
Queue Stats
308W - 281L
1,487 Elo+
Party 1
Cupid
Cupid
HawtNHeavy
Cupid
Level 127
God Stats
7W - 7L
1,693 SR
Queue Stats
536W - 506L
1,533 Elo+
Party 1
Geb
Geb
Lawson101304
Geb
Level 107
God Stats
16W - 12L
1,496 SR
Queue Stats
397W - 364L
1,511 Elo+
Party 1
He Bo
He Bo
TheeCosmicQueen
He Bo
Level 105
God Stats
16W - 14L
1,314 SR
Queue Stats
627W - 558L
1,493 Elo+
Party 1
Team Averages
Level 114
1,518 SR
1,531 Elo+

VS

Team Averages
Level 91
1,566 SR
1,514 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
BABY_GOAT_EEEEEE
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,556 Elo+
Party 2
Guan Yu
Guan Yu
MinorButMajor
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,556 Elo+
Party 2
Chiron
Chiron
appl3kill3r161
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,419 Elo+
Party 2
Sobek
Sobek
kryss69
Sobek
Level 87
God Stats
8W - 4L
1,829 SR
Queue Stats
444W - 419L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dundyblurr
Gilgamesh
20
3 / 5 / 26
13,737
723
31,440
28,180
25,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
FrostyXP
Yemoja
20
0 / 1 / 27
13,089
689
7,577
15,929
19,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
20
22 / 1 / 10
16,214
853
37,742
18,083
9,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 2 / 22
12,228
644
11,715
23,487
34,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 5 / 20
12,598
663
17,072
13,713
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
4 / 8 / 8
11,791
621
21,560
27,709
22,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 7 / 4
11,985
631
20,873
13,765
6,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
17
5 / 11 / 5
12,211
643
9,742
35,397
26,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 2 / 9
12,113
638
19,311
14,254
9,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
kryss69
Sobek
18
1 / 6 / 9
12,366
651
12,150
31,292
40,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
48
33
Kills
13
14
Deaths
34
105
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
8
8
1
L
2
7
4
0.57
W
Gilgamesh
Dundyblurr
Gilgamesh
3
5
26
3.2
W
Yemoja
FrostyXP
Yemoja
0
1
27
13.5
W
Cupid
22
1
10
27
W
3
2
22
7
L
Guan Yu
5
11
5
0.68
W
5
5
20
3
L
1
2
9
2.75
L
Sobek
kryss69
Sobek
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,546
Damage
83,636
99,392
Taken
122,417
96,095
Mitigated
105,236
49,096
Healing
44,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
21,560
3,902
2,174
3,626
27,709
22,446
609
11,320
15,990
33,598
0
L
20,873
431
227
1,593
13,765
6,346
478
4,338
9,427
54,735
0
W
Gilgamesh
Dundyblurr
Gilgamesh
31,440
7,654
1,651
2,687
28,180
25,711
1,020
13,426
14,754
10,078
45,693
W
Yemoja
FrostyXP
Yemoja
7,577
2,469
20,958
5,456
15,929
19,483
1,097
8,944
6,985
16,640
0
W
Cupid
37,742
25,082
1,691
6,339
18,083
9,555
3,384
11,267
6,816
0
87,827
W
11,715
2,206
2,918
2,543
23,487
34,758
482
12,714
10,773
24,182
0
L
Guan Yu
9,742
1,643
7,173
12,847
35,397
26,594
247
9,229
26,021
0
16,785
W
17,072
1,314
3,442
1,411
13,713
6,588
370
8,232
5,481
30,591
0
L
19,311
2,199
3,723
3,982
14,254
9,110
1,365
4,144
10,110
0
37,535
L
Sobek
kryss69
Sobek
12,150
66
1,224
8,177
31,292
40,740
308
10,870
20,312
28,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,866
Gold Earned
60,466
210
Minions Killed
174
0
Camps Cleared
0
1,793,976
Distance Traveled
1,703,163
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,791
621
10
1
0
329,948
2
L
Thoth
11,985
631
97
5
0
299,642
0
W
Gilgamesh
13,737
723
45
2
0
385,142
1
W
Yemoja
13,089
689
22
1
0
324,099
0
W
Cupid
16,214
853
105
6
0
367,339
0
W
Geb
12,228
644
15
1
0
376,048
0
L
Guan Yu
12,211
643
15
1
0
350,155
3
W
He Bo
12,598
663
23
1
0
341,348
0
L
Chiron
12,113
638
26
1
0
363,688
0
L
Sobek
12,366
651
26
1
0
359,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role